Upset Spideyfan
Look on the bright side
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I think that's just moreso a metagame thing, Shepard doesn't go into it expecting to survive.
I'm confused as to what the Destroy ending (and Shepard's survival) is supposed to mean. I mean, is the company trying to convey that Shep made one last "renegade" decision and sacrificed the Geth (if he hadn't already) and EDI so he'd live? Because I'm pretty sure he goes into that situation fully expecting to go down with the ship...

The Destroy ending is Shepard fulfilling his mission to.. you know... destroy the Reapers.![]()

A refuse/win ending would negate all the other choices, I like Control but I sure as hell would go scrambling to a Refuse/Win ending every time, not to mention that the concept is contradicted by the game itself.
And honestly I still don't see it as trolling. Yes, your cycle loses, and personally I can't get behind the decision to do nothing but Shepard gives one of his best speeches in the series and the ending is actually pretty danged hopeful with the time capsule and new stargazer sequence.
Meh I still see the Refusal ending as a big F-U from Bioware. Not that I care or that I'm upset about it, but really it doesn't serve much purpose otherwise.
I almost want to just let Miranda die in my next "final" playthrough, because somehow that's a better story/ending to her arc than just saying ta-ta to Shep via telephone and then having Shep sacrifice himself and never get to say a proper goodbye.
Same goes for any ME2 love interest. They really f-ed up in that department IMO.
I've seen a lot of people say Refuse is their new ending because they like the themes and implied long term victory so it definitely worked for some people.
I've actually been thinking about getting Miranda killed off as well, her death scene is good and Shepard adds it to his reasons for killing Kai Leng.
Exactly. Plus, it makes Shep's sacrifice even more meaningful in a way, as though he's ultimately going to be "with" his LI in the end. It just feels like a more "right" ending.
...yeah I think I'll let her die lol.
Not necessarily. I never finish ME2 without killing off a few squadmates just because it works better for people to die in a suicide mission. If Destroy or Merge fits other people's Shepard, they may pick it. Furthermore, if BW is so concerned with making sure some people pick destroy, make refusal win incredibly hard to get. Problem solved. Not that BW or anyone should care what ending players pick. After all, how many times were we told that this is OUR story. We should have the tools to have nearly any ending that fits in this universe and refuse win is one of them.
The LI flashback during Shepard's sacrifice sequence has been fixed so yeah that will be pretty directly implied.
People already pick Destroy the most because its the ending where Shepard lives. Refuse/Win would negate the other choices and people would flock to Refuse/Win in droves because it would be the "right ending" and you know this.
And again, it would contradict the rest of the game.
Upset Spideyfan said:And Hackett repeatedly states the Reapers will bleed them dry. Every military leader says that they cannot keep this up. Every military leader states conventional victory is impossible. Their economy is going to collapse in a year. Earth has fallen, Thessia has fallen. Palavan is on the verge of falling. Dekuun has fallen. The Reapers took the Citadel as soon as they wanted it. The Reapers don't have supply lines or colonies for the allied forces to even chip at. Every world they harvest their forces are becoming more powerful. The entire Reaper force isn't even at Earth and the Allied Fleet is still getting thoroughly smashed.
Conventional victory is impossible.
I think the military leaders of the galaxy know more about their own military abilities than Matt on the SHH boards.
And it is actually stated in ME2 that the better you prep your team the better you will do in the suicide mission. There is at no point a statement that with a large enough fleet the Allied forces can win. None.

Such as?

