Wolvieboy17
Anthropomorphic Clock
- Joined
- Apr 28, 2006
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But if they're designed for multiplayer, you might. Have you ever played Splintercell Conviction co-op? That is a hell of a lot of fun. Sure you can do all that in singleplayer but synchronising takedowns, maximising stealth efficiency?
Hell, I'd love MP even if it was just 2 players teaming up in a fight scenario. Feeling like I was fighting back to back with another hero would be damn cool and if you get double combo scores etc for pulling off complicated two player finishing moves then what's wrong with that? If it's designed to be challenging for two players then it would end up being more rewarding, right?
I mean, your argument could be extended to 'why co op?' in any game. Why did Gears of War need to be co-op when you could have already killed locusts on your own?
Hell, I'd love MP even if it was just 2 players teaming up in a fight scenario. Feeling like I was fighting back to back with another hero would be damn cool and if you get double combo scores etc for pulling off complicated two player finishing moves then what's wrong with that? If it's designed to be challenging for two players then it would end up being more rewarding, right?
I mean, your argument could be extended to 'why co op?' in any game. Why did Gears of War need to be co-op when you could have already killed locusts on your own?