Rockstar Red Dead Redemption

These complaints about pace & chores - first question, those people making these complaints, did you not play the first game ? second, it's 1899, it's not BTTF Part III and it's not GTA : Tarintino does Rockstar.

It's an immersive 'realistic' view of life in that period of history. You are going to have to work to stay alive, whether that be food finding, making a home for yourself, feeding loved ones or friends. That's how it was, there wasn't a B&Q down the road.

As far as the vista's go, they are beautiful and expansive, John Ford-era.

Yeah I played the first one. And I hated the chores in that game too. I had hoped they wouldnt increase the chores a hundredfold.

And realism isnt always a good thing. In real life I have to go buy food, cook it, eat it, work on my vehicles, buy fuel, go to work, wash clothes, buy clothes etc. I dont want to do that kind of mundane tedium in a video game. That **** isnt fun or even compelling.

Even movies and books set in western times dont show or detail every mundane aspect of life during that time. Because any sensible storyteller knows that there is such a thing as too much realism.

And the issue is not just too much realism. Clunky time sucking mechanics are another issue. Making the player pick up each individual item in a cabinet or chest and animating each pick up is inefficient and a waste of time. A loot all mechanic and an animation of him opening the chest picking up some things and closing the chest would have saved time, and achieved the same thing. But I guess Rockstar thinks more button presses and making us pick up one thing at a time is somehow more realistic. Apparently in western times people didnt know how to pick up multiple items at once.

Perhaps in the third game they'll include cholera and smallpox that can perma kill and delete save files. Yay for realism.
 
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Yeah I played the first one. And I hated the chores in that game too. I had hoped they wouldnt increase the chores a hundredfold.

And realism isnt always a good thing. In real life I have to go buy food, cook it, eat it, work on my vehicles, buy fuel, go to work, wash clothes, buy clothes etc. I dont want to do that kind of mundane tedium in a video game. That **** isnt fun or even compelling.

Even movies and books set in western times dont show or detail every mundane aspect of life during that time. Because any sensible storyteller knows that there is such a thing as too much realism.


Sorry you are not a fan. Hope it improves for you.
 
These complaints about pace & chores - first question, those people making these complaints, did you not play the first game ? second, it's 1899, it's not BTTF Part III and it's not GTA : Tarintino does Rockstar.
It's funny you say that because I was getting some major Hateful Eight vibes from the game's opening. Not so much in dialogue but in atmosphere and scenery.
 
Yeah I played the first one. And I hated the chores in that game too. I had hoped they wouldnt increase the chores a hundredfold.

And realism isnt always a good thing. In real life I have to go buy food, cook it, eat it, work on my vehicles, buy fuel, go to work, wash clothes, buy clothes etc. I dont want to do that kind of mundane tedium in a video game. That **** isnt fun or even compelling.

Even movies and books set in western times dont show or detail every mundane aspect of life during that time. Because any sensible storyteller knows that there is such a thing as too much realism.

And the issue is not just too much realism. Clunky time sucking mechanics are another issue. Making the player pick up each individual item in a cabinet or chest and animating each pick up is inefficient and a waste of time. A loot all mechanic and an animation of him opening the chest picking up some things and closing the chest would have saved time, and achieved the same thing. But I guess Rockstar thinks more button presses and making us pick up one thing at a time is somehow more realistic. Apparently in western times people didnt know how to pick up multiple items at once.

Perhaps in the third game they'll include cholera and smallpox that can perma kill and delete save files. Yay for realism.
Pretty much just feels like an expanded Last of Us type of thing, I dunno, I dig it, it feels like I'm involved in the world and it slows down the pacing of the game in a cool way to me. Only a couple hours in, but game's great so far.
 
So I ended up purchasing this day one, and I think I should've trusted my initial instincts. I'm gonna shelve this until multiplayer player comes out.

The game is absolutely gorgeous, but I have to admit that I got bored of it within the first day or two. The map is enormous and without a "quick travel" option, well, I'm just not having much fun galloping a horse around for 15 minutes at a time to get anywhere. I guess my tolerance for realism in games only goes so far.
 
Some of those are fantastic but all pail into significance with a 'real life' accident/story I have of my only horse riding experience that make all of those seem like simply 'You've Been Framed' candidates, mine was a 'Some Mothers Do 'Ave 'em' tour de force.
 
