The traversal, gadgets and combat (excluding the air combat) all look great, but unfortunately the swinging mechanics are still a downgrade from SM2. I think it's about on par with web of shadows.
Although Insomniac have stressed that the swinging is physics based it really isn't, at least not to the extent of SM2. After mastering SM2's chain swinging system, I was able to easily maintain cruising speed over a moving vehicle and drop onto the roof. It looks like it will be practically impossible to do that in this game, without zipping to the car of course.
The ability to hold two webs allowed you to break and even come to a complete stop, suspended above the ground.
Although Insomniac have stressed that the swinging is physics based it really isn't, at least not to the extent of SM2. After mastering SM2's chain swinging system, I was able to easily maintain cruising speed over a moving vehicle and drop onto the roof. It looks like it will be practically impossible to do that in this game, without zipping to the car of course.
The ability to hold two webs allowed you to break and even come to a complete stop, suspended above the ground.
