Maybe. Why the hell would the actual film design team make that distinction during the design of this costume, rather than design something that looks good as a Batsuit?
well they made that distiction in begins so why wouldnt they here?
and because good costume designers dont just make things that "look cool" they serve the directors wishes and the needs of the film. a batsuit designed for a cartoon, a comic, or an action figure or statue is going to have different criteria.
maybe a better example would be a movie or stage prop. often times, when viewed up close or held in hand, they look quite cheap and plain. but in the context of the film or play they serve their intended purpose. if they were designed to sit on someones desk or shelf and stand up to close scrutiny the level of detail and craftsmanship would be completely different.
i once saw an original prop of dekkard's gun from BR. compared to some of the "replicas" ive seen of the same pistol it looked bollocks. you would choose the copy over the original if appearance was your primary concern.
the batsuit is designed to worn by an actor in a motion picture. that is its intended purpose.
and before you say "so why couldnt they make it look good at the same time"
remember not everyone thinks it doesnt in fact look great as is.
Maybe. But apparently Fox would make a suit with upper pec armor but not lower pec armor. Go figure.
who knows? i certainly don't
Again, why would Nolan and his design team make this distinction?
see my response to your first quote above
Why, is it going to look different? Are it's design elements going to change?
i expect it will look very different in the context of the movie when it isnt static under bright studio lights and its shot by wally pfister and its moving on screen. the design elements will, of course, look the same. my point is when it is on screen and it is lit for filming (not magazine covers and kids books etc...) the busyness of the design will likely have a much different effect than it does when staring at a high res static image on your screen. like i said this costume was designed for a film, not a publicity tour. it has to meet the needs of the director cinematographer and the actor wearing it, not some armchair experts staring at every little detail of a still image. let's see it move in action first.
Oh, so this isn't their finished product, as far as the design of the suit goes?
the finished product being the way it moves and looks in the finished movie which no one has actually seen yet.
Sure you're not thinking of "those that can't do, teach"?
i was being facetious
Then don't come into the threads.
thats just silly. if you can ***** about how many openings are on his gauntlets surely i can ***** about your *****ing. no?
You want constructive criticism? I can do that, I just assumed people had common sense.
you are confusing common sense with your opinion.
You mean the ones that keep the same basics of the suit that I find ridiculous-looking intact?
yeah. those ones.
you know, the ones where batscot and dk7 changed the suit to something
they thought was better.
they didnt like it so
they made changes. they did something constructive. productive.
what is your point exactly? so you dont like their changes? are you upset that you dont know how to do it or just mad they didnt consult you first? my og point was they expressed
their opinion in a way that contributed to the discussion.
No more "nitpicky" than *****ing about nipples was. See, what you call "nitpicking" I call "Having very real issues with important elements of a beloved character's appearance". I'm not whining about cape clasps here.
say what you want but i see nothing that comes even remotely close to nipple territory here. those anatomical accuracies had a much greater effect on the design of those suits than anything you have brought up. and you are not whining about cape clasps, your whining about shoulderpads and kneecaps.
My constructive criticism. Maybe someone can photoshop it up.
Cowl: Looks pretty good. Bale has a thin jaw and an elongated head, so I understand that the cowl has to have a certain cut to it.
Neck: When designing a creature of the night, take care to avoid large wide ringlets up the entire neck. These catch light, and when seen, conjure up images of cheesy 1950's "spaceman" concepts, and prove distracting. Jointly, when considering what the front of the cowl/neck should look like "overdesigned ringlet mess with little v things for some reason" is not a good start.
Shoulderpads: Shoulderpads do not need many small interlocking pieces to appear functional.
Gloves: The "glove strike points" were already done in DAREDEVIL. At least do a new take on them. Silver rings do make such accroutements more snazzy-looking, but is hardly a neccessary design element.
Chestpiece: There are several schools of thought on the colors of chestpieces. Here's an easy rule to follow: If you want to make a chestpiece gray, make it gray. There is really no reason to surround an already-armored chestplate with a thick black "retainer" unless your suit is poorly constructed to begin with. This only distracts from the effect the chestpiece visual has and leads to "man bra" jokes. In addition, chestpieces need not have pointless diagonal lines on them to appear functional or armored. If you are daring enough to put a large plating over a light colored chestpiece, you may as well make it a wide Bat-Emblem. This provides an explanation for said emblem and it's size. It is now an armored plating.
Ab plating: Mesh with armor over it is a pretty cool idea. However, abs are not really a key visual element of the Batman costume in most cases, and therefore to not need to made into attention-grabbing "look at me" pieces. Multi-colored abs only distract from the overall effect of a Batsuit, and if the color utilized is gray, make the suit seem like a really, really half-assed attempt at a black and gray color scheme.
Gauntlets: Gauntlets should appear study. While it is a good idea to put little mesh "holes" in gauntlets so that Batman's wrists won't sweat, this reduces the gauntlet's structural integrity and looks weird.
Legs: As evidences by BATMAN BEGINS, it is not neccessary for Batman's legs to resemble a Mayan temple design in order for him to move. This look can prove incredibly distracting. Simple, tastefully placed leg armor is more than enough. Kneepads should not resemble targets. This makes you more likely to be shot in the kneecap.
Boots: If you're going to redesign the rest of the suit, take care to address the boots.
And so forth.
there you go! excellent job. that is a whole lot more productive than "whah whah whah" and alot more constructive.