Mass Effect 3 - The Arrival Thread!

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What's everyone's background for your Shepard?,Mine is a Colonist/War Hero/An Infiltrator and the one that says something like"The death of crew members has put a weight on him"..That got made worse in this game for my guy:(

Colonist/Sole Survivor/Soldier.

Yeah, my Shepard is pretty familiar with death. :csad:

My female Shepard is a Spacer/War hero/Adept though.


I've gotta admit, I kind of miss my female Shephard from my second playthrough of ME2, which I was doing before I started playing ME3 with male Shep. He's a complete paragon, whereas she's a complete Renegade and I miss acting like a badass with her and making decisions that basically stick it to everyone I come across.

What's stopping you from going back to that character? :huh:
 
http://kotaku.com/5892199/stop-thinking-youre-a-producer-former-mass-effect-designer-tells-gamers

"There's no point in releasing DLC a year after your game has come out when most people have already sold your game back to GameStop three times," said at a GDC panel, reported ShackNews. "That means getting it out early; that means even day-one DLC. That is a terrible thing to some players.

"Players rant—they know nothing about this DLC that's coming out except its name. But then it's 'oh this game must be incomplete, the game must be ruined.' Game developers are not evil. (Some are evil.) But most are not evil.

"We just want to release awesome stuff. Players please, give us a chance. Judge our games based on what they are. Judge the DLC based on what it is. Stop thinking you're a producer and telling us when and where we should be building our content."


She does have a point. Lots of people sell games back as soon as they're done with them. They don't wait for DLC for too long.
 
I can easily picture alot of people trading in this game based on the ****** endings. They play it they hate the ending they get. They check online. The other endings are basically the same minus a few things here & there. There really is no win for Bioware here. Unless they come out & say they will add on different endings to the game & even I have to admit. I don't see myself buying all of the DLC like I did for the 1st & 2nd. Until they add on more endings. But Bioware will have to come out & say different ending DLC is coming
 
That's a f**king stupid response to people who are unhappy with how they handled 'From Ashes'.
 
That's a f**king stupid response to people who are unhappy with how they handled 'From Ashes'.

They want people to judge their game for what they are ? That is what we are doing with their ****** endings. While an amazing amount of people are saying they loved the game itself. But the last 5 to 10 minutes. Totally ruins the game experience for this trilogy. Its one of the biggest ending **** ups of all time
 
They want people to judge their game for what they are ? That is what we are doing with their ****** endings. While an amazing amount of people are saying they loved the game itself. But the last 5 to 10 minutes. Totally ruins the game experience for this trilogy. Its one of the biggest ending **** ups of all time

I couldn't disagree any more with you. I loved my ending which was the best ending you could get.
 
I couldn't disagree any more with you. I loved my ending which was the best ending you could get.
I would have been more happier with Shepard & Anderson dying together & the weapon worked as planned & everyone else gets to have a good future with a war free & unified galaxy. Not what we got
 
wait what? it has newgame+??? whats different?

Of course it does.:woot:

Bonus powers, your level, armor, guns, and their upgrades all carry over. As does your Paragon/Renegade bar.
 
so newgame+ is basically the same as replaying me2 with an imported me2 character?
 
I would have been more happier with Shepard & Anderson dying together & the weapon worked as planned & everyone else gets to have a good future with a war free & unified galaxy. Not what we got

Agreed x100000

If others are disappointed with the endings, read this. Its a pretty fantastic ending that a BSN member wrote

http://social.bioware.com/forum/1/topic/355/index/9755346

My main issues with the ending as of right now are

You spent so much time working on uniting the Geth and Quorians, and you finally accomplish this, showing that synthetics and organics can potentially live in harmony, just for the Catalyst to ignore that. You are shown in ME2's Arrival DLC that if a Mass Relay blows up, it destroys the system it is in. Doesn't this mean that every system in the universe is gone now?

You can only assume that your team members die when you finally reach the beam, since they are nowhere to be found. You can't find their bodies on the ground, so what happened to them? Oh wait, they were on the Normandy? Did they magically teleport to it? Why are they there? And continuing that point, what was Joker doing at the end? Wasn't the Normandy around Earth? Why is he flying away from a Mass Relay that is "exploding"?

Also, when they crash land, you can only assume that your team members are all on the ship, since it is whoever you had in your party at the end of the game. If you had Liara and Javik, it was those two and Joker. If you had Garrus and Tali, it was those two and Joker. Again, I can only take this as all members are on the Normandy when it crash lands. Now, Tali and Garrus cannot eat the same food as Joker and Vega, so what happens? Does this planet have food types for all races? If not, this means that these characters that we have loved for years are doomed to die.

