CD Projeckt Red The Witcher 3


  • The Witcher 3 Experience Bug Fix, Small Text Patch Coming Next Week For All Platforms

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    on May 29, 2015 at 10:56 AM
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    All should be right with The Witcher's world next week.
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source: GI
 
Hmmm I think I'm going to wait until that patch comes out to play again. I don't want to lose any more XP than I may have already lost. I've got Bloodborne to hold me over.

That being said, another :up::up: to CDProjektRed for addressing these issues so quickly unlike other devs that take forever to admit and fix issues.
 
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Or you know, they could test the game and fix all these problems before they publish. Like they're supposed to.
 
The era of testing games is over. Besides, I am sure some bugs don't get caught until millions of people start playing the game.
 
Has finally convinced me that investing in these new generation consoles is actually worth it. Was beggining to wonder after all the delays and endless remakes of previous gen whether there was a point to it all but this has raised the bar for me and even surpassed the great Mass Effect 2. Anything that beats it this year will have to be exceptionally special to claim GOTY for me, we shall see, but the bar to clear is an all time high.

Damn dude, don't put ME into this, I can't choose which is better, it will break my heart :(

But, yes! This game sets a new standard for the current gen, raises the bar to high levels. It's not perfect, but it's close to that!

For those having trouble with the font, you can adjust it on settings.

EDIT : What is bugging me most, is regarding the post epilogue game, it feels kinda empty, Kaer is now a ghost town, where did everyone go? Breaks the immersion for me.
 
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You know, there was a release date, but then the game got delayed twice if I'm not mistaken, you can't accuse them of lacking effort to test a game as huge as TW3, bugs are a normal thing on this genre, Skyrim had a lot more, but the large majority are fixed by now. Not every error could be removed before the release date, which included a day one patch.

Also, with the patches, more bugs can be created, which seems to be the case with the PS4's version.
 
I'll never understand this new mindset.

But hey, it's an improvement from last year's broken games. These bugs are just mildly annoying.
 
Or you know, they could test the game and fix all these problems before they publish. Like they're supposed to.

Or gamers could be just a tiny bit realistic about the capabilities of developers.

With open world games this size they could test forever and there would still be bugs and it would never be released. It's just laws of probability. Coding this complex and this long will have issues and some will get missed. And they don't have forever to test a game.

So far not a single glitch in this game has ruined the experience for me. None of the glitches are game breaking. And CDProjektRed has fixed them very quickly. Having a go at them right now is just silly and antagonistic.
 
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I'll never understand this new mindset.

But hey, it's an improvement from last year's broken games. These bugs are just mildly annoying.

I'm just saying, it's not easy as it looks to be. Today's game are much more complex to code than before, sure, there's no excuse for a broken game, but acting like if bugs are a recent thing is a silly thought.
 
Well, it does seem to be becoming the norm, rather than the exception. I can't think of a single PS4 game I have that doesn't have multiple patches. I imagine there is one, but I can't think of it.

I am also noticing gaming websites are now changing their review policies, to have preliminary reviews, because so many games now ship broken or incomplete.

I guess, given the mess that last year was, Witcher 3 is doing pretty good in this department, but still. I am not a fan of this new trend.

But hey, it could be worse. I'm actually surprised developers haven't started charging for patches.
 
I mean, I realize that they're are going to be bugs. A glitch here, or there, that is hard to find. But some of these are obvious, and should never have been allowed in the "finalized" game. Especially since it was delayed.
 
This would have taken a month of thorough testing.

And they gave it more than that and some small ones slipped through. Glitches happen and will always happen with games this big. If the devs had infallible super computers checking for every possible glitch in every possible scenario I might would expect a perfect game, but humans are checking for glitches and humans miss things.
 
Well, it does seem to be becoming the norm, rather than the exception. I can't think of a single PS4 game I have that doesn't have multiple patches. I imagine there is one, but I can't think of it.

I am also noticing gaming websites are now changing their review policies, to have preliminary reviews, because so many games now ship broken or incomplete.

I guess, given the mess that last year was, Witcher 3 is doing pretty good in this department, but still. I am not a fan of this new trend.

