The Amazing Spider-Man: The Game

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As everyone keeps saying; "their management sucks"
 
Name those ton of decent games. The orig PS1 game and maybe, MAYBE USM and or SM2. Thats about it. And not one of those game was talked about in the same light that Arkham Asylum or Arkham City was. Spidey has had some decent games, Batman has two genre defining titles. No contest.

I can name MORE than those you listed:

Spider-Man: The Arcade Game
Spider-Man: Maximum Carnage (SNES/SEGA)
Spider-Man VS. The Kingpin (SEGA)
Spider-Man and the X-Men (SNES)

And let's not forget Spider-Man: Enter Electro, the follow-up to the 2000 release of Spider-Man on both N64 and PS1.
 
Lol.

'Decent games'. Please, back in those days, every single one of those arcade games was the same, just with different characters. To even consider holding that to todays standard of gaming and calling that decent is just ludicrous. That's essentially what every superhero game was like back then, the X-Men games, the Ninja Turtles games, the Batman games, hell, even the Simpsons game.

If you have to hang onto almost 20 yr old games as the majority of a list of apparently 'decent' Spider-Man games, you've pretty much proven the point Pat was making. I mean, when people complain about the quality of Sonic games today, you can't say "Ahem, what about Sonic 1, 2 and 3?"
 
Hold up Wolvie! I wasn't co-signing with Pat, my boy- i was naming all the OTHER good Spidey titles that were out, that he obviously wasn't aware of. That's all sir. lol
 
Lol.

'Decent games'. Please, back in those days, every single one of those arcade games was the same, just with different characters. To even consider holding that to todays standard of gaming and calling that decent is just ludicrous. That's essentially what every superhero game was like back then, the X-Men games, the Ninja Turtles games, the Batman games, hell, even the Simpsons game.

If you have to hang onto almost 20 yr old games as the majority of a list of apparently 'decent' Spider-Man games, you've pretty much proven the point Pat was making. I mean, when people complain about the quality of Sonic games today, you can't say "Ahem, what about Sonic 1, 2 and 3?"

you can't define "decent games" by technology.... by that logic, 30 years from now AC will be "decent". you have to define them by the time period they were out. 99% of games don't stand the test of time
 
Name those ton of decent games. The orig PS1 game and maybe, MAYBE USM and or SM2. Thats about it. And not one of those game was talked about in the same light that Arkham Asylum or Arkham City was. Spidey has had some decent games, Batman has two genre defining titles. No contest.

Oh my god. :whatever:

*How* is Arkham "genre-defining?" Asylum came out over 2 years ago, and *not one* superhero game on either the Marvel or the DC front has tried to emulate the Arkham formula. And Arkham is running on UE3, an engine that's five years old. There is literally *nothing* in the Arkham games that we haven't already seen in Rainbow Six, Splinter Cell, Ghost Recon, Max Payne, Gears of War, Medal of Honor, Mirror's Edge, Unreal Tournament 3 and even X-Men Origins: Wolverine.

Yes, Batman is cool. Yes, the Arkham games are fun and immersive. Yes, the graphics are beautiful. Yes, they're hugely popular and critically acclaimed. But "genre defining....?" That would indicate some sort of major innovation to the genre, some type of gameplay mechanics that haven't been seen before. And that just simply isn't true.
 
Oh my god. :whatever:

*How* is Arkham "genre-defining?" Asylum came out over 2 years ago, and *not one* superhero game on either the Marvel or the DC front has tried to emulate the Arkham formula. And Arkham is running on UE3, an engine that's five years old. There is literally *nothing* in the Arkham games that we haven't already seen in Rainbow Six, Splinter Cell, Ghost Recon, Gears of War, Medal of Honor, Mirror's Edge, Unreal Tournament 3 and even X-Men Origins: Wolverine.

Yes, Batman is cool. Yes, the Arkham games are fun and immersive. Yes, the graphics are beautiful. Yes, they're hugely popular and critically acclaimed. But "genre defining....?" That would indicate some sort of major innovation to the genre, some type of gameplay mechanics that haven't been seen before. And that just simply isn't true.

no kidding... what exactly is "new" about AC that God of War, Free Roam games, Assassin's Creed, Bioshock, and some elements from past spider-man games..... It's just taking alot of good idea's from several games and incorporating them into a batman game, and it's executed well. It's not "genre defining" by any means, just creating a new pedestal for superhero games
 
Maybe it's genere defining because it's not a CRAP Superhero game? :P
 
It is genre defining. The superhero genre. Sure other games did it first but not a superhero game. And I'm not a gamer but isn't Freeflow Combat Arkhamn's innovation? I'm probably wrong like I said I'm not a gamer but none of the other games I've played had it.
 
Exactly, I'd call the combat genre defining. I find it really hard to use any other combat system, ESPECIALLY a Spidey game, after the Arkham Asylum combat.
 
How easily disappointed
Didn't USM define free flow?
 
Wait, there are 2 yahoo's honestly trying to argue that the two Bat games are NOT genre defining? Really? Is that happening? Compare every superhero game with Batman: AA/AC. Every superhero game from this point out will look to and be compared to those two games. Genre defining. Discussion over.
 
