Assassin´s Creed III - Part 1

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yeah well it doesn't help that the peeps from

Episode 220

We talk XCOM, Sound Shapes, Grid 2, the Vita’s.. said the same as s


gt said the same as spidey bat though. they don't even own vita's as they admitted in this episode. The people at ROTR own theirs and every other review games news site does. But these guys don't. It's interesting. oh and they said most of Europe avoided the vita as well. All due to cost. Yes gt said that. while other's are telling sony to promote the vita more or asking why sony isn't doing more for it.
 
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abandoning ship especially this early in the life cycle isnt going to help matters

No but hitching a ride to a sinking ship will make things much worse, especially considering the mess Sony is in.
 
No but hitching a ride to a sinking ship will make things much worse, especially considering the mess Sony is in.
People said the same thing about the PSP and PS3 within their first year and both did well in the long run. Really its like deja vu all over again
 
I don't think the ps3 was in the same level of trouble the vita is right now. yeah people were waiting and wanting a price drop. but not to the degree where people worried for this hand held survival.
 
I don't think the ps3 was in the same level of trouble the vita is right now. yeah people were waiting and wanting a price drop. but not to the degree where people worried for this hand held survival.
People were saying the same stuff in that developers shouldnt even develop for the thing bc its that bad. You can probably look up some old threads on this board. 2007 had heavy Sony/PS3 hating and predictions of doom. If anything the Sony/PS3/PSP negative response was MUCH worse back then by far.
 
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abandoning ship especially this early in the life cycle isnt going to help matters

People said the same thing about the PSP and PS3 within their first year and both did well in the long run. Really its like deja vu all over again

People were saying the same stuff in that developers shouldnt even develop for the thing bc its that bad. You can probably look up some old threads on this board. 2007 had heavy Sony/PS3 hating and predictions of doom. If anything the Sony/PS3/PSP negative response was MUCH worse back by far.

Anything that attaches itself to the Vita is essentially shackled to a corpse. The doom projections for PS3 and PSP were premature. I personally have found the PS3 to be my favorite console this generation (though I've been drifting from console gaming since building my PC last year).

In the case of the PSP, the portable landscape was much different back in 2004. The iPod was still only 3 years old and was just about to get color and photo capabilities, the GBA was at the end of its life and there was skepticism of the Nintendo DS's success.

Today it's very different. The PSP suffered some blunders (like movie UMDs) that prevented it from living up to its full potential as a media device. The Nintendo DS beat it handily and the 3DS, while still young, is gaining more and more support. However, the biggest problems for the Vita is smartphones. Not only has the iPhone been released but Android has gained a lot of the market share as well with a reputable company backing it in Google. In addition, you have numerous tablet devices that provide another platform for mobile gaming. The other issue is pricing. While I'm sure most of the Vita games are worth their money, it's hard to sell someone on a $250 (even more for the 3G version) gaming device and make them have to spend $40 for games. I can buy a smartphone for $200 and games for it that are often no more than $5, many being $1 or less. I obviously get a much greater value out of my phone than I would a Vita. Developing for them, especially Android, is much easier than Vita making it a more attractive option.

TL;DR: It is unrealistic to expect the Vita to be successful or survive long when it is competing against smartphones and tablets that were adopted by consumers years ago.
 
The other issue is pricing. While I'm sure most of the Vita games are worth their money, it's hard to sell someone on a $250 (even more for the 3G version) gaming device and make them have to spend $40 for games. I can buy a smartphone for $200 and games for it that are often no more than $5, many being $1 or less. I obviously get a much greater value out of my phone than I would a Vita. Developing for them, especially Android, is much easier than Vita making it a more attractive option.
You can buy a smartphone for $200 which requires you to have a 2 year contract of about $70 on average or more a month to get the most use out of its intended functionality. Very few people pay the actual cost of their smartphones which can run anywhere from $500-$800. Vita really isnt much more expensive in comparison
 
People said the same thing about the PSP and PS3 within their first year and both did well in the long run. Really its like deja vu all over again

Sony, as a company, is in FAR worse shape now than they were back then though. They are being smacked around by just about every major electronics producer and have seen one of their bigger divisions go into the toilet. They won't stick it out as long as they did with the PS3/PSP. They literally, can't afford to.
 