My main issue with the ending isn't the Catalyst. Its stupid and cliched, but whatever. My issue is that we have no resolution to anything. Does anyone know what happened to the universe? We have reapers crashing into planets, races separated throughout the universe. The Quorian fleet is on Earth, despite you fighting for the freedom of Quorians to live on their homeworld, meaning that entire set of missions is ignored. Does anyone know what happened to Palaven? What about Tuchanka? The Krogans are on Earth and Palaven, so working on curing the Genophage does nothing. I don't care about sad endings. I love them, and expected one. What I do care about is lazy writing that leads to bad endings.
 
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I find it curious that people put that much stock into an ending, for anything.

I haven't beaten the game, but it still just seems weird to me that the ending of a game, or movie can be something that ruins the entire experience. An ending can save it, but I don't know if it can destroy it.

Makes me think of the director commentary for The Decent, and how people reacted to the ending for that film.

I think she's got a point about the DLC. Rockstar learned a lesson with the DLC they put out for GTA, and how those sold pretty much nowhere near what they wanted.

There seems to be alot of experimenting in trying to find the sweetspot for the DLC market. So, I do understand what she means.

Also, most gamers haven't got a clue about game development and how that happens. Alot of gamer journalists, for lack of a better term, have seemed to back up developers in how quick to judge most gamers are about hot "easy" it is to put together DLC and how quick a game is made, etc.
 
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Btw, I've been looking everywhere for this...does anyone know what the point is of those Flowers and Chocolate you can buy at the shop in the Hospital? Nobody seems to know what they're for...
 
Off topic, I know, but I was wondering if anyone had received the 'special intel' you get for successfully transporting prejak paddle fish from ME2 to ME3, and if so, would they be so kind as to divulge what that intel is?

Basic internet search only provides me instructions on how to secure the fish's transport between games, but not what it gets me.
 
From Ashes was kind of fun. The mission itself isn't much more than a diversion, though, and even with the inclusion - hey, the character talks! - I don't see it as an integral piece of the game I've been playing.

As in, if I wasn't compelled to buy it, I wouldn't care.
 
Been playing the game at an incredibly leisurely pace and have already started to lose track of time in the game. Story-wise, it's great so far and the pacing is a lot faster. I was particularly glad to see Jack at [BLACKOUT]the Grissom Academy[/BLACKOUT] and I laughed when one of the students says "I will destroy you" a la Mass Effect. Also recruited Javik, his insight on the Protheans is very fascinating to hear. The dlc itself was short but I like the flashback scenes and acquiring the Particle Rifle doesn't hurt. Oh, and I love Javik's comment on the salarians. :funny:

I can't wait to dive in for more.
 
From Ashes was kind of fun. The mission itself isn't much more than a diversion, though, and even with the inclusion - hey, the character talks! - I don't see it as an integral piece of the game I've been playing.

As in, if I wasn't compelled to buy it, I wouldn't care.

Take the Prothean with you to Thessia. His interactions with Liara and the information he bequeaths made the mission have that much more resonance with me. And for Liara too, I'd imagine. Find out your gov'ts hiding a beacon, find out your history and religion is a lie, and then Reapers wipe the planet. Bad day for her. Voice actor did a very good job portraying her grieve and distress in trying to handle all that.
Plus, his interactions with the crew are pretty good.
I felt like I got my ten dollars worth from him.
 
From Ashes was kind of fun. The mission itself isn't much more than a diversion, though, and even with the inclusion - hey, the character talks! - I don't see it as an integral piece of the game I've been playing.

As in, if I wasn't compelled to buy it, I wouldn't care.

His mission is pretty generic, but all the various interactions with other characters were pretty well planned. Take him to Thessia, just saying.

So, finished the game. Extemely saddened by the ending(s), and not in the bittersweet way. Everything leading until the end was pure delight, but I don't even understand why they went the way they did.

Without spoiling anything, there's little choice, all endings are essentially the same, and --best part-- no closure. YAY.

Whatever, drunk Tali was worth it, goddamnit.
 
I find it curious that people put that much stock into an ending, for anything.

I haven't beaten the game, but it still just seems weird to me that the ending of a game, or movie can be something that ruins the entire experience. An ending can save it, but I don't know if it can destroy it.

