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The "World's Finest" DC RPG Sign Up/OOC Thread

I do take it we would start fresh with a new OOC and IC thread? I wouldn't mind joining the team, probably as someone like the Atom or Adam Strange though.
 
If it goes through, I have no problem keeping this OOC and IC thread. Don't be wasteful.
 
Coming into this, I'm not exactly sure how I feel about the idea of a Justice League-centric RPG.

On one hand, my immediate thought was "Yeah! I'm digging this!", because I've been watching alot of videos online about tabletop roleplayers and their stories about experiences with a tigher-knit group of players being sent off onto quests by a DM. The idea of taking that and applying it to what we do here could be a very interesting experiment, and if it works, it could pave the way for a nice sub-category of games around here that could attract more interest. Personally speaking, I even kind of want to be apart of the team myself, with the idea of playing either Hal, Diana, or Arthur lending some appeal to the concept for me.

On the other, though, I don't know if I feel like this is the way to go. Bear in mind, I don't have a better idea to offer or a solution to make this work, but some part of me just feels like this is heading in a direction that won't last very long for an RPG that, even admitted by Byrd, was probably doomed from the start. The New 52 concept really triggered some problematic obstacles to overcome when the game started, and although the San Diego arc gave us a promising start, things dwindled off and I think it's largely because the New 52 concept feels so limiting. Even though most of us initially felt that we only needed to use the relaunch as a starting point, I don't think it was nearly as easy to hold onto that mindset as new comics began coming out alongside the game.

As I said in a Skype chat with Byrd and Soze, I really just feel like the best course of action would have been to let this game dry out, go a couple of months without a main DC RPG, and wait for the interest to build back up before starting a brand new game that's it's own continuity, much like World of Heroes evolved into after that initial phase of a Post-Infinite Crisis sweep.

Yet, even with that in mind, I do think that this is the chance for an experiment in trying out a more regimented, authentic roleplaying game.

I don't know. I'm mixed on the issue. If we try it out and it succeeds, I'll be content with playing along in the game for as long as it's running. It sounds simple enough and actually frees us from alot of the bull**** that plagues the games currently, such as long-winded season-spanning plans, a lack of villains, and conflicts or interactions that never go anywhere. If we try it out and it fails, I strongly want to move for an option similar to the one I presented.
 
If we did do this, the idea is that it would be set pre-Flashpoint.

When I say pre-Flashpoint, I mean it's in the old DCU at some unspecified time shortly before Flashpoint. DO NOT, I MEAN, DO NOT WORRY ABOUT CONTINUITY. All you need to know is this: The characters are who they are, they've been through what they've been through. There. End of ****ing story.
 
Personally, I have no desire to play in a game that's based on company defined continuity. I've dabbled in it here and there, and for me, it's just not enjoyable. I know we make our own stories, but the characters never feel like our own. And that just doesn't appeal to me as much as games like OE, Independents, UDC, and ASM do. The mainstream games feel like picking up a video game in the middle and trying to beat it.

But something like this will definitely help me get interested in an "official canon" game due to the novelty.
 
Well that's what this game was supposed to be.

Much like how OE is supposed to take place about a year and a half into everyone's career, but allows for players to start with their origins if they choose, WF was supposed to start 5 years in with only minimal continuity (and players could do their own origins in flashbacks)
 
Do whatever. JLA thing intrigues me though because when we had a JLA team, I was always coming up with arc ideas because you babies wouldn't. :o

And, yea, even with how we agreed to handle the canon for the RPG, I still felt restricted on doing some stuff before I really really really wanted to do with Black Alice. So something needs to be done. :p
 
I might be down for something like this. I've been playing D&D-style tabletop RPGs for a long time, and I've always wanted to see that approach applied to the games here.

Even if it doesn't work, it's worth at least a try; attempting something new and having it not work is better than just stubbornly sticking to a method that also isn't working.
 
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Byrd threatened me with a shiv to make me post my opinion. He wants me to play again. The old softy. :cwink:

Anyway, I'd love to play a game like this. I've played tabletop RPG's before and it seems to work for a broad spectrum of player styles. The players who like action can have action, those who want to focus on characterization and character interaction can as well. All with a copious amount of storylines. People could even submit storylines if they wanted and have them played out.

I do think it would be better to do it as its own thing though. Put this on on hiatus or something, because this one is sort of a 'legacy' RPG in terms of how it's historically been played.

But as everyone's said. At least try it. :yay: it's either hit or miss and nothing happens unless you swing the bat.

And I plan on playing it. ;)
 
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Okay, so can I get a headcount on who's in if we move forward with a JLA RPG?

Yea or nay?
 
My two cents:

If we're not using this game's continuity, then start a new thread and tuck this one away until the summer or something.

After that, I'm conflicted with which I prefer. Going with an established point of comic continutity, or starting over.

But I sorta really like the idea of this being the beginning of the Justice League. The thing that brings them together after operating on their own for a year or so (no origin stories necessary).

Byrd, as DM, can pm us role playing notes about things we have to deal with and events that will happen, that will bring the various players together. So there can be a few separate stories at the start that may tie into the main, or just get the characters to work with each other.


Either way, it becomes a game of us vs. Byrd. In those terms...I can get behind it.
 
I just want to have them already met and up and running as a team. To me, that works better and gets things moving. Like in comics, they've all been operating around five years and there's no need to worry about all that stuff. Bruce is Bats, Barry and Hal are alive. That's all you need to know.
 
But there's a lot to be said about forming the team. (Not starting the characters from scratch, just the team itself)

Alright, sure, the team could have been on a few missions so we don't have to start from the very beginning. But they could still be relative strangers to each other. The trust isn't really there yet. The teamwork isn't there. They don't even know each other's identities (possibly). Gives the players a chance to do all that character development.


Did I mention my two cents were made of gold pressed latinum?
 
Eh, I think team building should be saved for a game like OE or UDC. This should be, I feel, a different animal where we move forward with the stories, not go backward to tell the story of what we already know.
 
Yeah, I would forego team building. And any strict idea of continuity. It's pre-Flashpoint and it's the mother****ing Justice League. We play and kick ass against whatever Byrd thinks up (Starro!).
 
You guys have sold me. Doesn't hurt that I watched Justice League: Doom recently and really liked it.

Now, to decide who to apply for.

EDIT: You know, what really sold me on trying this idea out with you guys, is that with an idea like this, it really simplifies the job of posting as my character as all I need to do is to act like my character and respond to the scenarios presented as he or she would, instead of doing that AS WELL as coming up with my own stories to tell with them, which to be honest, I've all but lost the ability to do that with pretty much any character outside of my OC and a certain web-head that I've been trying to play for awhile. This way, the GM's in charge of creating the scenarios that my character as well as the others are thrown into and that saves me a lot of trouble. That's why I'm in.
 
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Will Keyser be playing Batman in the JL Game as well?
 
He'd have first dibs on Batman if he still wanted him. He's one of the few folks who didn't abandon the RPG, he shouldn't be punished because we're changing the format on him.
 
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Having the team established also allows for more diversity in the cast of the team.
 
How big would the team be? Limited number? The word limiting doesn't sound good but if it were a JLA vs Injustice League/Gang or something that adds an interesting spin. Thus there would be interaction on both sides of it.
 
Limited number as in no more than 7. Right now it's just gonna be JLA vs NPCs. Maybe later we could have PC baddies.
 

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