You can buy a smartphone for $200 which requires you to have a 2 year contract of about $70 on average or more a month to get the most use out of its intended functionality. Very few people pay the actual cost of their smartphones which can run anywhere from $500-$800. Vita really isnt much more expensive in comparison

When you add on 40 bux a pop per games, yes it is.
 
That and the fact that smartphones have more uses than a vita.
 
Sony, as a company, is in FAR worse shape now than they were back then though. They are being smacked around by just about every major electronics producer and have seen one of their bigger divisions go into the toilet. They won't stick it out as long as they did with the PS3/PSP. They literally, can't afford to.
Suprisingly their gaming division is doing fine. Their major issues are coming primarily from the TV end. They've spent FAR too much time and resources into research and development on th Vita to just throw in the towel less than a year out on the market.
 
You can buy a smartphone for $200 which requires you to have a 2 year contract of about $70 on average or more a month to get the most use out of its intended functionality. Very few people pay the actual cost of their smartphones which can run anywhere from $500-$800. Vita really isnt much more expensive in comparison

I'd rather pay $200+monthly charges for a device I need and use everyday than $250 for a gaming handheld that I'll use intermittently as well as pay $30-40 for games. Not to mention if you want the 3G model, you have to get a monthly plan with AT&T.
 
Holy mother of John Paul Jones. :word:

Looks awesome as hell. Seems like naval combat becomes some sort of minigame at the midpoint of the campaign....i.e., you need to take out a certain number of "prizes" in the Atlantic/Caribbean before moving on to the next story section. And hopefully this will be available in multiplayer, too.....I can easily see the naval warfare becoming the most popular aspect of the game, because this is *really* innovative stuff, and looks exciting as hell. Can't wait!
Yeah, this naval combat aspect in ACIII is one of the things I'm most looking forward to in upcoming games. I could see it working in multiplayer in some form if they did it right.
 
MGS and Uncharted dont come out every year yet both franchises are still relevant. Ditto to Mario, Halo, Elder Scrolls, etc... If a game series is good enough, it will always be relevant and conisdering how huge AC is, it falls into the same category as the other AAA titles. His argument is weak
 
I'd rather pay $200+monthly charges for a device I need and use everyday than $250 for a gaming handheld that I'll use intermittently as well as pay $30-40 for games. Not to mention if you want the 3G model, you have to get a monthly plan with AT&T.

To be fair, you don't have to pay for the 3G. I used the free trial, but never renewed it when it expired. It's pay as you go. It's a nice option to have if you are going somewhere that doesn't have wifi.
 
I really don't see how one year can be enough to get everything right on a new AAA game. It's enough if you're doing a copy and paste but not if you're actually trying to be as good as you can be. He says gamers should worry about quality rather than frequency of releases but I think they already are focused on quality and the reason they don't like annual releases is because quality has suffered in most of the obvious examples.
 
Watched the trailer last night on XBL. Amazing. I do hope the Naval aspect makes it into the MP.
 
I really don't see how one year can be enough to get everything right on a new AAA game. It's enough if you're doing a copy and paste but not if you're actually trying to be as good as you can be. He says gamers should worry about quality rather than frequency of releases but I think they already are focused on quality and the reason they don't like annual releases is because quality has suffered in most of the obvious examples.

I think the point is moot with AC3, anyway, since it's been in development since 2009. There won't be anything about this title that feels rushed or rehashed.

I could see how the argument applies to the way Brotherhood and Revelations were just glorified expansion packs, though.
 
I think the point is moot with AC3, anyway, since it's been in development since 2009. There won't be anything about this title that feels rushed or rehashed.

I could see how the argument applies to the way Brotherhood and Revelations were just glorified expansion packs, though.
Yeah I don't think anyone has a problem with how AC3 is shaping up or has been handled. They just want AC2 & 3 quality for every AC release in future & achieving that with an annual cycle is going to be difficult. If they manage it there would be no issue and that is the point that the guy is missing. People don't hate regular releases of the best games, they just hate what they think it might mean based on what it has often meant in the past.
 
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