Assassins Creed 2

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I know what you mean Teardrop, its hard to avoid the cliche of the Aliens/Gods, but I still think it worked within the context of the game... The dialogue was well written, and i got chills when she mentioned Desmond. You have to admit, its pretty cool that the whole future for Desmond was preordained THAT long ago. I agree that it was done before, but as part of an otherwise very unique package, it hardly phased me.

Yeah, I mean everything worked well in the game itself. I never meant that it was or anything like that. It was all well done, even if I'm not completely fond of the direction

Lol, and Teardrop, I know we tend to disagree about a few things, but you're still one of the few people on the hype these days who seems to be willing to have an interesting discussion, without being blinded by fanboyism lol.

Well, I try :o
 
However calm and peaceful the Renaissance looked on the outside underneath all that good PR was waring city states, and assassination up the culo thats why it worked. It was known for its art and forward thinking but there was much turmoil underneath.

Here are the trends I've noticed from the AC franchise as pertaining to backdrops one: more than one city ,two: strong historical ties to real struggle in strife, three: the people that were killed actually died during that time. Under those guidelines Victorian Era doesn't hold up, a; not that bad of a place to be during that time compared to more tenuous situations in France, America, and hell even Russia, B: the government was greedy but nothing from the people in the mold of social disobedience, so were they really that mistreated C: Besides Prince Albert no one else died of consequence that you could twist so that it could look like the work of an assassin.


I see your point somewhat about the cities. But I think London would be your primary city in a Victorian setting and your character could also travel to York and Edinborough in Scotland. YOu may also visit smaller towns and villages possibly like Exeter, Whitby and New Castle.


But I think if you make London grand and ominous enough it would more than compensate as there were three cities in AC1 but only two in AC2, yet everyone agrees AC2 is much better. It is about style, presentation and depth.

Again other than De Pazzi's failed coup and subsequent mob killing (as utilized at the beginning of AC2) there was not much outward violence. There was much shady backroom dealings in the Renaissance, but it was a time of far more prosperity than Victorian Lodnon.

The claim that the squalor and ghettos of London in this period, one of the absolute worst in post-Middle Ages European history, was a "nice time to live" is covering it up a wee bit. Also saying since the people didn't protest in the streets means they had it coming is...well just :dry:

I contend that Victorian England was a worse time to live in than the Renaissance, unless you were quite wealthy, a lord or upper middle class. For the majority, it was a **** hole. And it bred a class system that gave us Jack the Ripper and what Prince Albert may or may not have been doing in this time period.

I mean the post-industrial era looks rife for this setting. Look at Dickens. Look at movies like Sweeney Todd or Dracula. You can turn this pleasant time into a trip into the real ugly underbelly of the hypocrisy that was the Victorians.

The French Revolution works, but then it is a full fledged war and mass murder. Similar to AC1, but I just would prefer the post-industrial setting.

Colonial America, again is just too small. A game set during the American Revolution would be awesome. But not Assassin's Creed as the climbing, diving, slicing hero of AC would be out of place in a world of large square patterened armies of men with muskets aiming.
 
The ending to AC2 wasnt original tho, so you can be sick of people complaining all you want, but that doesn't change the fact that the ending wasn't anything new. You just answered why the ending seemed so, 'been there done that'. You have this game that does all these things that we havent really seen before(the animus etc) and then you slap a cookie cutter ending on there. After everything i just went through in the 2 games, i expected something much more, but got something iv seen and heard about a billion times over.

Look like you I am not a fan of the sci-fi overdose direction. But I would like to interject that the ending of AC2, unlike AC1's ending, left me breathless for what would come next. It really grabbed my attention and made me want to play the next game immediately. While I actually always loved AC1, despite its numerous flaws, not until I played AC2 did I realize how much I craved this new adventure (though I knew it'd be a step up).

So in that sense AC2, leaving me desperate to play AC3, was a success for the ending.

As for the claim it is not original. Look I know a lot of conspiracy theorists and crackpots out there talk this up for decades. But other than the last Indiana Jones movie, which Assassin's Creed has done better than Lucas did, what major piece of media has gone this route. I don't play a ton of Sci-fi games so maybe a loot have. But this is not the plot of Halo, Metal Gear Solid, BioShock or what have you. So how is AC2's ending unoriginal if no other game has done it, from what I can remember, before? I'm wondering.
 
As for the claim it is not original. Look I know a lot of conspiracy theorists and crackpots out there talk this up for decades. But other than the last Indiana Jones movie, which Assassin's Creed has done better than Lucas did, what major piece of media has gone this route. I don't play a ton of Sci-fi games so maybe a loot have. But this is not the plot of Halo, Metal Gear Solid, BioShock or what have you. So how is AC2's ending unoriginal if no other game has done it, from what I can remember, before? I'm wondering.

