Duncan Jones' Warcraft - Part 3

Movie was incredibly bland. I don't think star power would have saved it. The CGI and visuals actually worked, the awful trailers aside. I can't believe they squandered the story. No build up or backstory. Poorly developed characters. The movie had a lot going against it as it is, but seriously, they needed to explain the background of some of the races. I was lost, even having played the trilogy (well the latter two parts). I can't recall the story too well however. Just bad, bad characters that gave you nothing to care about. That falls on the director, because there was some talent there. You got to be able to elevate your actors ability if you want to last in this business.
 
Movie was incredibly bland. I don't think star power would have saved it. The CGI and visuals actually worked, the awful trailers aside. I can't believe they squandered the story. No build up or backstory. Poorly developed characters. The movie had a lot going against it as it is, but seriously, they needed to explain the background of some of the races. I was lost, even having played the trilogy (well the latter two parts). I can't recall the story too well however. Just bad, bad characters that gave you nothing to care about. That falls on the director, because there was some talent there. You got to be able to elevate your actors ability if you want to last in this business.


I'm more fair on Jones since his wife had breast cancer during preproduction (She's fine), and then his dad David Bowie died during post-production. I think it was a rough ride for him.
 
I just don't understand the interviewer getting POed at the end. He just walked off. If he ended it peacefully and with a smile, there would be no issue.
 
Personally, I think the film would've worked better if there was an actual build-up of mystery. I agree with Jones that both sides should show the good and the bad factions..but because this is a movie, being tossed into cartoony Orc's world and staying there for the first 10-15 minutes was a misstep. Things are just being handed to us with no build-up.

To me, the human's world should be established first, and then bend expectations. So villages are being slaughtered and our human heroes are trying to figure out why. Mystery and discovery.

Then they encounter the Orcs, THEN we find out they're all not bad, and they have their own conflicts. Then the narrative switches over to the Orcs, and through dialog, we learned that they were only able to open a portal for a small scout army, and they're planing to open it again.

What we got in the movie was a cool plot, but Jones sorta wanted it have it both ways.
 
I think showing the Orc side first worked better actually.
 
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If you can't make a movie for general audiences, don't make it a tentpole.

Exactly.

Though now knowing the hardships Duncan faced on this film, feel bad for the guy and definitely think he should get a pass on this film because hardships definitely have a strong impact on one's creative endeavors.
 
True, but that implies Joe average cares
 
True, but that implies Joe average cares

Joe average can care. Joe average didn't know Iron Man, Guardians of the Galaxy, Star Wars (once upon a time), Avatar, and this goes on and on. If you make a great product that's catered to all - you can attract all. If you make a product that is catered toward a niche audience, you'll get a niche audience and a niche critic response. I didn't know or care about Warcraft, but I'll say I knew that people were into it and I found the idea of a movie initially interesting. The more I saw it was niche targeted the less and less I even cared. Bottom line being, as long as something is good and entertaining and doesn't lose the masses - it has a chance of catching on outside of that niche. The masses had no idea about Game of Thrones either, that didn't hurt it - it caught on massively despite that. So yeah, Joe average can care.
 
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Tell someone ten years ago Iron Man and Captain America would be billion dollar movie franchises. Great films tap into the pulses of the audiences and make them love just about anything.
 
Just came back from seeing this and thought it wasn't bad. Sort of enjoyable actually, and as a longtime gamer (I basically grew up on all the computer games from the 90s—well and the 80s too for that matter), I enjoyed catching the references to the games. Not that I caught all of them, as it's been ages since I last played any of the RTS games (never did get into WoW, as I've never liked RPGs), but seeing Azeroth on the big screen was like a childhood dream fulfilled.

Probably the one thing I liked the most was how badass all of the magic in the movie was, between Gul'dan, Medivh, and Khadgar. All of their spells just had the most awesome visuals which looked crazy cool on the screen in 3D. I almost want to see the movie again just for the magic! I also liked how a lot of shots in the movie resembled the isometric overhead view of the RTS games, that was a nice touch as well.

Not sure if it's a compliment to the movie or not, but now I have an urge to dig into my closet and pull out my old Windows 98 PC (I thought it might come in handy someday) and find my copies of WarCraft 2 and 3 to re-play them. :D
 
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Watched this earlier this week; I was entertained, mainly because seeing this kind of high-fantasy spectacle on the big screen is such a rare experience.

I don't think it's as bad as some people are making it out to be (then again, it's their opinion), but it's not very good either. The movie definitely needed to take more time to flesh out its story and characters because, as someone who only has a passing knowledge of the WoW lore, I can admit that I found myself confused quite a few times while watching it.

Weirdly enough, I also found the CGI characters to be more "alive" and interesting than the live-action ones, to the point that I almost wish the whole movie had been about them instead.
Still, I think the franchise has potential and it'd be a shame if we didn't get a sequel.

Probably the one thing I liked the most was how badass all of the magic in the movie was, between Gul'dan, Medivh, and Khadgar.
I loved Gul'dan, he might not be that original of a character but he's one mean unlikable bastard. I really want to see more of him.
 
I don't think I've commented on this thread ever, so .. I saw Warcraft the weekend it was out in the UK and I thought it was a very servicible movie, with stunning visuals and exceptional looking cg. The story was easy enough to grasp on a basic level, but I didn't care much for any of the characters. I just didn't feel invested enough, for whatever reason. And I really wanted to be, but anyway, I would say nowhere near as bad as some would have you believe and deserves to be doing better in the US, but it's not worthy of LOTR like numbers either. If it can finish in the 4-500 million WW mark that'll be about right.
 
I feel like it wasn't exactly the movie that Duncan wanted to make. When I say that, it's mostly due to execution, or things he didn't see when he was filming until post-production. That could be due to the lack of experience dealing with so much CGI.

An example of this would be that the forrest scenes would've benefited if they had a green screen set outside, using actual sunlight. Instead, they opted to shoot it indoors. It looks fine but the lighting was a little off.

Compare it to the forests from Lord of the Rings. Yes while some sets were shot indoors, they looked good and surreal.
 
Conan is pure fantasy. Sorcerers, magic and strange creatures, bizarre elder gods.

Conan is not pure fantasy.

Pure fantasy is where land is inhabited with elves, dwarves, goblins and dragons.

Conan is sword and sorcery, with hints of science fantasy, etc. It's much more like our world but with occasional occurrence of strange beasts, magic, etc. And sometimes you can find creatures that used proper space-ship to get to our planet. Which is something you hardly encounter in a pure fantasy. :yay:
 
No wonder I got tired of that genre (though I'd say your dragons are strange beasts, while elves, dwarves and goblins usually may as well be humans); I had no idea of the distinction. :funny:
 
That's why I hope if there is a 'Legend of Zelda' movie, it's done in a way where there is a strong Studio Ghibli influence. Less medieval, more fairy tale in tone. Plus it has creatures that are NOT orcs or the usually fantasy troupes.
 

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