nachtschicht
lurker
- Joined
- Jul 13, 2009
- Messages
- 523
- Reaction score
- 160
- Points
- 53
Dust storm during a Outsider cutscene. I've no idea what he said 
I don't remember having any gameplay issues with Far Reach. Heck, I don't remember if I actually picked that ability.I'd consider that bad game design, when Corvo, Daud and Billie don't have that problem. With them you can play however you want. Emily being the odd one out doesn't feel intentional. And it's really only Far Reach that's an issue. The rest of her abilities feel different enough from Corvo's while still allowing a similar play style. Far Reach feels like no one tested it.
The mansion is very pretty. Although I feel like I only got to appreciate it at the end after taking everyone out. When the Clockwork Soldier showed up in the first room and the floor was still moving I jumped down to hide. And had nowhere to go. But it immediately tipped me off to go in the wallsI did spend way too much time wandering around flipping switches (getting zapped and dying to a pylon
) after dumping Anton outside. Actually the room where Anton is kept felt too easy, but I guess it's designed to keep him in, not Emily out.
Did you have a favorite room? The lobby is a pretty good introduction. I like the workshop with the spinning floors, but his bedroom is also nice. Less showy, but the transformation is cool (and it has the view of the city). I think my favorite part is still that I can run around in the walls.
Oh. Why does the game let you collect the little numbers the Soldiers have? I feel like that did nothingEven went back and destroyed the Soldier that didn't activate, just in case lol.
You could use FR for non-traversal uses like grabbing consumables or keys from guards. I think you can also grab a body and use it as a shield.
Made it through the loading door and had to stop again... oh no.
Oh cool. That's the Smash Land developer.Smash Bros fans in tears over Rivals of Aether making it into Evo 2026 over any Smash.

I don't know if you intend to do multiple playthroughs, but a powerless one is honestly quite fun.Happy to report that being without powers is not that bad (but I'm also not outside, that helps). I'm like a detective with a magnifying glass, but it's spooky.
Also, building bone charms with 4x the same attribute is ridiculous. 4x faster when crouched + 4x faster when carrying bodies, I am flying across the map. Never tried stacking them like this in DotO.


It's from one of the posters in the first game/dlc, I believe.

I'm trying.)
I don't care much for a villain's sob story, the whole XYZ Made Me Do This thing just leaves me cold. Both Delilah and Daud have one of those moments and it's like, whatever dude. You also made choices. I'll take the almost cartoonish bad guys from the first game over her any day. Too much salt.