The Brotherhood of Mutants:
Eric "Magnus" Lensherr, aka Magneto
Powers/features: Ability to control magnetism, can shape and manipulate magnetic fields that exist naturally or artificially; complete control over ferrous metals, but also controls other matter; can levitate self; can, to an unknown degree, project or manipulate any form of energy that is related to magnetism, including heat, infrared radiation, light, radio waves, ultraviolet light, gamma-rays, and x-rays; can use his magnetic powers to increase his physical strength to superhuman levels; resistance to telepathic influence; limited ability to enter the Astral plane*; looks younger than he is due to mutation.
Abilities/advantages: Charismatic, with advanced leadership and strategic skills; highly intelligent; proficient in several sciences including biology, physics and various technology.
Weaknesses: Arrogant, occasionally short-tempered; psychologically scarred by childhood trauma (imprisonment in Nazi death camps, family killed) and predisposed to antisocial behavior.
Uniform:
In the movie it would be this
basic design with much, much darker tones for both the red and purple.
Mortimer Toynbee, aka the Toad
Powers/features: Possesses superhuman strength, primarily in his lower torso, can lift (press) approximately one ton with his arms, and leg-press approximately three tons under optimal conditions; superhuman agility; extraordinarily flexible spine allows for hunched posture without physical damage.*
Abilities/advantages: Advanced fighting skills; proficient in climbing and acrobatics.
Weaknesses: Low self-esteem, depression; consistently behaves subserviently to the point of obsequiousness regarding powerful authority figures as a result of years of social rejection and persecution; susceptible to antisocial behavior.
Uniform:
Pietro Maximoff, codenamed Quicksilver
Powers/features: Possesses the superhuman capacity to think and move at great speeds (up to 175 miles per hour); body is adaptive to hyper-speed running conditions, with superhuman endurance, enhanced joints, tendons, bones, skin, etc.; ability to breathe while moving at extremely high speeds; upper body can lift (press) approximately 1000 pounds, can leg press approximately one ton under optimal conditions. *
Abilities/advantages: Super-fast mental processing; martial arts skills.
Weaknesses: Impulsive, perpetually angry, and overprotective of his sister (Scarlet Witch).
Uniform:
Something similar to this. He'd also have goggles, even though his official bio says his eyes have extra protection on their own.
Wanda Maximoff, aka the Scarlet Witch
Powers: Possesses power to affect probability fields, creates hex-sphere --finite pocket of reality-disrupting quasi-psionic force, which causes disturbance in the molecular-level probability field surrounding the target, causing unlikely phenomena to occur.
Abilities/advantages: Martial arts skills.
Weaknesses: Powers are unreliable; requires line of sight of her target and her hands free to use powers.
Uniform:
Red fishnets, baby!!
Jason Wyngarde, codenamed Mastermind
Powers: Power of illusion casting, can psionically cause other people to see, hear, touch, smell, and/or taste things which to not actually exist to the degree that even a targets knowledge of his power will not allow them to ignore/overcome the effects of the illusion. *
Abilities/advantages: Creative
Weaknesses: Cannot single out one person present in a group to see his illusions without artificial aids*; arrogant and predisposed to overstepping his boundaries when dealing with other people (which is really only a problem if there are other mutants involved); is not immune to psionic attacks.
Outfit:
The coloring would be black, and he'd probably have an overcoat with that hanging-flap thing instead of just the suit jacket.
Angelo Unuscione, aka Unus the Untouchable
Powers: Repulsor energy acts as a solid force field or repels all forms of matter and energy from his body, can be used defensively or offensively. **
Abilities/advantages: Wrestling and martial arts training.
Weaknesses: Force field and repelling ability can be a liability if Unus loses control of it-- potentially lethal if force field is irreversibly "turned on," since he cannot eat in that condition.
Uniform:
It would be a much darker shade of red, and there wouldn't be a mennorah (or however it's spelled) on his trunks.
Again, this is just recap for those heathens that don't know this stuff, and also edited for those that do to the information that may be pertinent to the movie.
Up next, actual plot sketches!
* Excerpted or paraphrased from www.marveldirectory.com
** Excerpted or paraphrased from www.uncannyxmen.net