Uurgghh, that armor looks horrible, especially the king's. It just has such a cheap and fake plasticky look to it. Please tell me this isn't Weta Workshop's handiwork.Wohoo I get to see this 1 day before premiere. :b
Also is Anduin Lothar the Bane of Azeroth?
![]()
It so does look cosplayish.Uurgghh, that armor looks horrible, especially the king's. It just has such a cheap and fake plasticky look to it. Please tell me this isn't Weta Workshop's handiwork.
It doesn't seem to be bringing anything new to the table.
Uurgghh, that armor looks horrible, especially the king's. It just has such a cheap and fake plasticky look to it. Please tell me this isn't Weta Workshop's handiwork.
Does it have to? The only thing argubely it is bringing new for casuals, is good Orcs.
Speaking purely as a fan of the fantasy genre (what attracted me to this initially), I would like to see it branch out a bit more than orcs and all.

Once this movie makes a Bilion dollars, it can expand to wider races and factions, Warcraft 2 would introduce Orc souls that inhabit human corpses.![]()

how is this film a bad choice for her a big fantasy epic directed by duncan jones
you guys are already acting like this movie will suck
Which is exactly why if they couldn't make it look good, they should have adapted.I think the reason the armor looks the way it does is because they are trying to translate that game aesthetic to the film. In the games, the features of the armor are very exaggerated. The game's art design is very colorful. Characters wear very bulky armor and with big wide shoulders and chests.
In CG and video game graphics that looks really cool and stylized. Harder to translate in live-action I think.
Whenever I look at Travis Fimmel as Lothar in this movie, he keeps reminding me of Chris Pratt. Anyone else getting that?
A Pixar movie looks a lot better aesthetically then this. That is the problem. We got fake looking CGI against fake looking practical. It all looks fake.Yeah, a lot of it looks silly and fake. I think I could live with the armor though if at least the Orcs and the landscapes looked more realistic. As it stands right now though, it all looks like a really serious Pixar film.
Well, all the trailers have sucked, so...
Which is exactly why if they couldn't make it look good, they should have adapted.
Are you comparing this to Dark Crystal or the Neverending Story? Because that is clearly not the idea. They have been preaching a revolution in the quality of the CGI, and I doubt they decided, "yep I want the humans to look encased in plastic".I don't know at at certain point complaining that it all looks "fake" just ignores that it is obviously going for a heightened aesthetic which is indeed quite different from things like the LotR movies.
Its fine if it just isn't your cup of tea but its a bit like complaining that Dark Crystal or Neverending Story looks "fake."
I don't know though, I get a lot of John Carter vibes from this, for better or for worse. Much like Stanton with that film, making this movie is an obvious dream come true passion project for Jones that maybe might end up feeling a bit too derivative but also dense. I fear it will have a similar fate but Jones doesn't have a Finding Nemo type film to sequelize his way out of director jail.
The aesthetic of WoW is not the same as the aesthetic of Warcraft. They went WoW here.Whether it looks good or not is really a matter of taste.
The aesthetic is one of the more distinctive things about the whole franchise. You try to "ground" it and you largely miss the point. I respect them going whole-hog with it.
There is a big difference between moments of spotty CGI, and a film that is mostly CGI that is poor throughout.I mean honestly, it's hard for me to find CG in any movie that I am 100 percent happy with.