Assassin´s Creed III - Part 1

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I just paid in full for my special edition from Wal-Mart.


there's really nothing extra that comes with the standard pre-order with them, besides getting the steel book.

. You get the mayan ruins and an extra sword. Not sure if that's a "preorder" bonus or just something that comes with purchasing the game at GameStop but either way getting it from there gets ya some in game goodies.
 
I think it's a GameStop/EBGames pre-order bonus. I'm getting it too through EBGames online pre-order.
 
I think it's a GameStop/EBGames pre-order bonus. I'm getting it too through EBGames online pre-order.

Yea either way its better than what im getting at Amazon(different tomahawk and outfit). Hopefully they'll release it for download.

If anyone on the 360 wants to trade their GameStop code for the Amazon code, let me know.
 
If history has taught us anything its that all preorder bonuses will be bundled with DLC.

Btw, I went with the GameStop Limited Edition. Comes with plenty of cool collectibles.
 
Two things really excite me about this game. The first is being able to use a bow, I've been waiting for that one. And also I'm really excited to drive the ships. That looks awesome.
 
Connor's second hidden blade - is that like a download or does he have two hidden blades?
 
i cant wait to run around tree tops and jump assassinate a deer :D
 
and swing it around hitting redcoats :hehe:
 
tumblr_lmhjzdLfYQ1qewg7lo1_100.gif
 
Recent Game Informer mag has a great thing on AC3, outlining all the details about little stuff we hadn't seen mentioned before, like outlining how the clubs, brotherhood and trading works.

The trading system sounds awesome, you don't buy stores anymore but rather pour resources and crafts into your Homestead, and then you send out your wares via trade routes. Clearing out forts in the frontier can give you access to better trade routes and thus more money. Similarly, because your trade cart is a physical thing moving through the game world, it can get attacked at any time, meaning if you don't want to lose profit, you either have to send your brotherhood out to defend it or go defend it yourself. Also, you can attack OTHER trade carts and steal their goods. AND buying products that you supply at a store gives you a discount on that product :P

So many cool things like that. For instance, in the Homestead, not only do all your allies and adventures bring more people to your land (Which increases productivity) but mementos and trophies from your adventures gradually adorn your property. And you have a secret trapdoor in your house that opens up Connor's hidden basement, where all his Assassins clothes/Weapons are kept.
 
Recent Game Informer mag has a great thing on AC3, outlining all the details about little stuff we hadn't seen mentioned before, like outlining how the clubs, brotherhood and trading works.

The trading system sounds awesome, you don't buy stores anymore but rather pour resources and crafts into your Homestead, and then you send out your wares via trade routes. Clearing out forts in the frontier can give you access to better trade routes and thus more money. Similarly, because your trade cart is a physical thing moving through the game world, it can get attacked at any time, meaning if you don't want to lose profit, you either have to send your brotherhood out to defend it or go defend it yourself. Also, you can attack OTHER trade carts and steal their goods. AND buying products that you supply at a store gives you a discount on that product :P

So many cool things like that. For instance, in the Homestead, not only do all your allies and adventures bring more people to your land (Which increases productivity) but mementos and trophies from your adventures gradually adorn your property. And you have a secret trapdoor in your house that opens up Connor's hidden basement, where all his Assassins clothes/Weapons are kept.

yea i have the issue if anyone wants me to post pics
 
Recent Game Informer mag has a great thing on AC3, outlining all the details about little stuff we hadn't seen mentioned before, like outlining how the clubs, brotherhood and trading works.

The trading system sounds awesome, you don't buy stores anymore but rather pour resources and crafts into your Homestead, and then you send out your wares via trade routes. Clearing out forts in the frontier can give you access to better trade routes and thus more money. Similarly, because your trade cart is a physical thing moving through the game world, it can get attacked at any time, meaning if you don't want to lose profit, you either have to send your brotherhood out to defend it or go defend it yourself. Also, you can attack OTHER trade carts and steal their goods. AND buying products that you supply at a store gives you a discount on that product :P

So many cool things like that. For instance, in the Homestead, not only do all your allies and adventures bring more people to your land (Which increases productivity) but mementos and trophies from your adventures gradually adorn your property. And you have a secret trapdoor in your house that opens up Connor's hidden basement, where all his Assassins clothes/Weapons are kept.


So. Glorious. Need. Game. Now.
 
Here's the new Multiplayer Trailer.

[YT]QoEQoucXajY[/YT]
 
the wilderness looks fun. Maybe with this new engine they might make a new tenchu game.
 
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