The Official Devil May Cry Thread

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Nice :up:

Never got to play the PC version.
Yea I can't wait to try the 60fps. I usually can't tell a difference but Iv hesrd it's pretty significant with this game
I just love the speed of these games and you really need the framerate for the better experience.
 
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Ok there's s video that can only be seen in this article it'll star playing as soon as you on to the site to see it ther new detail written there too



DmC Devil May Cry: Definitive Edition Shows Off A Good, Long Look At Vergil. February 12, 2015 . 4:01pm

In their latest DmC Devil May Cry: Definitive Edition livestream, Capcom showed off Vergil gameplay from the upcoming re-release.



source: Siliconera
 
Has there been any news on possible sequels at all?

Lady really needs to make a return to the series, she'd be awesome as a playable character.
 
Nope, no news. People are assuming with these remasters that something is in the works, but who knows, it could just be Capcom getting some quick profit based on how little effort generally goes into these remasters.

I'm not 100% on whether I'm going to get DmC: DE or not. I plan to get Codename: S.T.E.A.M. next month, and while I want to try and support the genre as much as I can, I'm not sure how much I care to really revisit that one (even though I enjoy it and have defended it a good deal in the past).
 
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I think I'll pick it up. It is only $40, which makes it $32 at Best Buy, and I'd like to have it on a console. Easier to play. Plus I never got the DLC.
 
Same here. I got this game kinda late (late last year) and never got the DLC. Then they announced this remaster :hehe:
 
DmC Devil May Cry: Definitive Edition’s Turbo Mode Compared To Regular Gameplay. February 23, 2015 . 2:25pm

Watch Turbo Mode and regular gameplay side-by-side.


Capcom have uploaded a comparison video that shows off footage from DmC Devil May Cry: Definitive Edition’s Turbo Mode, comparing it to regular gameplay. You can watch it below.

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DmC Devil May Cry: Definitive Edition will be released on March 10th.

Read more stories about DmC Devil May Cry: Definitive Edition & PlayStation 4 & Videos & Xbox One on Siliconera.

source: Siliconera
 

DmC Devil May Cry: Definitive Edition Producer On Tweaks And Boss Changes. February 25, 2015 . 2:31pm

DmC Devil May Cry: Definitive Edition producer Rey Jimenez recently answered a few of our questions about the enhanced version of the game.






DmC Devil May Cry: Definitive Edition producer Rey Jimenez recently answered a few of our questions about the enhanced version of the game. Unfortunately, questions related to the game’s story or the original DmC Devil May Cry were turned down (partly because Jimenez didn’t work on the original), but he did speak to the additions in the Definitive Edition. You can read his replies below.

When you began talking about re-releasing DmC Devil May Cry with added features, what were some of the very first things that you absolutely knew you wanted to add?

Rey Jimenez, producer: Both our team here at Capcom and at Ninja Theory had been listening to what fans had been saying since the original DmC Devil May Cry released. A lot of the items on our initial list of improvements we wanted to make and things we wanted to add came from that fan feedback we were receiving.

For instance, after we released the downloadable campaign “Vergil’s Downfall” where fans could play as Vergil, we saw a lot of positive feedback and desire to play more as him in his own Bloody Palace mode, which is one of the new additions to DmC Devil May Cry: Definitive Edition.

In the credits of the original game, we see a test animation of an attack in which Dante impales an enemy on his sword and shoots them in the head. This attack—and some of the other finishers that were teased here and there—weren’t in the final game. How were they going to work before they were taken out?

Not sure if that particular move was a finisher or part of a cutscene, but early versions of the game did have “finishers”. It’s been a while, but I remember that they occurred more often and had more variation. There was one iteration that had a dramatic camera effect at the end of every combo. All of these were taken out as they interrupted the flow of the gameplay and took away from the fun.

Currently, when you clear a room you get a dramatic camera angle with a slow-mo effect. This was suitable since it helped communicate feedback to the player that they’ve killed all the enemies in a certain area, and this only happened when there was going to be a break in the action so as not to interrupt the flow of gameplay.

How involved are [Capcom Japan producer] Hideaki Itsuno and his team with DmC Devil May Cry: Definitive Edition?

For this project, Itsuno and team are busy with another project, so this was all in the capable hands of Ninja Theory. The combat designer from the original game is the creative director for Definitive Edition, so it was led by someone very intimate with the title. Since gameplay and combat-focused content are the main additions to Definitive Edition, she was absolutely the best person to have working on the project.

How do you compile feedback for a re-release like this? Obviously, there are things like the budget to keep in mind, so how did you narrow down what you felt the most important features to add to the Definitive Edition were?

Good question. We’ve said that for this project, we did source a lot of feedback from forums and online discussions. A lot of times the feedback can be at odds with one another, with two groups of fans having polar opposite opinions regarding the same subject. Conversely, a lot of times we’ll see a complete consensus on some items. Generally the features we add or tweaks that are made are done to support whatever the overall designer’s goal(s) are.

For instance, for DmC Devil May Cry: Definitive Edition, some of the tweaks we wanted to make were tweaks that supported Hardcore mode, which is our mode made to play similarly to the original DMC games. Other tweaks covered the theme of giving the player more feedback during combat so that things don’t happen without communicating why that happened to the player. This helps keep the design changes from seeming random and willy nilly.

Have any of the bosses in the game been retuned in any way?