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I would technically say Assassins Creed defined free flow, but Batman I think defined it as the definitive combat system for superhero combat. Anything with 'a,b,a' combo moves simply looks outdated now.
 
Wait, there are 2 yahoo's honestly trying to argue that the two Bat games are NOT genre defining? Really? Is that happening? Compare every superhero game with Batman: AA/AC. Every superhero game from this point out will look to and be compared to those two games. Genre defining. Discussion over.

if you really wanna call superhero games a "genre" they're really not imo... there's far too few of them. Technically their genre is just "3rd person action games" the "superhero genre" has always differed greatly from one game to the next (first person, 3rd, RPG, fighting etc...) it's like trying to compare Marvel Ultimate Alliance to Marvel Vs Capcom to Batman Arkham Asylum to X-men Pinball..... :dry:
 
Far too few? There have been at least 6 so far this year, and there are 2 at least every year from Activision alone. A genere is a genre, regardless of how regular it occurs, it's a category.
 
Far too few? There have been at least 6 so far this year, and there are 2 at least every year from Activision alone. A genere is a genre, regardless of how regular it occurs, it's a category.

call it what you want. But when comparing GAME PLAY... the "genre" is all over the place. Sure they're all Fruit, but it's often trying to compare apples to oranges.. which is a bit idiotic.
 
It's like, let's say we get a "perfect" MUA3 or XL3 type game some day... you really going to try to compare those to AC? according to you, they're the same genre... but they're completely different ends of the spectrum. Neither should be like each other at all. One set's a pedestal for one type of game play, and the other sets another pedestal. They don't define a genre just because they're "perfected" elements of past games.
 
It's not idiotic at all to compare games like Spider-Man Edge of Time, X-Men Destiny, Captain America, Thor when they're all the same action, superhero games with combat, when we are TALKING about combat. Also, it further serves the argument that Batman defined freeflow as the best form of combat for a superhero game when one of those ones I mentioned basically copied the exact same style for their game anyway.

No one is saying these games have to be the same form, but why COULDN'T an MUA game have a freeflow combat system? I mean, other than the fact that it would take time and effort that Activision isn't willing to commit to.

Also, you seem to be having difficulty understanding the term genre. Genre is primarily used to categorise a work of fiction, but Games have taken the term genre for a more literal, categorical sense, which is why most games are multi-genre, like 'Sci-fi FPS' or 'Fantasy RPG'. So yes, Superhero is still definitely a genre, whilst it may not always have the exact same game form, there are still many, many similarities between all superhero games, combat being the main one.

And things very much can define a genre, if it's implemented in a way that is so suited for that particular type of game that it is either immensely popular or other game devs follow suit, things like re-gen health in FPS games, the whole mission structure in an open world game (from GTA), things like that.
 
Wolvieboy17 said:
I would technically say Assassins Creed defined free flow
Mortal Kombat did it before AC

I still like the a,b,a combo, gives somewhat more variety to attacks
There have been at least 6 so far this year
Spider-Man EoT, BAC, X-Men Destiny, GL, CA, Thor

Three movie based (one of them is decent), and three not movie based (I no longer care for the X-Men franchise, no matter how interesting a premise it gets). Not sure if there are more as you point

Does inFAMOUS count?
 
Yeah, inFamous definitely counts. What MK game had freeflow combat?
 
Wait, there are 2 yahoo's honestly trying to argue that the two Bat games are NOT genre defining? Really? Is that happening? Compare every superhero game with Batman: AA/AC. Every superhero game from this point out will look to and be compared to those two games. Genre defining. Discussion over.

^This
 
Wait, there are 2 yahoo's honestly trying to argue that the two Bat games are NOT genre defining? Really? Is that happening? Compare every superhero game with Batman: AA/AC. Every superhero game from this point out will look to and be compared to those two games. Genre defining. Discussion over.


"From this point out...." In other words, in YOUR speculative mind.

I'm not saying that future superhero games *won't* try to copy the Arkham formula sometime in the future, but they haven't *yet.* And again, Asylum's already 2 years old, and it's had zero influence on the development of superhero games since its release.

So no....the Arkham games have definitely NOT defined a genre. Yet.

And I'd appreciate if you'd lay off the "yahoo" personal insults. Not that I give a **** about your opinion of me at all, but if you want this to devolve into a 6th-grader flamewar, good luck....I refuse to stoop to your level of immaturity.
 
They don't have to be copied for them to define the genre. The Arkham games are the highest quality we've had in this genre, and even though they haven't been copied, they are now the standard we judge the rest by. Genre defining.
 
"From this point out...." In other words, in YOUR speculative mind.

I'm not saying that future superhero games *won't* try to copy the Arkham formula sometime in the future, but they haven't *yet.* And again, Asylum's already 2 years old, and it's had zero influence on the development of superhero games since its release.

So no....the Arkham games have definitely NOT defined a genre. Yet.

And I'd appreciate if you'd lay off the "yahoo" personal insults. Not that I give a **** about your opinion of me at all, but if you want this to devolve into a 6th-grader flamewar, good luck....I refuse to stoop to your level of immaturity.

I don't wanna get involved in another argument, but Captain America is certainly influenced by Arkham. With a combat system practically lifted straight out of it.
 
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