But hey, it could be worse. I'm actually surprised developers haven't started charging for patches.

The same can be said for the past gen as well, patches aren't a recent thing. It's not really the developers fault when the publisher wants their game done in 1.5 - 2 years, when those same games are now needing even more time to be finished. Bugs will never seize to exist, at least CD Projekt Red are doing solid work and constantly launching fixes for such a massive game.

If I'm not mistaken, the XP bug wasn't even in the vanilla game, but an update caused it, again, they can't predict everything.
 
I find it hard to complain much, honestly. Every game winds up needing patches post-launch. It's not a good thing, but it's the reality. It's why maybe now, more than anytime since the creation of videogames, is probably a good time to not buy new games when they launch along with GOTY and Updated editions constantly released. And if you play enough RPG's, you wind up seeing enough bugs to last you a lifetime. Add open-world jank to the mix, too. I was pretty much ready for the jank and bugs we got. I still think of the Oblivion quest bugs, one that got me stuck indefinitely on a boat and forced me to go with a rollback save a couple hours behind. Fallout 3, Fallout New Vegas, Dragon Age Origins, as well as Witcher 2.

It's alot harder to let stuff like that slide when it's an FPS, or something that's not quite as complex as what those games are going for. When something like Halo Master Chief Collection, for example, winds up having the issues it had comparatively.
 
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I mean, I realize that they're are going to be bugs. A glitch here, or there, that is hard to find. But some of these are obvious, and should never have been allowed in the "finalized" game. Especially since it was delayed.

Delayed several times in fact. From 2014 to February, from February to early May, and then to May 19.
 
Well, I don't want to complain too much, since I actually really like this game. I'll save that for Ubisoft's next train wreck of a game.

I am just getting frustrated with all these damn patches, and it only seems to be getting worse. These publishers need to give the developers more time.
 
Damn dude, don't put ME into this, I can't choose which is better, it will break my heart :(

But, yes! This game sets a new standard for the current gen, raises the bar to high levels. It's not perfect, but it's close to that!

For those having trouble with the font, you can adjust it on settings.

EDIT : What is bugging me most, is regarding the post epilogue game, it feels kinda empty, Kaer is now a ghost town, where did everyone go? Breaks the immersion for me.

Lol, its ok I wont make you choose :oldrazz:

But its the first game since that trilogy which has given me the same feeling of being amazed and impressed constantly as well as giving a cast of characters I actually give a damn about in a video game.

I'm not saying its perfect but then no game ever really will be honestly, but the sheer amount of good outweighs any small negatives. The only thing that might of course change that is if you suffer a game breaking bug which will of course give you a different view on things.

Bugs seem to be a growing issue in games and something we end users are having to bare with if we want our games more complex and to last longer, rightly or wrongly, post launch support is vital for the rep of game makers these days. The whole Battlefield fiasco has tainted many peoples view on them for example.
 
Lol, its ok I wont make you choose :oldrazz:

But its the first game since that trilogy which has given me the same feeling of being amazed and impressed constantly as well as giving a cast of characters I actually give a damn about in a video game.

I'm not saying its perfect but then no game ever really will be honestly, but the sheer amount of good outweighs any small negatives. The only thing that might of course change that is if you suffer a game breaking bug which will of course give you a different view on things.

Bugs seem to be a growing issue in games and something we end users are having to bare with if we want our games more complex and to last longer, rightly or wrongly, post launch support is vital for the rep of game makers these days. The whole Battlefield fiasco has tainted many peoples view on them for example.

:up:


My only disappointment regarding this game is that it didn't come out before Dragon Age Inquisition :o
 
Well, I don't want to complain too much, since I actually really like this game. I'll save that for Ubisoft's next train wreck of a game.

I am just getting frustrated with all these damn patches, and it only seems to be getting worse. These publishers need to give the developers more time.

How did The Witcher 3 not have enough time? Also, it didn't have the traditional publishing deals set up either.
 
I disagree. But let's drop it, because, I just think this is going to be one of those subjects that goes on for pages, with no agreement being reached.
 

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