So I ended up purchasing this day one, and I think I should've trusted my initial instincts. I'm gonna shelve this until multiplayer player comes out.

The game is absolutely gorgeous, but I have to admit that I got bored of it within the first day or two. The map is enormous and without a "quick travel" option, well, I'm just not having much fun galloping a horse around for 15 minutes at a time to get anywhere. I guess my tolerance for realism in games only goes so far.

There is a fast travel option. You have to upgrade your camp. The upgrades are in the ledger beside the donation box. First upgrade Dutch's tent. It costs about $225. Then the ledger will reveal another upgrade that costs $325 and with that upgrade you can fast travel to areas you've been to.
 
These complaints about pace & chores - first question, those people making these complaints, did you not play the first game ? second, it's 1899, it's not BTTF Part III and it's not GTA : Tarintino does Rockstar.

It's an immersive 'realistic' view of life in that period of history. You are going to have to work to stay alive, whether that be food finding, making a home for yourself, feeding loved ones or friends. That's how it was, there wasn't a B&Q down the road.

As far as the vista's go, they are beautiful and expansive, John Ford-era.

Have to say I agree with all of this.

This game is not bloody GTA. It’s not meant to be fast paced, and adrenalin pumping. If you’re after something like that, go look somewhere else.

It’s a story about the dying days of the old west, told in a meditative, deliberately slow paced fashion, so the story matches the tone of the times. It’s a story about an erosion of a way of life. Don’t be expecting pulse pounding action.

Good lord. Do people just think every game has to be the same? Or that all AAA games have to cater for the same audience and same attitudes?

I’m absolutely loving RDR2 because I’m all about the story, and the story and characters in this are brilliant.

...but **** Rockstar for the way they make their staff work on the crunch.
 
Simply stunning game so far, breathtaking views and atmosphere, no other game comes close, if the story and characters hold up this will be up there (and maybe even surpass) the Mass Effect 2's and Witcher 3's of this world. So much to take and see and do, its a lot to take in at first and the game throughs a lot of controls at you at the start but like RDR and other GTA games before, once you get that done and understand the flow of the game it opens up into only being limited by your imagination. Spent an entire evening not doing a single mission yesterday, but in that time, robbed a train, escaped the law, got in a bar fight, played an epic hour long poker session before heading back to camp to talk to gang members who commented on the things that I had done that day, it all felt so natural. The damn sheer size of this thing is mind blowing to me.

Yeah it might be slower and less in your face than GTA but the gun fights are intense and feel more realistic than the more OTT style of GTA. Each to their own on that I guess, some will prefer GTA's more fun style that RDR's more realistic approach but this has blown me away for certain so maybe the slower pace and realism is more my thing.
 
I loved the sim stuff in Subsistence and San Andreas, so I'll probably enjoy most of that, but reading in reviews about how your heavy weapons are unequipped whenever you get off your horse sounds idiotic. Think of the children!!!
 
Anyone go to the north-east of the map into hillbilly territory and set up a camp at night yet?
 
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Red Dead Redemption 2's HDR support seems to serve no real purpose • Eurogamer.net

Apparently this game has fake HDR. All they did was put the regular 8-bit SDR data into an HDR container that boosts the brightness and contrast levels far beyond what the game is intended for. There’s no extra information for a TV to process, so everything gets painted with the same broad brush. Snow can have the same blinding luminance as the sun, and night scenes will have unnaturally crushed blacks.

Why they wouldn’t just admit RDR2 wasn’t mastered in HDR is beyond me. I guess this is due to all new games needing to have an HDR mode for marketing purposes. It just seems like Rockstar would’ve been much better served by forgoing HDR mode at launch and then having it serve as a bonus if they patched it in later. The way they’ve chosen to handle it has to have more negative consequences the stating it didn't have HDR to begin with.

Until this is fixed (but who knows if that will ever happen), it’s probably best to leave the HDR setting off.
 
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so in this game, you play as a set protag and there is no character creation, right?

and you play as an outlaw/gangmember?
 
