The Resident Evil Thread

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That requires many playthroughs. Gotta get tiresome if one is not crazy about the game.
 
Tank controls are always going to be slower than a multi-directional control scheme. With tank, you have to stop and then position in the direction you want, and then go. With multi-directional, you can correct any position you want at any time on the fly.
This made me think of Onimusha games.
Tank controls on the d-pad, multi-directional movement using the left stick.

3 or 4 achievements on first completion, if first playthrough is on medium.

I like it.
 
That requires many playthroughs. Gotta get tiresome if one is not crazy about the game.

Nothing will be as extreme as MGS4 which at minimum required 8 playthroughs
 
I think it says something about how many times I played Resident Evil that I have no interest in going back AGAIN to that ****ing house. I played through that a couple dozen times on my PS1, DS, Gamecube and Wii. I think I'm all sorts of done with that house for a few decades. If they did a REmake of RE2 and 3 I might be on board since they were PS only, except for that BS GC port they pulled. I was promised something better than a tiny graphics boost when going to the GC!
 
I think it says something about how many times I played Resident Evil that I have no interest in going back AGAIN to that ****ing house. I played through that a couple dozen times on my PS1, DS, Gamecube and Wii. I think I'm all sorts of done with that house for a few decades. If they did a REmake of RE2 and 3 I might be on board since they were PS only, except for that BS GC port they pulled. I was promised something better than a tiny graphics boost when going to the GC!
you are, it's the chose of controls to choose ether tank controls (for the old schoolers) or an updated control style for those that don't care for tank controls at all . if there's more I'm sure they will mention so to the many various gamer news / review tv or online sites, or mag's
 
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There was, to my knowledge, never a point when they said they were going to give the REMake treatment to RE2 & 3 on the Gamecube. I guess I sort of understand the assumption, but at the same time, no company is going to put that amount of money or resources into fully remaking (what was then) fairly recent games.
 
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There was, to my knowledge, never a point when they said they were going to give the REMake treatment to RE2 & 3 on the Gamecube. I guess I sort of understand the assumption, but at the same time, no company is going to put that amount of money or resources into fully remaking (what was then) fairly recent games.
I remember seeing old advertisements of Resident Evil 3 for the Gamecube, minor visual enhancements, didn't feel different.
 
There was, to my knowledge, never a point when they said they were going to give the REMake treatment to RE2 & 3 on the Gamecube. I guess I sort of understand the assumption, but at the same time, no company is going to put that amount of money or resources into fully remaking (what was then) fairly recent games.
to be fair, they did with the first RE and Konami did with MGS
 
When I said I was promised, I was kidding. I had heard third hand about the games being ported and thought it'd be remakes like RE1. It still annoys me that they didn't do anything with them and we're getting another HD remaster for the first game. :p
 
Then, after that, in another 10 years...a remastered remaster of the remaster of the remastered remake of the original! :wow:
 
I think it says something about how many times I played Resident Evil that I have no interest in going back AGAIN to that ****ing house. I played through that a couple dozen times on my PS1, DS, Gamecube and Wii. I think I'm all sorts of done with that house for a few decades. If they did a REmake of RE2 and 3 I might be on board since they were PS only, except for that BS GC port they pulled. I was promised something better than a tiny graphics boost when going to the GC!

I'd love a RE4 remake that adds files to flesh out life in the village before, during, and after the initial discovery of the Plagas parasites. The old mansion's gotten stale for me, too, but I still like the creepy backwoods isolation feel from the first part of RE4.
 


PlayStation 3, Xbox 360, PlayStation 4, Xbox One, PC
Resident Evil: Revelations 2 delayed one week
Published 1 hour ago. 0 comments.

First episode now launching on February 24.
Resi-Rev-2-Delayed-One-Week.jpg
Resident Evil: Revelations 2 has been pushed back one week from its planned February 17 debut.
The first part of the episodic Resident Evil game will now launch on February 24. The full retail release containing every episode will launch on March 17 in North America and March 20 in Europe.
The new release dates are as follows:
PlayStation 4 and PS3

  • Episode 1 – February 24 (NA) / February 25 (EU)
  • Episode 2 – March 3 (NA) / March 4 (EU)
  • Episode 3 – March 10 (NA) / March 11 (EU)
  • Episode 4 – March 17 (NA) / March 18 (EU)
Xbox One, Xbox 360, and Steam

  • Episode 1 – February 25 (Global)
  • Episode 2 – March 4 (Global)
  • Episode 3 – March 11 (Global)
  • Episode 4 – March 18 (Global)
Each episode includes new Raid Mode content and two full playable scenarios. One episode retails for $5.99 / GBP 4.99 / EUR 5.99. The complete season can be purchased for $24.99 / GBP 19.99 / EUR 24.99.

Read More

PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Capcom, Delays, Horror, Release Dates, Resident Evil: Revelations 2

source:Gematsu
 
Nice. I think I'll wait, cause I got other games to get to, but I'll definitely get around to it within the next 4-6 weeks.
 
I just spent my last twenty on Sleeping Dogs for the PS4...Darn :(
 
Nice. I think I'll wait, cause I got other games to get to, but I'll definitely get around to it within the next 4-6 weeks.

Yea I'm kinda in the same boat, but I'll have to put those on the back burner and jump back into this. Been waiting too long to see this game on a non Nintendo platform.

Anyone know what new costumes have been added to this and how we'll go about unlocking them? Are the new costumes just the BSAA costumes from RE5?
 
IGN review. Scored an 8.0

http://www.ign.com/articles/2015/01/19/resident-evil-review
This HD remastered edition of Resident Evil looks pretty good on the new-gen consoles, thanks to 1080p resolution and some nicely touched up backgrounds and textures, with the PC version offering the highest settings and a nifty option to switch between 60 and 30 frames per second. The biggest improvement across all versions is the ability to scale the experience the way you want to play it. You could choose between 4:3 or 16:9 aspect ratios, and you can swap the original “tank-style” controls for a more modern setup that moves your character in the direction you push the stick.

As an old fan I prefer the original controls, but the new controls help make Resident Evil accessible without sacrificing the tense nature of combat. You still have to stand your ground in order to shoot zombies and deal with the pressure of enemies getting closer. Since most face-offs happen in tight spaces, it’s not super easy to pull a juke move on multiple zombies, even with the new controls. Purists can have it the way the designers originally intended. Newbies can jump in and not completely break the game.
 
Gah, I can't wait. The game will unlock at 3am EST, so I'll deff be staying up to play it as soon as it unlocks.
 
Ive only played through this once with Jill. When I do ever get it, I will try it finally with Chris
 
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