Dave Cox, producer of Castlevania: Lords of Shadow and the upcoming  sequel, has made it no secret that he would like to work on Contra at  some point in the future. Since Cox is about to finish his work on the  Lords of Shadow storyline and Konami recently filed trademarks Contra  and Contra: Run & Gun we had to ask him about Contra.     
Cox laughed when I brought up the trademarks and replied, "I think if  you’re going to bring Contra back you’ve got to be able to do something  unique and intuitive that hasn’t been done before. You can’t just bring  out a generic shooter. You have to have a new idea. I think if we had a  new idea and we could combine that new idea with the universe of Contra  that would be special. Yeah, watch this space." 
If Konami Makes A New Contra It Has To Do "Something New" Says  Castlevania Producer I asked Cox how he felt about Contra 4 and Hard  Corps: Uprising which were made by external developers WayForward and  Arc System Works. "The problem with doing games like that is you are not  doing anything new," said Cox. "You are basically remaking or doing  your slant of something that has happened before. You have to have the  things that made that game great, like Castlevania, you need to have  that, but you have to not be afraid to do something new. 
The problem  with Contra it hasn’t really had anything done new to it so it’s become  this hardcore niche game."     "How would you bring Contra back so it isn’t a hardcore niche game?  Contra: Hard Corps has always been my favorite game in the series and  like other 2D Contra games I would say the core of Contra is hardcore.  The games are designed to be challenging, even if you use the Konami  code to cheat," I questioned.     "If someone were to do Contra, to say hypothetically, it would be like a  new IP in many ways. We are hardcore gamers, we played those games, but  there are a lot of people that don’t know what Contra is. They have no  idea. There is a massive audience out there, they play Call of Duty and  love those games, but they don’t know what Contra is. 
I think if we were  going to reintroduce something to that audience. It has to be new,  unique, it’s got to stand out. It’s got to have a new idea, something  really cool about it that’s never been done before," Cox answered.     Since Cox made it clear that Contra is the main series he would like to  revive, I asked him what other Konami franchises could use the same kind  of refresh.     "I guess Silent Hill would be the obvious one. Sometimes a series needs a  little break. Sometimes it needs to have fresh eyes, a new team to come  in and bring their creative vision to it. Perhaps, Silent Hill will be a  project Konami that can bring back," Cox said. "It’s not something that  I would be particularly interested in doing myself. I’m more of an old  school guy.
I grew up with Castlevania and Contra is what made want to  work at Konami at the end of the day. They are my passions. I’d like to  see Konami do some new stuff, bring something new to the table. I think  next generation offers great opportunities to do new things."