Makes me think of the director commentary for The Decent, and how people reacted to the ending for that film.

If something can be "saved" by a good ending, it stands to reason that something could also be ruined by a poor ending. I'm not sure why you think that's a one way street.
 
I find it curious that people put that much stock into an ending, for anything.

I haven't beaten the game, but it still just seems weird to me that the ending of a game, or movie can be something that ruins the entire experience. An ending can save it, but I don't know if it can destroy it.

Makes me think of the director commentary for The Decent, and how people reacted to the ending for that film.

I think she's got a point about the DLC. Rockstar learned a lesson with the DLC they put out for GTA, and how those sold pretty much nowhere near what they wanted.

There seems to be alot of experimenting in trying to find the sweetspot for the DLC market. So, I do understand what she means.

Also, most gamers haven't got a clue about game development and how that happens. Alot of gamer journalists, for lack of a better term, have seemed to back up developers in how quick to judge most gamers are about hot "easy" it is to put together DLC and how quick a game is made, etc.

Not so spoilery spoilers

Let me just tell you right now, if you didn't realize before this, Mass Effect, as a franchise, is all about choice. You choose who lives or dies, who you "fall in love" with, etc.... Every single mission forces you to make decisions.

Now lets say that the final mission threw everything out of the window and made it to where none of your choices before then mattered, that everyone could have died and you would get the same ending as a guy who had everyone live. Wouldn't that annoy you? Wouldn't it upset you that things that are canon are flat out ignored, and the opposite is done? While this isn't what happens (and I'm using this example rather than spoiling the real ending), imagine if for 3 games, you had made a Femshep, but for the final mission, you had to be the male version, with no answer given as to why. That is the confusion that gamers are feeling. Its not that the ending is bad. It just leaves confusion among gamers as to what really happened, and since all endings end with similar results, there doesn't appear to be a clear cut way to explain it. Bioware, unfortunatly, dug themselves a big hole with this. I loved the game until the end. I honestly thought it was one of the best games I had ever played. It is the first game to really tug at me emotionally, but the ending took away all those emotions and just left confusion.


Btw, I've been looking everywhere for this...does anyone know what the point is of those Flowers and Chocolate you can buy at the shop in the Hospital? Nobody seems to know what they're for...


Not a single clue. I had assumed it was for Ashley (I kept her in ME1) in the hospital, but they were never used.


His mission is pretty generic, but all the various interactions with other characters were pretty well planned. Take him to Thessia, just saying.

So, finished the game. Extemely saddened by the ending(s), and not in the bittersweet way. Everything leading until the end was pure delight, but I don't even understand why they went the way they did.

Without spoiling anything, there's little choice, all endings are essentially the same, and --best part-- no closure. YAY.

Whatever, drunk Tali was worth it, goddamnit.

Ha, if you are a "talimancer", you really should read this ending

Each segment will start when Shepard is offered the three choices by the catalyst- Control, Synthesis, or Synthetic Destruction.



(Shepard stands at a crossroads with the visage of the catalyst before him. He wavers between the three choices and casts a weary glance at the child's face.)


Shepard: None of them. I will not sacrifice one race for the benefit of another. We've come too far and fought for too long to have it end like this.


Catalyst: The destruction is the chaos which organics have brought to these worlds. For millennia, I have seen those who have proceeded you speak words of peace only to be followed by acts of war. Your kind breeds only the destruction of your children. It is in the Reapers, that this chaos that you call life, may find order and in that order the promise for ascension.


Shepard: And at what cost? The eradication of an entire species? I refuse to believe life can be preserved under genocide.


Catalyst: It is something which is beyond your comprehension-


Shepard: No, it is you who are out of touch with the world. Look around you, (Camera pans around the battlefield to show Salarian and Krogans helping one other, Turians and Humans pulling each other out of the wreckage, and Quarians back to back with Geth star ships against Harbinger sized reapers) for the first time in the universe, we fight as one. Organics and Synthetics have united together not only for this world, but for the lives of millions to come...to ensure a life without oppression or fear. (Shepard smiles to himself) But you wouldn't understand that, it's nothing but chaos to you, isn't it?


(The Catalyst looks around and for the first time understands Shepard's words. It pauses as if in brief contemplation, before casting a threaten glance at Shepard)


Catalyst: Perhaps you are right, human, but without such safeguards (The Reapers), would you risk the destruction of not only your species, but of all sentient life in the universe? Is this the risk you are willing to take?


