ok, so I just watched the latest DF ROTR vid.
and while I've been a bit underwhelmed by their last few comparison vids, I was very impressed with this one, albeit with one "caveat" which I'll get to in a minute. But it's vids like this that will convince me to get an X. So, hopefully in the coming weeks, there will be more.
And that's because this vid DID demonstrate a slight but noticeable difference between the X and Pro versions - showing that the X version does indeed offer superior graphics quality over the Pro.
Aside from the color issue, where the Pro and PC looked more vibrant than the X ( the vid explained this was due to X using True HDR, which was not enabled in the vid ), it is clear that the X version looked sharper and clearer with higher end textures. It was also nice to hear from the vid that because of the X's extra memory, the higher end textures will be available in ALL of the modes. That's good info showcasing what that extra memory can be used for, and hopefully it's a sign of what we can expect in other games.
It was a bit concerning that running the game in Native 4K did experience FPS dips and screen tears during action heavy, intense scenes. Hopefully that can be fixed by Nov 7.
Now, for the caveat. There's just one factor that kind of throws a wrench into making a true and accurate comparison across the platforms. And that's Depth of Field (DOF).
As explained in the vid, DOF is turned off on the X version for some reason. It's turned on with the Pro version. And it looks like it can be toggled/adjusted with the PC version.
So, because DOF is not consistently applied to all versions, that does make it a bit hard to accurately compare the versions. And it raises questions like:
Will DOF be added back in for the final release of the X version and will that lessen the sharpness and clarity present on the X?
Can the Pro version be patched to turn DOF off or toggle/adjust it like the PC, and will that make the Pro version a little bit less blurry?
Can the Pro version be patched to include HDR like the X version will have?
Judging by the analysis in the vid, it seems like even if the X version had DOF added back in, it still would offer greater detail than the Pro because it is running the higher end textures like the PC. Still, though, it would have been better imo to be able to see what DOF would look like on the X and if that would affect the greater sharpness and clarity present in that version.
Because as it stands now, it looks like this is the order of clarity:
1. X and PC with DOF disabled.
2. PC with DOF on very high.
3. Pro with DOF enabled.
ROTR is a good candidate to show that the X CAN offer superior graphics over the Pro, and that there ARE differences that, while slight and sometimes subtle, are noticeable. even when viewing on a 4K screen and sitting a ways back ( as I'd normally would when playing ).
I really want to see more X vs Pro comparisons of other multi plat games. Past games like Diablo III, Skyrim, and Injustice 2, for example. But also upcoming games like ACO and SOW.
if the X can continue to demonstrate it can beat the Pro with noticeable improvements in graphics, then that will convince me to give the X a serious look this Holiday season.
For years, I've been jealous of PC players being able to get higher/better textures on their games, like on the Dragon Age games. If the X can bring those higher end textures to a console, or get damn near close, then that's got my interest.