Rockstar Red Dead Redemption

I'm learning that Saint Denis being so populated is my kryptonite. 3 times now I've run up to my horse to quickly mount it, and inadvertantly tackled someone. Even if I'm running right at my horse, and push triangle while facing him, I'll deviate to the side, and tackle someone close to my horse instead.

I also had to dump three gardner's in the swamp as they caught me on private property, fishing from a gazebo behind a nice home.
 
Also, if I ever replay this game, I'm skipping the debt collection quests if I can. I feel so dirty after each one of them.
 
I like coming up on people's campfires, killing them and then throwing the bodies on the campfire and watching them burn.
 
Probably not quite yet. I just collected from a fisherman. I'm kinda taking my time though, and messing around. I'm still in chapter 4.
It doesn't finish until Chapter 6. Just keep going with it, that's all I'll say.
 
Alright.

I just finished the bit with the giant alligator in the swamp. That was a fun, horror movie like change of pace. I was carrying the guy back to the boat, heard Dutch yelling at me to hurry up. Turn the camera around, and see it splashing around after me, lol. Problem was my stamina was running low already. So I had to slow walk the last little bit. It made it more intense though, lol.
 
Also, they made health, and stamina level up too easy. My deadeye still needs to level up, but health, and stamina were capped at chapter 3. Yet I keep picking up the drinks that give health, and stamina experience. I know I can sell them, but I hate selling rare items for so cheap.
 
I like coming up on people's campfires, killing them and then throwing the bodies on the campfire and watching them burn.

You actually kill then first? I hog tie them and dump them on the fire alive.
 
Toss someone you hogtied into shallow water. They're facedown, but will arch their backs to keep their face out of the water.

There are so many details in this game.
 
Im about halfway through the epilogue. I loved the story.

RIP Arthur, ya gave Dutch everything you had. Even though he didn't deserve it.

What gets me is how they went above, and beyond in the epilogue. The entirety of the

Read Dead Redemption 1 map is in the game. I saw the map border, and thought Armadillo was blocked off. I rode down, and was very surprised, and happy. It's pretty empty, minus a few events, Cholera outbreaks, and legendary animals. But the nostalgia.

The farm West Dickens tried to sell snake oil to. Armadillo. Fort Mercer. Even just that simple covered bridge kicked in the nostalgia. Or the church bringing back memories of Undead Nightmare. They really didn't have to add all of that to an already big map.

So hats off to Rock star/Take Two.
 
Figured i'd write my review after completing the main quest over a month ago, every side quest, every stranger mission, and nearly all the easter eggs being found. After nearly a decade of waiting, I can safely say Rockstar not only created a game that, to me, deserved game of the year, but also game of the generation. i cannot overstate the level of depth, detail, love, passion, and heart was put into this game and it shows in every tiny detail. from the brilliant voice acting, to the story, to something as small as Horse testicles, this game was a passion project form rockstar and it shows in every sense. I thought there was no way Rockstar could make me tear up again, and create a protagonist that i would grow really attached to again and they did it! By god, they actually did it again! Without going into spoilers for those that haven't played, all i will say is Rockstar has achieved something some studios only can dream of achieving and they deserve all the praise, and admiration for it. Thank you, Rockstar, for creating game of the year, game of this generation, and easily one of the greatest video games of all time by far.

10/10
 
I played Team Deathmatch online yesterday and rage-quit into my first game.

If I outright suck at a game, I'll be the first to admit it - and I have nobody to be mad at but myself. But what I cannot reconcile is when a game has mechanics that don't make sense.

Someone explain to me how I can fire five shots from a revolver or two shots from a carbine rifle into someone's chest and they stay upright, but they throw a tomahawk at my leg and I'm dead instantly. I can't.
 
That's just the way some multiplayer modes are, and rockstars in particular. I don't mind it, and i get why they do it.

Always, always, ALWAYS aim for the head with the carbine rifle, Boom. I've won several matches, along with getting multiple MVP by doing that. dodge, aim for the head, and keep moving.
 