The big one is Star Trek. One of the things that was common throughout that entire series was the idea of gods and god-like creatures actually being highly advanced aliens. The only exception to that would be one instance in the DS9 series, but that's a debatable one. There's movies that kind of have similar ideas, thought usually fairly subtle. It's mostly something that's been seen in sci-fi prose writing. Clarke's Childhood End and 2001 saga, for example.

If you want to just limit it to games, there's not too much I guess. The only ones that come to mind is Dead Space (though that one's somewhat wonky since the religious aspect is mostly in the background) and I believe Stalker had some similar ideas.
 
I forgot 2001, that's right. Never watched Star Trek much beyond the new movie, so that does not affect me much. Interesting.

Still it is a unique concept applied to a video game, even moreso if it is a game that allows people to relive their ancestors experiences through machines that play with your genetic code. I'd say there hasn't been a story quite like AC before. Albeit, I don't think this extra sci-fi element was needed at all, really.
 
Ive been playing this game for the past week and a half and its long
 
Colonial America, again is just too small. A game set during the American Revolution would be awesome. But not Assassin's Creed as the climbing, diving, slicing hero of AC would be out of place in a world of large square patterened armies of men with muskets aiming.

Well I would assume that the hero would have to evolve in many aspects just as the time and technology of the setting do. Obviously he can keep the smaller knives as weapons but pehaps add some kind of small gun-powder powered "gun" to his arsenal. Having a gun as opposed to a long sword isnt as much of an advantage as it sounds considering guns of the time were highly unreliable, took time to reload, and were quite difficult to aim. You wouldn't exactly be on the battlefiled looking at quilt military formations either. They could refer to the war much in the same way the 'Crusade" is referred to in AC1. When your out in the country side, you might ride through an encampment much liek AC1 but most of the soldiers you encounter would be standing guards in cities again like AC1.

I still contend from a setting standpoint Colonial America would also have enough cityscape to make it work at least in comparison to the Middle Eastern cities of AC1. Take a look at any depictions of Boston, NYC, and Philadelphia from around 1780 or so and you'll see what I mean.

The reason I bring it up is that the history of the Knights Templar/Free Masons is pretty ingrained into the early days of this country with our founding fathers. Bad Nicholas Cage movies aside. So it makes sense especially when you take into account the chronological leap in time from AC1 to AC2.
 
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How would it work if the Knights Templar are bad guys in this and the Founding Fathers were the ones who were in the Templars?

And I still don't think Colonial America would be that good. Yeah, you have Philly, NY, and Boston. But that's it and they all would feel the same. Houses, some churches with steeples, a town hall area, more houses. Other than the churches, what tall structures are there to climb? They need to take place in Europe which has a much more interesting history and architecture.
 
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How would it work if the Knights Templar are bad guys in this and the Founding Fathers were the ones who were in the Templars?

You can set the game when the colonies are still by and large occupied by British forces before the influence of the Free Masons/Templars really seeped into the US Government. Like right around the timeframe that the first few episodes of HBO's John Adams series were set around.

And I still don't think Colonial America would be that good. Yeah, you have Philly, NY, and Boston. But that's it and they all would feel the same. Houses, some churches with steeples, a town hall area, more houses. Other than the churches, what tall structures are there to climb? They need to take place in Europe which has a much more interesting history and architecture.

How is that really any different from 11th century Damascus, Jerusalem, and Acre though? You by and large run around on apartments and shops in the cities most of the game with the ocassional bell tower and church/mosque/temple to climb to get a vantage point of the city.
 
You can set the game when the colonies are still by and large occupied by British forces before the influence of the Free Masons/Templars really seeped into the US Government. Like right around the timeframe that the first few episodes of HBO's John Adams series were set around.
But wouldn't that be making the Founding Fathers bad guys since the Templars are always the enemies of the Assassins.


How is that really any different from 11th century Damascus, Jerusalem, and Acre though? You by and large run around on apartments and shops in the cities most of the game with the ocassional bell tower and church/mosque/temple to climb to get a vantage point of the city.

Those cities did have more, not much but they did have more. They shouldn't be taking a step backwards with the setting anyway. Having it in Florence and Venice makes it a whole different experience. They should keep that and a Colonial America just doesn't offer anything close to what Europe has.

Is there a release date for the DLC on 360?

They just said January. No specific date.
 
But wouldn't that be making the Founding Fathers bad guys since the Templars are always the enemies of the Assassins.