Shepard: (stares resolutely at the child) Yes.


Catalyst: Very well, but consider yourself warned, for the peace that will come will only be fleeting.


Shepard: That is a risk we are willing to take.


(The Catalyst's body becomes pure energy which merges itself with the citadel/crucible. A small pylon-esc device rises from the ground and unfurls itself before Shepard. A glowing orb appears before shepard, and he cautiously places his hands over it. A sudden wave of light over comes him, and in a scene similar to when you chose to destroy the synthetics, a wave of red light engulfs the reapers and send them hurdling towards the world lifeless. The humane/ alliance coalition raise their arms in triumph as a huge reaper collides into a nearby building in its death throes.)


(Tali doges a blast and returns fire near Garrus, a Cannibal falls down to the ground dead as others are immolated before their eyes.)


Garrus: I don't believe it.


Tali: He did it! Shepard did it!


(Suddenly the crucible explodes in a plume of smoke and flame. Tali shakes her head as if in disbelief)


Tali: SHEPARD!!!!


(She reaches towards the citadel which is hundreds of miles above her. She collapses on the ground and Garrus holds her, while sad music begins to play.)


Shepard (narration): Hope...


(The next scene shows the wreckage of the citadel with the N7 chest plate with dog tags sticking out of the rubble.)


Shepard (narration continued): That was one thing they never understood. Regardless of how dark things got...there was always hope.


(Suddenly there is a gasp for air, and the chest starts rising in sudden spasms for air)


Shepard: And as long as we had that, we knew we could endure.


(A normandy rescue team surveys the wreckage of the citadel, all is silent except for the music playing in the background. Jack and Liara use their powers to move wreckage, Garrus digs through rubble, and Tali uses her omni tool to look for life signs. As the screen zooms in on her omni tool, there are the faint, rhythmic movements of a heart beating.)


Shepard: And endure we did...but that is not to say that victory is without its price. For where there is joy there is also sorrow... and with every life saved there are lives which are lost...


(There is a military funeral for Anderson and hundreds of others who fought and died in this war. Miranda's sister is there with a bouquet of flowers as she places them beside the grave of her sister.)


Shepard: But we find ways to rebuild, to regroup...


(Scene shows the different alien civilizations working together to rebuild their world.


Shepard: And to work together...


(Scene shows Eve (the female Krogan) joining the council at the citadel.)


Shepard: Because slowly...


(Scene shows Liara with her people in her homeworld)


Shepard: We learn to live,


(EDI is helping Joker walk out of the ship and onto the war torn earth)


Shepard: laugh


(James is losing at a game of poker and he slams down the cards playfully and shakes his head)


Shepard: and love again.


(Scene Shows Garrus embracing his family)


Shepard: For in those moments...


(Scene shows a woman in a white albeit loose fitting dress standing before a canyon. The viewer sees only the back of the woman and the screen slowly fades to black.)


Shepard: We make life meaningful.


(Credits roll)




(At the end of the credits, you seen the woman looking at the canyon before her. As the camera pans around you see it is Tali, but without her faceplate or armor. Her beautiful, black hair blows in the breeze as she closes her eyes and savors the feeling of it. Across her neck are the neck bracelets of her suit, but her outfit is the one the player sees in her photograph given to Shepard.)


Shepard: And here I thought you wanted beach front property?


(She turns around, and Shepard, walking with a slight limp moves up beside her. He smiles and she holds his hand while resting her head on his shoulder.)


Tali: (Laughs) Why can't we have both (she makes her fingers into a rectangle) I still want the window looking out over here. And the kitchen will be here, and our room can look out over...


(Shepard kisses her forehead)


Shepard: One thing at a time Tali'Zora Vas Normandy, fighting a Reaper invasion was one thing, but building a house...(Tilts his head from one side to another as if uncertain) that's something else entirely.


Tali: Well, at least you're used to working under pressure. She places her hand over her stomach to reveal she is pregnant.


(Shepard places his hand over her own that is covering her stomach)


Shepard: I love you


Tali: I love you too


(They kiss)


(Shepard bends down and kisses her stomach, as he whispers the phrase is her own language that means "a want for all time.")


-END OF STORY-
http://social.bioware.com/forum/1/topic/355/index/9755346
 
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^AHHHHHH!!! TOO MUCH SPOILER IN THERE!!!

Finally got Tali, does anyone else think that one of her alternate outfits makes her look like a Mandalorian? :awesome:
 
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