Upset Spideyfan
Look on the bright side
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In the video I just posted he said it'll "tie-in" to the ending and that there will be some "easter eggs".
Yeah, i don't really trust them either...but a couple of new lines from Casper the friendlyAI seems plausible.
Agreed. The reason i brought up New Vegas was because , initially, the fans were angry because of the reason you mentioned. they thought that Bethesda should've learned from previous controversy, namely FO3 ending prior to broken steel. But in the end, they were okay with it because the overall conclusion to NV was satisfactory enough.
So i thought that since they're sticking to their guns regarding the ending...because of 'artistic integrity'...but had they fixed the war assets/ems and better closure towards the end ( like Fallout NV) with the EC,that even though the catalyst/casper still there, fans might be more forgiving...
Overall i wouldn't say that the whole ending controversy ruined my enjoyments of the ME universe, but it left a kind of bad taste.
Have to totally disagree there. There were some misses definitely, but all you need to do is go back to when we were first playing the game and how many people were posting with essentially tears in their eyes whenever they finished up a segment of the game, the culmination of what had essentially been years worth of emotional investment.
I've never seen so much outright bawling over a game, and that's because Bioware nailed a lot of home runs out of the park prior to the original ending.
I've already pointed out to specific examples, on the previous page, so I'll just defer to those for my response but you are certainly entitled to your opinion.
Regarding whether or not the choices mattered, yes the Quarian/Geth war and the genophage stuff was great, but they're the exception that proves the rule. The fact that that your choices from previous games only mattered in a small handful of instances only serves to illustrate how terrible Bioware is about that stuff in the majority of the game where your choices are turned into "war assets" and they force certain things on you.
Mass Effect is a fantastic series of games and a great trilogy, but if the games are to be judged on how well they executed on the original promise of the series (which of course they won't) then Mass Effect has mostly been an abject failure.
wtf, I'm claiming that they didn't do enough.![]()
Mass Effect is a fantastic series of games and a great trilogy, but if the games are to be judged on how well they executed on the original promise of the series (which of course they won't) then Mass Effect has mostly been an abject failure.
No need to get rude about it, dude.
I can see this, I think the fact is that from the perspective of resources and budget a series that is going to fundamentally change based on player choice from 30-40 hr game to game is not wholly feasible, at least not in the current gen while looking like and playing like a AAA game.
"@gamblemike will the new citadel areas be one time only. or extend the citadel hub (ie new floors, people ect)
"@davvb more than one time. That's all I'm gonna say"
https://***********/GambleMike/status/232150083834097664
If you're going to act like a child then you should go.
Otherwise: AP is a solo game. AP does not incorporate past decisions while simultaneously working as a standalone game that somebody can pick up off the shelf. Hence your example is invalid.
AP is also roughly 15 hrs long. AP was not a AAA game (in regards to production values)
The EC was 2 gigabytes alone. AAA game content takes longer to produce, costs more and takes up more disc size - hence my specific statement.
/lesson.
I was fine with how my choices were shown. Anyone who thought Bioware would drastically change the game to show changes is an idiot. If they did that, the game probably would have been shorter because they would have had to make so many different outcomes. It would have been like making multiple games instead of one game.
Though, I do think they should have showed the War Assets (which are basically your choices) more in the final battle.