Just imagine, we get to assainate Lincoln in the theatre. Lincoln pulls out that alien tech staff and we have a huge fight while the audience is oblivious to the fight as their watching the show. And in some huge conspiracy theory story, Jonn Wilks Booth itakes the role Leonardo had in 2, and while wounded by the evil Lincoln at the end stays behind and takes the blame for the murder to let the assassin escape. (yes, sarcasm)
 
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I watched The Last Samurai last night, and man i'd love a Samurai Assassin... It would be pretty unlikely for them to choose that, but gameplay wise and aesthetically, it would be awesome... beautiful country side, new and interesting architecture... I don't think the buildings would be too high though.

My theory is that AC 3 is going to be all modern, so they're doing this 2.5 to make one last venture into the past to please fans, before they take ithe series in a new direction.
 
But wouldn't that be making the Founding Fathers bad guys since the Templars are always the enemies of the Assassins.

No, not really. The colonies wouldn't be independent yet, they'd still be ruled by the British at the onset of the Revolution. You'd have the Templars affiliated with the occupying British forces, etc. before their effect seeped into the US Govt although you could have some of the "targets" be corrupt member of the Continental Congress who are trying to subvert the Revolution, etc.

Those cities did have more, not much but they did have more. They shouldn't be taking a step backwards with the setting anyway. Having it in Florence and Venice makes it a whole different experience. They should keep that and a Colonial America just doesn't offer anything close to what Europe has.

I dont think the essence of the gameplay is the "coolness" of the building architecture that you're running around on IMO. Although I could argue that doing Europe again would be repetitive.
 
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I dont think the essence of the gameplay is the "coolness" of the building architecture that you're running around on IMO. Although I could argue that doing Europe again would be repetitive.

Only if they kept doing it in the same time period.
 
Really, i'd prefer somewhere non-european for another one, and America doesn't count considering it's essentially a scaled down Europe/England for alot of the early history anyway... Somewhere eastern maybe.... I thought Greece may have been a hint, considering we know Altair went there, and there was a piece of Eden there...

Also, consider this.... We know the next thing has Ezio in it, so think logically where he could go.... Rome... Greece maybe... Perhaps France or something even (although maybe a stretch). And then for AC 3, i think it will be all modern (which will be awesome, because by the end of the other 3 AC games, the series will probably need a breath of fresh air.
 
Ive been playing the game for the past couple of weeks and finally have it platinumed. As someone who didnt like the original, this game is MUCH better. Its good to see a sequel improve on what was a very disappointing first game. Most of the complaints I had about AC1 were addressed and fixxed. The biggest offesne was the linear and repetitve mission structure and thankfully that got a complete overhaul. The combat also feels more varied, fluid and enjoyable. I love that theres quite a variety in the number of weapons and abilities available. I also thought Ezio, was a better protagonist than Altair and the story was more intriguing and engaging. I liked that most things in the game made sense, like how there was an explanaition for why you were collecting feathers. It worked into the story and it wasnt there just for the heck of it. Overall great game and Id give it at least a 9. If I had played this last year, it would have been towards the top of my list for top games of the year
 
Ive been playing the game for the past couple of weeks and finally have it platinumed. As someone who didnt like the original, this game is MUCH better. Its good to see a sequel improve on what was a very disappointing first game. Most of the complaints I had about AC1 were addressed and fixxed. The biggest offesne was the linear and repetitve mission structure and thankfully that got a complete overhaul. The combat also feels more varied, fluid and enjoyable. I love that theres quite a variety in the number of weapons and abilities available. I also thought Ezio, was a better protagonist than Altair and the story was more intriguing and engaging. I liked that most things in the game made sense, like how there was an explanaition for why you were collecting feathers. It worked into the story and it wasnt there just for the heck of it. Overall great game and Id give it at least a 9. If I had played this last year, it would have been towards the top of my list for top games of the year

Yea that seems to be the avg sentiment towards this game. Those who really didnt enjoy the first one, seemed to really like this one. It was great to see Ubisoft correct just about all their previous mistakes for this title. This has to be one of, if not the best sequel in terms of gameplay advancements that iv ever played.
 
The Truth video is beyond interesting. AC1 left a horrible taste in my mouth but AC2 is an incredible game. Can't wait to see where they take this
 
I'm actually kinda annoyed about this DLC...I can't connect to the net with my xbox, so I can't get the DLC, and if it was just something extra I could live with it, but its a sizable chunk of narrative and gameplay that was intentionally left out of the game delibaretely, whether they ran out of time or just wanted to make more cash. I feel really ripped off by it. I shouldn't have to pay extra to get the full game... That whole 'missing memory' excuse smelt like BS to me at the time...
 
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