TheVileOne
Eternal
- Joined
- Apr 3, 2002
- Messages
- 69,244
- Reaction score
- 13,832
- Points
- 103
It's not happening Duncan.
Duncan Jones regarding the imperfections of WARCRAFT:
Trying to make a movie like Warcraft, and trying to do it in a unique way... you get killed by a death of 1,000 cuts. Not just editing cuts. It's little changes that seem really innocuous. As a filmmaker the only way that I understand how to make a film is holistically. Every choice that I make, whether it is story or character or costume, all works together. When you make a little change it doesn't seem like a big deal. When you keep making those little changes, especially over three and a half years, suddenly you're basically spending all of your time trying to work out how to patch up what has been messed around with. Trust me, if anyone is frustrated about the pacing of the film and how that turned out, it's me. It's not because I didn't know what was happening, but as I said, death of 1,000 cuts.
On the possibility of a director's cut:
A lot of people ask me, "When is the director's cut coming out?" There will never be a director's cut. With a film like this, where there are so many visual effects, every concession that you make you lose those shots. They cease to exist because the effects work never gets done. Some of it's not even at that stage. You go through a writing stage right up to the deadline of shooting the thing. [You lose] ideas in the writing process. Then sets change for whatever reason and notes come in. You're changing things around a three-and-a-half-year process. You get these little changes which are constantly course-correcting you. So there is no possibility of there ever being a director's cut. It's purely in my head.
Warcraft 2 Could Skip US Cinemas Altogether
By
Garth Franklin -
Tuesday, August 30th 2016 3:54 am
http://cdn2.darkhorizons.com/wp-con...rcraft-2-could-skip-us-cinemas-altogether.jpg
In years past theres been examples of films from Pacific Rim to The Adventures of Tintin that have been saved by international box-office returns so robust that they negate the harmful impact of a soft domestic bow.
When Duncan Jones $160 million Warcraft film opened and made a grand total of $47 million at the domestic box office, the talk of an obvious flop was there at least until the international numbers came in. Not only did the film do well in many overseas territories, in China alone it pulled in $220.8 million. To date it holds the record for the biggest disparity between domestic and foreign receipts of any studio film with only 10.9% of its $433 million worldwide box-office coming from the United States.
The Chinese success has effectively greenlit a sequel and now it has been suggested that the new film could be the first English-language movie from an American production company that will get a theatrical release in China and not the Unitied States.
Speaking with The Wrap, Stroock & Stroock & Lavan partner Sky Moore spoke about U.S.-China co-production deals and revealed the possibility of making the follow-up film a much more Chinese production: Who says it needs to have American actors? I would suspect that the sequel would be more China-centric. Its very possible it wouldnt be released here [in the United States].
Moore says as the Chinese market continues to grow, people should expect more remakes in China of movies that did well there and not-so-well here. Its a big enough market.
Warcraft had several advantages in its favor from Legendarys acquisition by Chinas Dalian Wanda Group which is also Chinas largest movie theater operator, to the film getting a massive social media marketing push, to the fact that the country is estimated to be home to about half the worlds World of Warcraft players which gives it a built-in fanbase.
No word on when a Warcraft sequel might go into production at this point.
Why do so many pundits ignore it's awful legs in China? It's obvious that the word of mouth was not good in China. The studio would be stupid to make a sequel based solely on China's awful run after it's massive 5 day opening.
You know what is funny about Warcraft at the Chinese box office? It died. It opened huge and then just died. 220m was actually terrible considering how it opened.
Didn't it come out in the summer?47 million. Geez. Should they have waited and launched this during the summer?
Two reasons I'd say. They like staying on the good side of the studios and because everyone wants to play up China. Also so many of these sites wrote up the success early and seem don't want to mention how wrong they were.Why do so many pundits ignore it's awful legs in China? It's obvious that the word of mouth was not good in China. The studio would be stupid to make a sequel based solely on China's awful run after it's massive 5 day opening.
I think your 3rd point is the best one. They have played up China supposedly saving the film so much that they just don't want to admit that their assessment was incorrect, that they spoke too soon.Two reasons I'd say. They like staying on the good side of the studios and because everyone wants to play up China. Also so many of these sites wrote up the success early and seem don't want to mention how wrong they were.
Who's playing World of Warcraft?
I'm still deciding whether or not to download the game and extras lol
Yeah, I've played a few, I just don't have internet at home and not sure it'd be worth it to start it for a free month and not be able to play later lolThe base game is free if I remember correctly.
I can't tell what could be the game experience for a fresh and new player ( especially if you never played MMORPG before ) because veteran players tends to rush to max level ASAP so the starting zones may feel empty ( could be wrong though ).
Anyways, the game was/is pleasant, the zones are well crafted and have their own feeling ( some dry and barren, some luxurious, some ethereal and so on ).