Why do you think a bigger team equate better or exciting? After Endgame, what else can Marvel do to differentiate itself? Must it always be stuck on 'epic' for every single film? How is the next Avengers film or ensemble movie suppose to be 'more epic'? Pack it full of more characters? Even bigger battles? One of the problems with Infinity War were too many characters stuffed into it, contributing to a critical score much lower than 10 or so of Marvel's previous films. Infinity War still didn't match up to films like Civil War, Winter Soldier, Black Panther or even The Avengers which came out in 2012. Will Endgame repeat the same mistake? Only 6 characters in Infinity War had 10 minutes or more screen-time. The rest of that mega cast ranged from under 10 min to just 15 sec:lets be honest, that final battle doesnt really sound epic, new or fresh.
it sounds dated. same small approach as the whole franchise since day 1. x-men vs Magneto, this time even less acolytes than X3. so more boring.
is anyone really excited with another sequel repeating the same beats? without a bigger team and new exciting x-men?
seriously, Avengers Endgame (4th avengers movie) has an epic roster.
X-Men Dark Phoenix (4th period xfilm and the most popular story ever) has..... 5 x-men?
WOW. and Fox execs still wonder why the x-men dont reach the boxoffice level of other cbms.![]()
Nonetheless, with dozens of characters popping in and out of the action, and the storyline absurdly extended to create enough little slots for each character to get a one-line aria (written in the universal language of snippy screenwriter-ese), the actors hardly seem like they’re there at all—they’re only given celebrity cameos. None of the dramatic threads has any psychological impact, with one exception—the ongoing struggle of Bruce Banner (Mark Ruffalo) to bring out his inner Hulk.
As with many other superhero movies that try to stuff too many characters and subplots into one container, "Avengers: Infinity War" feels less like a coherent story and more like an attempt to wring as much money as possible out of its various superhero characters through virtue of sheer name recognition. The problem is when that concept runs smack into the practical realities of filmmaking. You can't contain as many characters as "Avengers: Infinity War" tries to juggle and also manage storylines for all of them that are told in a satisfying way. There are major developments that occur for each these characters — which in a normally scaled movie would be given time and weight — that get rushed through, simply because the filmmakers have so much else they need to do to wrap up the whole spectacle inside two and a half hours. As a result, instead of feeling each of these character payoffs, one is merely left feeling shortchanged. They all shared the problem of being focused less on telling a good story than on building a shared universe that would make other future stories possible. These were movies that existed in large part to advertise other movies, a stark contrast to the era when advertisements for movies at least had the decency to stop once the opening credits started rolling.
Anthony and Joe Russo, the brothers who brought us the last two "Captain America" movies, pile on the action. There's a reason why this movie is called "Infinity War" – it often seems as if we are watching one interminable battle scene. Some of the sequences are undeniably thrilling but, at about 2-1/2 hours, overkill sets in early. But what is mostly missing is an emotional power to match the graphic thrills. One of the reasons "Black Panther" worked as well as it did is because its story functioned on both a visceral and an emotional level.
The ground rules governing the film’s superheroics are undefined and limitlessly malleable: infinite powers mean infinite dramatic possibilities, and none of the limitations by which real lives and choices are constructed and compelled. That’s why, for all the colossal C.G.I. kinetics and pyrotechnics of the movie’s massive battles and thudding fights, the stakes seem so low. Even the surprising deaths of beloved characters, for all their momentary power to disturb, feel cheap, because the powers of superheroism—amped up by the reversibility of time thanks to the time stone—make no result seem conclusive, no death seem final.