EA The Official Mass Effect Thread - Part 2

Thats a small patch. Division 2 had a 90GB day one patch for the physical release. And pretty much all games get a day one patch of some size. Can't be helped, because testing and debugging continues after the physical game goes gold.

Day one patches are a blessing of the modern gaming industry. Not a negative.

Also, the physical releases tend to need larger patches on day one because they have an older version of the game. Digital releases can continue to be debugged and updated during the weeks between the game going gold and the release date.
 
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Eh, day 1 patches *can* be a blessing, but they aren't an unmixed one. They allow fixing things that would otherwise have gone unfixed ( or facilitate games being made that couldn't otherwise have been made, because the amount of prerelease QA would have been impossible ), but they also reduce the incentive to do that QA before release, because you can always fix it later. They also devalue physical media, and thusly diminish ownership.

Also, I don't care what game you are, a 90GB "patch" is insane and suggests something went direly wrong. I'm going to guess that "patch" was basically "We are too lazy to actually make a patch, so here is just a redownload of the whole thing".
 
I just feel like day one patch adds to the waiting. I'm going to install like a 50 gb game into the console which would take 10 minutes to install straight from the disc. Then on top of that an online patch/update, what if my internet is busted or slow in that day. For me the purpose of the disc, is not to download the game straight from the internet. And yes they devalue physical media as day one online patch means the disc version is already not the latest version of the game. And of course, if there's a patch I would automatically download it to avoid bugs in the game.

I feel like developers/publishers should only burn the physical copies into a disc when the game is really done. While online updates should really be for post launch content/dlcs that are meant to be added later in the game. I feel most of them send their game to disc production when there's still probably a lot of fiXes to be made. worse they turn into super buggy games like Assassin's Creed Valhalla and Cyberpunk 2077.
 
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Me, my own pet peeve is the whole idea of installing console games from disk to drive. It simply shouldn't be a thing that consoles do. If you cannot code your game so it can run from its own storage medium of delivery, but has to be loaded into *another* storage medium first? Then you should go back to square one and redesign your game so it *can* run from its own storage medium. If this means you cannot feasibly run a 90 GB game? Then perhaps you should reconsider whether your game really needs to be 90 GB in the first place. Yes, I know this is partly because Blu-Ray has a relatively slow read speed. I don't accept this as an excuse, it simply means Blu-Ray is a crappy medium for video games, relatively.

But then, I'm a curmudgeon who thinks that most video games don't take up dozens of GBs because they *need* to do so, or even because they *benefit* from doing so. . . but because its *easy and cheap to do so*. High resolution photorealistic graphics are more straightforward than good art design, giant uncompressed files are easier than data optimization, and "look how pretty this game looks" is really simple to market. All doubly so because the costs of this practice are largely born by other people than the managers and execs making the decisions: the extra hours of crunch labor needed to make all those high res assets fall on cheap and expendable grunt coders and artists, and the increased storage requirements fall on the customers to have sufficient drive space at their own ( vague and indirect ) expense.
 
I didn't have a Ps3, so it kinda confused me at first, when I got the ps4 and had to install the my first ps4 game (Uncharted 4) on the console. And then I always need to check the storage space and uninstall games every time I bought a new game.

I'd like to see a physical replacement for discs. Like just put the thing on the top of the console (like an iphone on top of a charger), no installing and waiting to complete its installation, you can play right away.
 
Me, my own pet peeve is the whole idea of installing console games from disk to drive. It simply shouldn't be a thing that consoles do. If you cannot code your game so it can run from its own storage medium of delivery, but has to be loaded into *another* storage medium first? Then you should go back to square one and redesign your game so it *can* run from its own storage medium. If this means you cannot feasibly run a 90 GB game? Then perhaps you should reconsider whether your game really needs to be 90 GB in the first place. Yes, I know this is partly because Blu-Ray has a relatively slow read speed. I don't accept this as an excuse, it simply means Blu-Ray is a crappy medium for video games, relatively.

But then, I'm a curmudgeon who thinks that most video games don't take up dozens of GBs because they *need* to do so, or even because they *benefit* from doing so. . . but because its *easy and cheap to do so*. High resolution photorealistic graphics are more straightforward than good art design, giant uncompressed files are easier than data optimization, and "look how pretty this game looks" is really simple to market. All doubly so because the costs of this practice are largely born by other people than the managers and execs making the decisions: the extra hours of crunch labor needed to make all those high res assets fall on cheap and expendable grunt coders and artists, and the increased storage requirements fall on the customers to have sufficient drive space at their own ( vague and indirect ) expense.
This is efficiency thing. Also if a game is 90 GB on disc, it wouldn't be on one disc.

As to data optimization. Ain't no studio got that kind of time these days.
 
Hope everyone has fun revisiting this, this week. Wont be getting it myself but ME2 & ME3 were some of the best RPG moments I ever had and the first one had its moments despite its being older than the other 2 and a little rougher around the edges it still had the charm, atmosphere and characters of the world, glad its got the biggest update to it.
 
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Not surprised. I wish it contain 3 discs (1 per game) like Mafia Trilogy Definitive Edition.
 

One disc is for install and the other is for gameplay I am assuming, because otherwise the "unified launcher" for all three games won't be very useful.
 
Hope everyone has fun revisiting this, this week. Wont be getting it myself but ME2 & ME3 were some of the best RPG moments I ever had and the first one had its moments despite its being older than the other 2 and a little rougher around the edges it still had the charm, atmosphere and characters of the world, glad its got the biggest update to it.
I am really into a playthrough of Persona 5 Royal, and got myself Strikers. So I might skip this at launch. Especially with Biomutant coming out. But I can't wait to see how people are taking the Remaster. I am excited to see if it is worth looking forward to.
 
you're telling me I might have to wait half an hour to play the game because of a day 1 patch that will fix any (found) problems to give me the best experience possible from the start?

**** that i want my money back.

 
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So I got the PS4 version. Is there suppose to be a separate "PS5 upgrade" for this? And if so, how do I know I've got that downloaded?

I'm still a little confused on the whole PS4 to PS5 upgrade process and that's one area where the PS5 isn't the most clear.
 
So I got the PS4 version. Is there suppose to be a separate "PS5 upgrade" for this? And if so, how do I know I've got that downloaded?

I'm still a little confused on the whole PS4 to PS5 upgrade process and that's one area where the PS5 isn't the most clear.
There is no neXt gen version.

It is a last gen game playable in newer consoles.
 
I'm weak and I caved and bought this today. Download is taking about an hour on my PC. EA did such a good job with the CNC Remastered Collection that I am a little optimistic for this. Guess I am ready to boot up Bioware's Babylon 5 Captain Sheridan simulator again.

If only there was a fan mod changing the ending options. :hehe:
 
I'm weak and I caved and bought this today. Download is taking about an hour on my PC. EA did such a good job with the CNC Remastered Collection that I am a little optimistic for this. Guess I am ready to boot up Bioware's Babylon 5 Captain Sheridan simulator again.

If only there was a fan mod changing the ending options. :hehe:
I’ll definitely be buying this when I have time for gaming again. No caving needed lol, just love the games too much.
 
I really love the beginning of the first game with Nihlus. Can’t wait to revisit that.
Yeah I love the beginning too. Right now I just arrived at the Citadel but I had to stop because I’m out of town for two weeks. So I’ll have to continue playing when I get back.
 

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