SpideyVille
Walking out the Desert
- Joined
- Feb 8, 2008
- Messages
- 24,524
- Reaction score
- 5
- Points
- 31
I actually thought Revelations was too short. I mean you don't really do anything in the ninth and final memory sequence but walk around and watch some cutscenes. Brotherhood was also nine sequences long, whereas ACII had 14 sequences, which includes the two DLC ones. But of course, those last two had MP, which I think ultimately took away some focus from the main stories.
And I heard an interesting point from IGN about how would Ubisoft market this to the European market? It's basically a game where you get to kill some members of your nations army. Its really weird because its not like the Redcoats were as bad as the Nazi's were in WWII or something, since that's usually the main enemies in games centered around past wars.
And I heard an interesting point from IGN about how would Ubisoft market this to the European market? It's basically a game where you get to kill some members of your nations army. Its really weird because its not like the Redcoats were as bad as the Nazi's were in WWII or something, since that's usually the main enemies in games centered around past wars.