Oh, absolutely. Every boss has had some tuning done to them. A lot of tweaks were done specifically to get rid of any exploits or cheesy tactics that were discovered in the original release. Tweaks were also done to make the fights a bit less predictable as well. Since design changes aren’t done in a vacuum, and we did so many across the board, some boss retuning had to be done in reaction to changes to how Dante and Vergil fight. We’ll be releasing the complete change list on the Capcom-Unity.com blog one we’re done compiling and adding notes to them.

DmC Devil May Cry: Definitive Edition will be released on March 10th for PlayStation 4 and Xbox One. Capcom would not comment on whether a PC version of the game will be made available at some point or not.

Read more stories about DmC Devil May Cry: Definitive Edition & PlayStation 4 & Xbox One on Siliconera.
source: Siliconera
 

PC
USK rates Devil May Cry 4: Special Edition for PC

Published 3 hours ago. 15 comments.

Looks like PC is also getting the Special Edition love.


DMC4-SE-PC-Rated.jpg


Devil May Cry 4: Special Edition
will come to PC in addition to PlayStation 4 and Xbox One, according to the German game rating board.
The USK recently rated the updated version of the 2008-released sequel for all three platforms. Devil May Cry 4: Special Edition was originally announced as only for PlayStation 4 and Xbox One.
The game is due out this summer.

Read More

PC, Capcom, Devil May Cry 4: Special Edition, USK

Also with more details


Devil May Cry 4: Special Edition Rated For PC. March 3, 2015 . 9:32am

The game has been rated for PC by the USK, the rating board in Germany.

It looks as though Devil May Cry 4: Special Edition will be available on PC in addition to its Xbox One and PlayStation 4 releases. The game has been rated for PC by the USK, the rating board in Germany.

Devil May Cry 4: Special Edition is a remastered version of Devil May Cry 4 with new features. Capcom have hinted at the ability to play as Vergil, which is an option that didn’t exist in the original version of the game. Details on the Special Edition are scarce at the moment.

Capcom will release Devil May Cry 4: Special Edition on Xbox One and PlayStation 4 this Summer. A release date for the PC version has not yet been announced.

Read more stories about Devil May Cry 4: Special Edition & PC & PlayStation 4 & Xbox One on Siliconera.



source: Gematsu& Siliconera
 
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Just saw that this is up for preorder on the Xbox Store. Downloading now.
 
SE in DMC terms always just means "Oh, you can play as Vergil now. We could've included it in the original game but we wanted to make you pay twice, LOL".
 
Uh, the DMC3 Special Edition added Bloody Palace, Turbo Mode and several gameplay changes. It wasn't like a totally different game, but the SE added quite a lot of new content.
 
Uh, the DMC3 Special Edition added Bloody Palace, Turbo Mode and several gameplay changes. It wasn't like a totally different game, but the SE added quite a lot of new content.

I forgot about that, that makes it worse in my mind because Bloody Palace also should've been there in the first place IMO.
 
I forgot about that, that makes it worse in my mind because Bloody Palace also should've been there in the first place IMO.

Well, the SE of DMC3 doubled as the Greatest Hits, so it was only $19.99 so it's really not that bad. It'd be nice if DMC4: SE was cheaper, but at least it's been released much later after it's been
 
Its a remaster on another platform. I dont see it in the same vein as DMC3 SE
 
Outside the fact that it'll get a visual update, I don't see a lot of difference in what they accomplish.
 
Well, the SE of DMC3 doubled as the Greatest Hits, so it was only $19.99 so it's really not that bad. It'd be nice if DMC4: SE was cheaper, but at least it's been released much later after it's been

That's very true, which does negate my criticism for the most part actually. Not sure what the price point is for DMC4:SE but if it's less than full price that would also go a long way. IIRC the PS4 can play PS3 games downloaded from the PSN? So surely it's technically just a graphics facelift and some extra features? Not exactly a good case for demanding full price IMO.
 
That's very true, which does negate my criticism for the most part actually. Not sure what the price point is for DMC4:SE but if it's less than full price that would also go a long way. IIRC the PS4 can play PS3 games downloaded from the PSN? So surely it's technically just a graphics facelift and some extra features? Not exactly a good case for demanding full price IMO.

the game will presumably be $40 since thats the price of DmC. And no, you cant download PS3 games on the PS4
 
the game will presumably be $40 since thats the price of DmC.

Ah ok, cool.

And no, you cant download PS3 games on the PS4

Really? I could have sworn that's a feature that was being discussed prior to its release, did they remove that function perhaps? Lack of backwards compatibility is pretty big for me, I've had 2 PS3's bomb out on me, I can't see myself getting a third but I don't want the games I have to go to waste.
 
Ah ok, cool.



Really? I could have sworn that's a feature that was being discussed prior to its release, did they remove that function perhaps? Lack of backwards compatibility is pretty big for me, I've had 2 PS3's bomb out on me, I can't see myself getting a third but I don't want the games I have to go to waste.

PS4 was never announced to have backwards compatibility. There is a service called PS Now, which allows you to stream PS3 games for a limited rental fee, but you can not download any PS3 games and play them natively on the system
 
PS4 was never announced to have backwards compatibility. There is a service called PS Now, which allows you to stream PS3 games for a limited rental fee, but you can not download any PS3 games and play them natively on the system

Ah ok, that's my mistake then. This is what I'm confusing it with then :up:

It's too bad about the lack of backwards compatibility.
 
Didn't think this game could get any more slick. Was wrong. Fantastic remaster. Fantastic.
 
I played DMC 2 on PS2. Sickest game I've ever played back in the day. Haven't played the new versions though. Are they any good?
 
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