Mentok
Avenger
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Mentok said:Ok, IGN.COM forums have posted up an announcement. The News and pics will go live Sept 1st (tomorrow morning) during the usual first daily site update.
An error was responcible for the page updating today and they removed all info from the servers until tomorrow's update.
IGN.com TXB and just about everybody else will have the new info and screens (Video too?) in a few short hours![]()
September 1, 2006 - Ubisoft sent us word that Assassin's Creed, the next-gen title that wowed everyone and their mother at this year's E3, is indeed coming to Xbox 360. The latest news confirms what has been rumored for so long and comes hot on the heels of news earlier this week that the game would be coming to the PC. Assassin's Creed on Xbox 360 will be released to coincide with the Playstation 3 version in the first quarter of 2007. The title is being developed by Ubisoft's Montreal team, the same group that has put out gems such as Tom Clancy's Splinter Cell and Prince of Persia: The Sands of Time
For those that haven't been following Assassin's Creed, we'll give a quick rundown of what you can expect. The game takes place in the year 1191 during the Third Crusade. The main character, Altair, is an assassin out to shape the course of history. Assassin's Creed is an action title with stealth elements, high flying acrobatics, and intense sword combat.
TrailerCues said:Now please move this thread back to it's proper place![]()
PS3 version should have high def textures duo to the blu ray disk compared to 360, if not that Ubi sucks
This Sux. Microsoft stole another game. Now Ubisoft have to port the game and it wont look next gen on PS3 anymore now because of the ****box
well, at least that's proof that Assassin's Creed doesn't have that super graphics as everybody thought if they can also easily 'port' the game to 360
Mentok said:Jesus, GAMESPOT is a scary place. This is what gets posted in the talckback...
Oh God... Fail![]()
The textures will be crappy on the 360 though!

Mentok said:Anyone who thinks that having an extra 30gb of space on Blu-Ray means better textures in game than the X360 with its superior texture memory needs to die a horrible and slow death.

That one is actually my favorite, since the 360's ram setup and system bandwidth would lend itself towards having better textures than the PS3. It's always nice to see people talk about technical matters they don't understandAiden said:

Manny Calavera said:That one is actually my favorite, since the 360's ram setup and system bandwidth would lend itself towards having better textures than the PS3. It's always nice to see people talk about technical matters they don't understand![]()
I think that fact that the 360 has been out for an additional year, giving developers greater understanding of how to push the system, is another explanation.Fenrir said:Ah, that would explain why the PS3 version of F.E.A.R has crappier textures (blurry, less sharp and less detailed) than the 360 version.
Avalanche said:I think that fact that the 360 has been out for an additional year, giving developers greater understanding of how to push the system, is another explanation.

Yeah, that is another explanation. That's a wrong explanation, not supported by facts or common sense, but yeah, you could explain it like that if you wanted to. The PS2 was out for how long before the Gamecube and the Xbox? Giving them how much time to figure out the hardware? And what happened? Oh, that's right, Xbox and Gamecube launch games demolished PS2's 2nd, and even late 3rd generation titles in the graphics department. It's not an issue of one system being more familiar than another, it's an issue of one system having more horsepower and being more developer friendly, and the other system having a bunch of failed projects inside the plastic that also happens to leave developers to code straight to metal. Unless someone manages to find a way to power their games via hype and "potential", the current status quo won't be changing, no matter how experienced developers get with the PS3.Avalanche said:I think that fact that the 360 has been out for an additional year, giving developers greater understanding of how to push the system, is another explanation.