The Mass Effect Hype Thread

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It's hard to imagine a better looking game.


Gamespot E3 Preview

IGN E3 Preview

IGN E3 Preview, Part Two



Sounding very good, even this early in development.
 
Lactophiliac said:
You don’t actually pick what you want to say; you just choose the emotion of what you want to say. If I remember correctly the D pad or one of the analog sticks (something at any rate) is mapped to different emotions or styles of response, I guess, like positive, hostel, negative, and such and you just press the way you’d like to respond. You can even select the way you’d like to respond while the character you are talking to is still talking, which should make it more dynamic.
That sounds great. I think I remember reading about "A Bard's Tale" having something like that, but I never played it so I don't know for sure.
 
Lactophiliac said:
You don’t actually pick what you want to say; you just choose the emotion of what you want to say. If I remember correctly the D pad or one of the analog sticks (something at any rate) is mapped to different emotions or styles of response, I guess, like positive, hostel, negative, and such and you just press the way you’d like to respond. You can even select the way you’d like to respond while the character you are talking to is still talking, which should make it more dynamic.

Interrupting people would be fun... and cinematic. Also, not having to read the whole line could only speed up the process, I think that's darn near genious.

That said, the character customization sounds fun, I hope the firefights are fluid and action packed... too much duck and cover can get boring. I wonder if the relationships with your team change over the course of the game based on how you relate to them. Hmm...

Sounds like a winner to me...
 
GL1 said:
I wonder if the relationships with your team change over the course of the game based on how you relate to them. Hmm...
I believe IGN said that team members would actually leave your party if you keep doing things they don't agree with.
 
Yes, your party member relationships will change a LOT, they're using a much deeper version of the influence system that Obsidian put into KotORII. I don't think all of them will leave your party, but certain party members will depending what type of person you are relative to them. Just depends on how important they are to the story.
 
This game deserves two threads, more if possible.
 
This is the only thread this game needs, it's beautifully crafted and perfect, please just us it :(
 
Anyway...
This game is absolutely gorgeous.
It's definantly a system seller.
This, Dead Rising, and Elder Scrolls are the three games that I MUST have when I get a 360, which should be pretty soon.
 
This game is actually three games, Bioware is planning a trilogy to span the entire 360 life cycle, which makes it all the better. Bioware's also putting out a FPRPG and Jade Empire 2 sometime during all that, so yeah, the RPG scene on the xbox360 has gotten much better compared to the token showing the xbox had.
 
SpeedballLives said:
Anyway...
This game is absolutely gorgeous.
It's definantly a system seller.
This, Dead Rising, and Elder Scrolls are the three games that I MUST have when I get a 360, which should be pretty soon.

Condemned and Hitman are great!
 
Gammy79 said:
Condemned and Hitman are great!
*shrugs*
Not my type of games. I played Hitman 2, and thought it was ok. It's fun, but It just kind of bored me.
 
So, would you guys prefer your character's stats to continue through each of the three games + DLC expansions, a restart, a totally new character each time, what?
 
Manny Calavera said:
So, would you guys prefer your character's stats to continue through each of the three games + DLC expansions, a restart, a totally new character each time, what?

Hmm...good question.
 
It would be cool if your stats did continue, that's what KOTOR II was missing. I would have liked to have seen what happened to Revan.
Are we going to be able to create a character?
 
Manny Calavera said:
So, would you guys prefer your character's stats to continue through each of the three games + DLC expansions, a restart, a totally new character each time, what?
What I’d really like is for the world to carry over. Like for instance with the ending of Knights of the Old Republic either Revan is now some dark ruler of the universe or the savoir of the universe. I’d like the next game to reflect that directly, say if you load up an ending save from the evil ending the plot starts with a group of people trying to defeat Revan, and if you load up a save from the good ending you’re trying to stop the sith from taking over the universe (or course you could choose to help either side) I dunno maybe that would be to complicated but I think it would be cool. And maybe it’s something to do with DLC or something.
 
The Original X05 Teaser Trailer. It still looks better than most games out there, but you can really see the graphical improvements Bioware was able to make in less than a full year, watch this and then watch the E3 walkthrough, huge difference. I can only imagine the kind of quality we can expect from the final release.
 
Lactophiliac said:
What I’d really like is for the world to carry over. Like for instance with the ending of Knights of the Old Republic either Revan is now some dark ruler of the universe or the savoir of the universe. I’d like the next game to reflect that directly, say if you load up an ending save from the evil ending the plot starts with a group of people trying to defeat Revan, and if you load up a save from the good ending you’re trying to stop the sith from taking over the universe (or course you could choose to help either side) I dunno maybe that would be to complicated but I think it would be cool. And maybe it’s something to do with DLC or something.
It would be complicated because you would have 3 different games in you hand. One with Revan as a Sith, one as a Jedi, and another for new players who have never played KOTOR.
but...
It's possible to do.
 
I'd rather just smaller things carry over. A huge "three games in one" thing would cause each story to suffer, the games to be shorter, and would take forever to make, and really, if it works like Jade Empire and KotOR did, the conclusions of each will be the same for the universe, the only thing it will effect will be your character and your party members. If I'm going to be Shephard in each game, I'd like an option for my experience and equipment to carry over into each game and have the game's difficulty adjust depending on whether or not I do that. However, what I'd most prefer is a new character with each game. To me, that's the easiest solution on the developers, and that's the solution that gives the player the most freedom in each game to make their character and what makes the games easiest to just 'pick up' for newer players.
 
But by the end of the game I'd imagine your character is going to be something of a major character, so if you are playing the same guy in the second game I'd like to at the very least see characters react accordingly. Perhaps you'll have a reputation, which is something they can ignore for new characters and just give them a basic middleground rep until they start to do stuff. Like if you played the big ass kicker in the first game, when you walk into the bar some people with recognize you and know some ass kicking is going down.
 
One quest that has to be in this game is a chance to go down to some crappy, primitive planet and convince the cavemen there that you're a god with all your technology and stuff, there's no way Bioware would leave something this obvious out :o
 

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