Red Dead Redemption 2's HDR support seems to serve no real purpose • Eurogamer.net

Apparently this game has fake HDR. All they did was put the regular 8-bit SDR data into an HDR container that boosts the brightness and contrast levels far beyond what the game is intended for. There’s no extra information for the a TV to process, so everything gets painted with the same broad brush. Snow can have the same blinding luminance as the sun, and night scenes will have unnaturally crushed blacks.

Why they wouldn’t just admit RDR2 wasn’t mastered in HDR is beyond me. I guess this is due to all new games needing to have an HDR mode for marketing purposes. It just seems like Rockstar would’ve been much better served by forgoing HDR mode at launch and then having it serve as a bonus if they patched it in later. The way they’ve chosen to handle it has to have more negative consequences the stating it didn't have HDR to begin with.

Until this is fixed (but who knows if that will ever happen), it’s probably best to leave the HDR setting off.
Damn, that is crap for such a high profile game.
 
Anyone done with the story yet?

Some real, Deliverance style characters pop up on your camp fire. It’s pretty interesting.

You also get a good opportunity to explore some crazy folks in that part of the map later in the story.

Interesting to say the least!
 
My brother told me that Red Dead Redemption 2 includes the realism of horse testicles being affected by the weather.
I think I'll add more suggestions for true authenticity for a future sequel:These suggestions are meant to be publicized in the Onion. Don't take them seriously Rocksteady.
  1. Be able to neuter a male horse
  2. Horses need to mate, or they will become extinct
  3. Walk long distances, so long you can walk for hours between one town and the next
  4. If you don't take a shower for a long time, you will get sick
  5. People need their vaccines
  6. One shot to the heart should kill any character
  7. Your gun gets rusty after long use
  8. The world runs out of ammo for various guns after a while, you need to wait days for a supply to be manufactured, or wait weeks for them to be shipped
  9. Bandits steal ammo trains sometimes, you have to spend real time weeks to be able to amass your party and retrieve stolen shipment
  10. Towns run out of people after they are killed in missions
  11. One man army thing can go bye bye, it's unrealistic, you will always need an army for missions this big
  12. You'll need shields to protect you from bullets, and the weight should hinder you
  13. Hot steel in summer burns your skin, you see the blisters when you take off your shirt
  14. Have the right to call anyone calling you for a duel an a-hole, and skip fight
  15. If you try or successfully perform a stealth kill, everyone around you will notice, and you will perish
  16. Retries? There is no such thing in real life. Stay dead
  17. Fail a mission, and story progresses accordingly.
  18. You lose an arm in free roam? Congratulations man, it's amputated.
  19. Someone throws a knife to your balls? You lost them for good
  20. You need to go through the process of opening canned food exactly like real life, no shortcuts
  21. Your shoes will break after two years of continuous walking and running, your feet will feel the scorching burn of hot sands, and the bitter cold of winter. Unavoidable.
  22. Someone please amputate my feet, I will have to crawl the rest of the game.
  23. You die? New game buddy, no escaping it. You won't get the Arkham Origins luxury of it being exclusive to a highly difficult mode you only unlock after beating the game twice. (I intentionally brought the death bit twice in the same list, as a grim reminder)
  24. You get treated like Max Rockatansky in Fury Road, your body gets tattooed as an organ doner, that tattoo stays with you.
  25. An eye of yours is gouged, it stays that way.
  26. Both eyes are gouged, player won't be allowed to guide John just cause they can see the environment he can't see, he won't move according to your commands cause he can't see, so you will see him flail around aimlessly with you having very limited control over his movements.
  27. You mate? There will be a time skip after your character dies, your unborn child will learn how to crawl, and the player will control him/her.
  28. Wanted posters won't be removed. If they were, it won't clean your slate buddy, you're still wanted.
I think I'll add this bit here then:
  • Falling of fast moving horses should crack your skull, damage your back, leave you paralyzed, or straight up kill ya.
 
Was freeroaming and an entire building just blew up in a rather massive explosion, looked like a distillery when I went to investigate it up close.

Also as far as all the horse realism/maintenance in the game go

There's a reason why Rockstar makes you take care of your horse that you find out if you stick with the same one for most of the game (at least I think most of it, not sure exactly how long since I used the same horse through almost the entire game). Losing my horse at the end was sadder than most of the actual character deaths for me and I think having to brush, calm, and feed it played a role in helping you feel connected to it.
 
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