Marvel Heroes MMO

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**Question: **
Are there any updates about the upcoming Mac version?
Answer:
The Mac version is well under way and will hopefully be released in on of the next few large patches. The game enginer itself is extremely Mac friendly, so it’s just a matter of a few more engineering tasks to allow our costum systems to interact with 100% effectiveness on Mac platforms. It’s a high priority and is something David Brevik is personally dedicated to.
Question:
Hi Doomsaw!!
I'm really ecstatic about the release of Gambit and Loki (although looks like I'm going to have to earn both of them, ha). I was wondering if you guys are planning to ever release Kid Loki, Teen Loki, and Seige Loki costumes?
And if you guys have any costumes planned for Gambit besides his modern and classic ones?
Also will Rogue ever be available as an independent playable character?
I know it's a lot of questions, but even an answer to one of them would make me a supremely happy camper
Thanks! Alicia
Answer:
We are working on 1-2 more Loki costumes, but it won’t be until at least January. I’m not sure what the next one will be, but I’m sure she will be awesome.
We are determining which costume to do for Gambit next, it may not be for awhile. We may do a Valentine, but we need to work on our pectoral design and modeling. We are also considering his yellow one, if we can make it look awesome. I bet we could.
Rogue will absolutely be playable in the future. I am very excited about designing this her powers.
**Question: **
With raids currently being worked on for release, my question is that without the holy trinity class structure what steps are being taken to make raids into something other than a giant dps race. Additionally, how many players can take part in a raid considering standard group size is 5?
Answer:
Hi Coldbayne. We have a bunch of very high-level raid experience from various games as well as a lot of ARPG experience, so we have spent a lot of time working on what would the perfect hybrid type of raid be.
The goals of raids will be:

  • Make raids fun.
  • Make raids extremely challenging.
  • Provide good rewards for raids, but don’t make raids completely mandatory. Solo players will still have access to the best gear through alternate means so nobody feels left out.
We know that we do not want to ever require any type of specific “classes” in raids, for the obvious reason of player freedom. A group of 10 Spider-Man should be able to complete a raid as well as a group of 10 Gambits, Nightcrawlers or Deadpools. Rocket Raccoon brings his own mini-party, so 10 Raccoon should do very well (that would be so fun).
We do have some heroes with “group healing” abilities, such as Iron Man and Storm - and every hero has at least one valuable group buff / debuff (especially once everyone has their full design review). None of the will be mandatory and may not even be the most efficient, but players can decide what combinations will work best. I’m sure there will be a ton of theorycrafting and actual testing to determine solid group compositions.
Raids will be 10 players. It will be extremely simple to turn your party into a raid party with a click of the user interface. You can bring your own raid or fill in with people using the new queue system (which is currently in the final testing stages with the X-Defense survival mode and the first PVP mode which is in public beta testing).
Raids will be challenging, but not incredibly long. Think along the lines of Onyxia or the final boss of any of the best WOW dungeons. A distinct encounter will include some minor “warm-up” encounters to get the raid working together and them quickly start the main event.
We have many cool mechanics to add to raids that will work great in Marvel Heroes, many of the mechanics are on existing enemies in some ways and some are original, but we can combine them and change that scale of them to make for some very fun and interactive fights.