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Just keep at it, and you'll get better and better. I promise you will! Make sure you maintain your guns as well because my carbine really slowed up until i finally grinded enough to get money to clean it haha
 
Holy **** I have a love/hate relationship with this thing. The setting is cool, the characters and writing range from decent to solid, but my God, the actual GAME part of this thing is ****ing atrocious. The contols, the gunplay, the contextual button prompts/actions are all ****ing awful. The story also lost me at helping Micah Bell murder half a ****ing town just to get his guns back. Ughhh, I'm going to finish it, but I'm going do it begrudgingly. Parts of RDR2 are both a step forward and a major step backwards.
 
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After I use a cheat code, how am I able to manually save again. I used the money code once.

I thought it'd be like GTA5 where after you die, it resets and you can go about your business.
 
Figured i'd write my review after completing the main quest over a month ago, every side quest, every stranger mission, and nearly all the easter eggs being found. After nearly a decade of waiting, I can safely say Rockstar not only created a game that, to me, deserved game of the year, but also game of the generation. i cannot overstate the level of depth, detail, love, passion, and heart was put into this game and it shows in every tiny detail. from the brilliant voice acting, to the story, to something as small as Horse testicles, this game was a passion project form rockstar and it shows in every sense. I thought there was no way Rockstar could make me tear up again, and create a protagonist that i would grow really attached to again and they did it! By god, they actually did it again! Without going into spoilers for those that haven't played, all i will say is Rockstar has achieved something some studios only can dream of achieving and they deserve all the praise, and admiration for it. Thank you, Rockstar, for creating game of the year, game of this generation, and easily one of the greatest video games of all time by far.

10/10

I agree completely though my score would be just a tad lower due to a few issues.

But I DO think it should have won GotY over God of War.

I've played both games. I loved GoW and I've played almost all of the previous GoW games before it so I'm no stranger to the franchise. It was definitely an extreme step beyond all of it's predecessors and while I was playing it, I had a blast.

I've been anticipating RDR2 since 2010, which is the first time I beat RDR1. I was completely blown away. I've never been so completely absorbed into the story and characters in a video game. John Marston, Bonnie McFarlane and almost all of the other characters in the game became part of my life at the time. Marston became my favorite video game character and nobody could top him. Rob Wiethoff's voice and delivery were, IMO, perfect for the game and I remember being so angry
when Jack took over, I can't stand that dude
. I never wanted the game to end and when it did, it was definitely a bittersweet moment. I've since played the game 4 more times (never played the multiplayer for RDR1). While I really wanted another Red Dead game, deep down I didn't think that anything could top the emotional attachment I had to RDR1.

I was right and wrong.

John Marston has been my favorite video game character...until I met Arthur Morgan. The depth of his character really floored me and, once again IMO, makes JM seem like a boy. He's truly a tragic figure,
and not just because of his death due to tuberculosis, but because of his sense of morality, loyalty and the fact that no matter what he did, it still all ended in tragedy and the end of RDR2 AND RDR1.
I love the dude and my man crush runs deep.

That doesn't mean that I don't see fault in the game. RDR2's pacing at times, seemed plodded...actually, that's it...that's all I didn't really like about the game. That's it's major fault...all of my other complaints are nitpicky. For me, it's the pacing that prevents it from feeling as polished as RDR1 and slows down the emotional impact.

I didn't connect that emotionally with GoW...to me it was just an awesome game and now it sits on the shelf. I might replay it some day...but that's not a guarantee. I WILL replay RDR2 again and probably again...hell, I'm on my 2nd playthrough (though I'm happy sitting in Chapter 3 while I wait for online to bolster up).

So yeah, no question for me at all...RDR2 is my game of the year.

RDR2 is my game of all time (with RDR1 being an extremely close 2nd).
 
Finally rolled credits on this thing. I thought it was too long and didnt like the epilogue. Why did they think it was a good idea to introduce tutorial missions that late in the game? The chores were mundane and repetitive and unnecessary. It also killed the game's momentum and I felt there were too many filler missions. I guess I can appreciate that Rockstar put this in the game as this would have been story DLC from another publisher. I would have been perfectly fine with the game ending with Arthur's arc.
 
I am literally just started out (about 25% of full game played) on RDR II.
 

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