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This is a continuation thread, the old thread is [split]379631[/split]
I am not justifying anything here. Unless Bioware blatantly said something like "players will have complete control over what kind of ending they get, whether it is happy, sad or bittersweet based on the decisions they made", then I see players' complaints with that quote as unfair since they are only looking at their own say in the story and not Bioware's. What if Bioware had 16 vastly different endings, all with varying outcomes but all of which ultimately ended on a bittersweet note (or a tragic one if you rushed through the game and screwed up everything)? Would that have been wrong?
Upset Spideyfan said:If he makes every right decision that would theoretically be reflected by the state of the galaxy and your squadmates at the end of the game.
The major decisions are in reference to that, not to Shepard's endgame state.
Do you want to help the Krogan, do you want a Geth/Quarian peace? Do you want a united front? Do you think victory must come at all costs? Do you want to save everyone from ME2? Do you want to help Tali out? etc.
As for why I am defending it, the same reason you're defending the notion of a super happy ending - we have differing opinions. I don't see why that has to be called into question.
Umm, Hudson said something very much to that extent.
You know, the quote about how the Reapers can win, about how basically anything can happen in the ending. I must've missed where he said, "Any ending can happen....except a happy one! It has to be "bittersweet! :troll:"
Seriously, I am so sick of the word "bittersweet." Seems to me that it is just being thrown around by apologists in the same way that every fanboy says how every movie has to be "dark," ever since Nolan did Batman.
Because your opinion is illogical. It is basically, "I don't want something so EVERYONE should be deprived of it."
Where?
As I mentioned again and again, you can have substantially different endings but still end on a similar note.
Now you're just being childish.
yes. that's providing players with the illusion of variety when it all basically leads to the same bittersweet ending. it's like pick your flavor of poison.......you're going to die in the end anyways.........
Upset Spideyfan said:As for why I am defending it, the same reason you're defending the notion of a super happy ending - we have differing opinions. I don't see why that has to be called into question.
I'm saying as creators, Bioware's team should be allowed to take their work down the roads that they desire without being beholden to delivering on some kind of a super happy end simply for giving the audience the proverbial pat on the head.
More ends, sure; reflect our choices, absolutely!
But that they should be FORCED to include said super happy ending is a direction that I don't want the industry and the medium to go down. They should be allowed to take risks and to experiment.
isnt that the point of mass effect...to have different reactions to your actions...therefore, a good, bad, middle of the line, somewhat good, somewhat bad, perfect and down right worst ending should all be possibilities
lol, dude. No one is saying it has to be super happy .
And I'm not saying that, Soapy. I'm saying that it is BW's decision as creator to have a super happy ending or not at all and the decision to do so is a valid one.
It is their duty however to deliver that in a manner that is satisfying and includes player choice. They didn't do that.
So no I'm not just saying BIOWARE'S ENDING IS SO ARTISTIC, because its not. It forces the situation clumsily.
No need to lump me in with a group of people without asking me to clarify man.
And what of all those quotes about the fans being allowed to craft their story and Bioware just giving them the tools to do so? What of all those quotes about us being equally important to building the narrative? Does our artistic vision for Shepard not matter? This isn't something we're just pulling out of our asses and demanding. This is something we were promised and told to expect when Bioware sold us the game.