Question:Hey Doomsaw. How did you feel the Asgard unlocking event turned out? Any chance you will ever do something like this again? I for one grinded like a madman for a few days, but could not even get into the top 500
Answer:
Greetings Hakasu! Overall the event turned out well. We learned a lot of the technology and implementation, so I think we can do it twice as good/fun next time. It’s not something that everyone will love, but that’s fine, as long as it’s fun for many people.
I was moderately surprised by how many people participated and how competitive it was, which is something we will design around next time for sure.
I think it’s good to take chances with things. If you don’t try things, you will stagnate, so we will keep trying new stuff and try to do things that you might not see in other ARPGs.
Question:
What plans do you have for marketing Marvel Heroes towards new players, being that I don't hear a lot about this game on the mainstream sites. And most of the sites I DO see reviews for have given unfavorable reviews based on the early versions of the game. How do you go about bringing those players back and convincing them to give the game another chance? Also, how do you go about deciding which heroes (and villains) will be playable in the game? Obviously the more popular ones such as Wolverine, Iron Man, Hulk, and the like are a given, but what about lesser known characters such as Squirrel Girl?
Answer:
We have a team working on our new player experience and have improved that significantly in the areas of U improvements, new starting zone, new selection of heroes to start the game with, better tooltips, better clarity of systems and overall just smoother game.
Because the new player experience is better, we’ve started to advertise the game in various areas. We’re starting to see new player registrations increasing significantly. We will continue to add more and more marketing as we go.
Convincing new players to try the game again will be mostly through word of mouth. The goal will be this: (1) Make the game awesome. (2) Keep the existing players challenged and entertained. (3) Bring in new players as much as we can.
For new heroes to add, we have a list of over 100 we are going to add. The order is determined mainly by player feedback, but also by our confidence in making a cool and unique design. Squirrel Girl was a very different type of hero with a unique feeling, so it was one of those “I bet we could do this” inspirations. Several of the upcoming heroes are challenges that we want to tackle, such as “How to make X-23 play differently than Wolverine”, “How to make Rogue feel interesting in the confines of a video game”, “How to build 20+ powers for Doop”, etc.
Question:
What is the ultimate goal of adding PvP to Marvel Heroes? Will it always be a one item (ring), one PvP mode (fire & ice) addition or, if PvP is successful, will Gaz eventually branch it out into PvP gear that fills other spots and add different PvP modes, ranks, ladders, teams, etc., or something different entirely?
Answer: CynicalSaint, good to see you here!
The answer is:
The answer is:

  • Multiple modes coming after our initial mode. We wanted to start with something clean and basic to test the various systems and get the kinks worked out. We will eventually branch out to more complex and involved maps or maps that borrow great ideas from our favorite games.
  • We are still deciding how many PVP item slots we want to have. Rings for sure and perhaps that’s it. We want PVE gear to work fine in PVP and simply award PVP as rewards. It’s the simplest and most player friendly system for everyone.
  • We will absolutely be adding teams, ladders, rankings and seasons once we have finished our beeta testing of the mode.

 
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question:
i think the review mmorpg gave this game at launch was fair, but now, having reinstalled the game with 2.0 the game is like night and day, much much better, so far to say equal to poe/d3 right now but with a superheroes theme, infact better than poe since once u reach really high level 88+, it takes 6 hours grinding to make 2% exp, that's not my idea of fun lol
answer:
thank you sir! I will relay your thoughts to the staff. We definitely launched with less than half of the content and polish that we wanted but we are getting closer and closer to our desired level of awesomeness each day.
question:
will scarlet witch be receiving some review even if only slight changes soon? I only ask this because i read at one point that scarlet witch was going to receive some attention in november in regards to redundant skills and common builds. Answer: Yes, scarlet witch is on the list for some nice improvements in december (damage for most of her powers) and the a design review in early 2014.
question:
i agree. The current state is incomparable with its launch state, which, looking back, may not even have been worthy of a 5,6. Now however the game deserves a much higher score, nearing the 9 range
answer:
chills05 - thanks man, we have a big team of people working with a ton of passion and love to make the game better every single day!
question:
hi, just as topic states, and every true pvp lover is waiting for, have you guys considered about implementing some open pvp system? There are a lot of systems to help prevent griefing, so that should not be a big of a deal
answer:
we have pvp modes in the various stages of design, some of which feel very similar to open world pvp and will be absurdly fun (at least for me). We will make sure we don’t add is a mandatory pvp system (since many players would prefer pve) or any kind of involuntary pvp system. Just opt-in systems that are fun for the players who enjoy pvp.
question:
with the invention of prestige mode and the hero roster keep growing, chances of a raise in max level cap will steadily fall, since it will get harder from a developers point of view to craft new skills (the more hero you got the more work you gotta do, so if we at one point have 100 heroes, upping the max level means you have to rework 100 heroes)
i m fairly certain that you guys have brainstormed and discussed that topic internally. Also with prestige, having raised maxlevel, how are prestiged heroes being handled?
just curious if you guys found aa solution for increasing the max level or could you give any insight about this topic?
answer:
we don’t have plans to raise the current level cap. It can be fun to do that, but it also makes people’s items obsolete, so it can be incredibly frustrating. Our focus right now is offering more and more end-game content and alternate means of advancing your character without making all your gear obsolete.
some examples:

  • legendary items from odin’s vault which take a long time to earn, but are a brand new item slot, so they are always upgrades.
  • ring slots which are rare enough that getting the perfect ring is not easy.
  • prestige mode for those who are interested in the cosmetic features it offers
  • synergy system for those interested in leveling various heroes or just min/maxxing their current hero with synergy bonuses
  • several new gear items that are
  • a “team up” system is in the works that allows us to create heroes that may never have enough powers to be a full hero, but could make good sidekicks. This would be a new hero type and could be leveled up in some way to fight alongside your favorite hero (or for people who don’t want to run around with a sidekick, just provide some passive benefit)
  • achievements coming in very early 2014
  • several new item types that can be advanced coming in the next couple of months
if we ever did increase the level cap, heroes with prestige would definitely keep it and not need to prestige again. However, it’s possible that we just never raise the cap and continue to add alternate advancement methods.



And



Question:
(Several questions about upcoming new story content)
Answer:
We have about 3 months dedicated to Asgard-related content, including:

  • Iterating on the Fire and Ice Giant PVP mode. That ancient battle will be raging forever and will continue to improve and become more polished.
  • A fight vs. Loki in the Asgard throne room. He needs to be dealt with. He will have a new medallion and several artifacts that drop from him.
  • Our first raid encounter with an titanic enemy that we haven’t announced yet. He will have a lot of interactive mechanics and choices to make about how you defeat him along with an 10-hero raid party system that can be preformed or filled with a queue system.
  • A “Siege of Asgard” mode that’s similar to Midtown + X-Defense that involves the main villain from the Thor movie, Malekith.
  • Several new terminals missions related to Asgard.
  • A brand new competitive PVE mode set in the realm of the Dark Elves. After Asgard, we have chapters coming of various types, from the Bronx Zoo to more cosmic and galactic areas.
Question:
Will there be any Group "Puzzle" Bosses in the game someday? As example: a Boss where you need to shutdown energy cores which power up an shield , while 2 other players need to distract the boss. Something with more strategy involved then "hit him until he is defeated" ^^
Answer:
Yes! The upcoming raid fight in Asgard will have some of these mechanics and the [TBA] fight in Spring 2014 will have a ton of that.
Question:
@Doomsaw -- I play a lot with my significant other (SO), so grouping is very important to us. Are there any plans to improve grouping? As it stands, I have more free time than my SO, so if I want to keep our characters together, I have to shelve mine until she can play. Maybe a method of matching the level of a groupmate, or going to an NPC to temporarily lower your level? I don't want to leave my SO behind, but I also don't want to set aside a hero for long periods of time.
Answer:
We have considered the exact function you have described and may do it in early 2014 in some capacity. We also have a few grouping improvements coming in the next two patches to make grouping easier and smoother. We are also working on a design to allow players to share Legendary Quests in some way so you can run around complete your quest (giving her some bonus exp) and then finish her quest (sharing in the rewards to some degree).
Question:
Hey doomsaw, i heard rumors that there will be more villains added to the game. Will we see a villain faction in the future? with 9 other chapters just for the villains, and they can fight vs the heroes in pvp? thanks!
Answer:
I have also heard this rumor!
Not so much pure villains, but “anti-heroes” who may be seeking redemption in some way. Even Juggernaut was in the X-Men, Thunderbolts and other “good guy” team affiliations.
I think the world deserves to play Juggeranut and get their revenge by using their own one-shot kill charge.

Question:
Thinking ahead down the road - two years from now we're possibly going to be looking at a roster of over 50 Heroes to select from in the game. With that in mind my question is two-fold.
Where do you see Marvel Heroes heading in terms of content, will you be placing more focus on the MMO aspect of the game and group play like with the planned release of the Raid in a few months? Do you see Supergroups playing a bigger role in the grand scheme of things? What else can we look forward to from you folks?
And finally, what are your intentions for the future when new players start the game from the beginning? With 50+ heroes in play in this hypothetical future, to even dream of reaching maximum level on all heroes would be a challenge in itself if the current XP system were to remain as it is currently. Can we expect new XP systems related to Hero Synergies or even Supergroups to be introduced to reduce the total amount of time to level all heroes in your roster?
Stay groovy!
Answer:
Hey Jamtrax, some seriously good questions. With the solid amount of resources we have for the game, the extremely long-term contract we have with Marvel and the seemingly infinite amount of passion and work ethic we see around the Gazillion studio, I see a future with a ton of new stuff and improvements to old stuff for many years.
More specifically, we will continue to add:

  • New heroes of every size, shape and color
  • A couple new PVP zones of various sizes and design concepts (some feeling like open world areas, some with more cooperative objectives and a play-as-big-villain mode)
  • Many new story chapters in development - some focused on end-game (like the Asgard stuff that is rolling out over a few months) and some story content that is more early game focused (such as the Bronx Zoo which is the largest and fanciest story chapter that we’ve already introduced)
  • We will be adding the most-requested “synergy” feature, which is an increasing bonus to all your heroes for each hero you’ve maxxed.
  • More functionality and advancement for supergroups and for individuals (too many things to list here, but will be coming in early 2014)
  • We are considering a system that allows you to gain exp with a hero you are playing while you give a percentage of the experience to another hero on your roster, with an “Inspirational Mentor” type of flavor.





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And this is the last of it finally



Question:
When will you add The Beast in game? and if you have plans for it, when will it be? -Lycuz
Answer:
Hi Lycuz, we will eventually add Hank to the game, but don’t have a date planned for him yet.
Question:
I have two questions, one very easy to answer and the other you might not be able to answer at the time.

  • When can we expect Spider-Man's EotE costume to be added to the game. and
  • Other then 2014 is there a time frame for X-23's addition to the game's roster?
Answer: Two answers: December for EotE Spidey. X-23 second half of 2014.
Question:
Hey Doom...saw: What plans do you have for guilds in the future? Any new features or guild-specific items? Maybe a crest or ranking system for guilds?
Answer:
Yes, we have pretty big plans for guilds and will start rolling them out in 2014. We are going to upgrade the guild/supergroup system and then introduce rewards for guilds that accomplish things. We do want to keep in mind solo players as well, so they aren’t left out, with every system we add (grouping should never be mandatory, but should be a good/fun option).
Question:
You mentioned a while back that you were interested in trying to make Antman playable, but that he would be very hard to do. Are you trying to make him playable.
Answer:
Yes, we are. I am confident we can do a good job, although it will be weird.
Question:
How do you guys choose which hero to rework?Will heroes have a rework?
Answer:
We are calling these “Design Reviews” now since some heroes will retain almost all of their powers, but will have the power/functionality reviewed.
We are going to do this for every hero and then do it again in 6 months to make sure everything is A+ and fun/powerful. We are starting on the heroes we think need it the most. Spider-Man really needed it a couple of months ago and now is one of the most fun and powerful heroes. Captain America needs it because his design can benefit the most from more dynamic animations, most interesting choices and just raw DPS power. We’ll continue in that order until we get everyone done and then the review team will start down the list again. This is an ongoing game and we will provide ongoing support for every hero.
Question:
Obviously we have seen new villains with Kurse, and Loki soon.
Are you working as hard on new villains as you are on heroes?
Answer:
We are definitely working much harder on new heroes (they have much more animation work, VFX work, powers design, sound and voice), but we do have a team dedicated just to enemies.
New enemies that are basically complete but don’t have their zones complete yet include: Lizard, Mr. Hyde, Malekith, Blizzard, Loki, and several “henchmen” type guys that have yet to be added.






Question:Doom

  • with reviews being put on hold, when can cap expect his review to come around? or is that still up in there air?
  • what's it like working with Brevik and the rest of gaz?
Answer:

  • Cap’s review will likely be January, although his killing power will definitely be upgraded in mid December.
  • Working with everyone on the Gazillion staff is a tremendous privilege. Smart and dedicated people are the norm. I have seen a few companies, all of which were great, but this one has the highest ratio of people who care about the game and are willing to put in unlimited love and effort to make it great.
Question:
Has there been any thought for new areas and villains for the tier green and red terminals
Answer:
Yes, many, many. It’s a fair amount of work for each one, but Fisk tower and Kurse should come in December and several more in the months beyond that. We are also going to offer a bonus for players who want to clear the whole thing (although it will never be mandatory).


Question:
I'd just like to know if Ghost Rider is still on track for a December release. If so…
Answer:

Yes, the focus right now is getting his movement power to feel good. We are determining whether we should add stuff like acceleration, turning radius and other “realistic” psysics to his bike or just make it smooth and “fun”. We are also working on the modeling for his molten chains and his shotgun animations.





source:
Marvel Heroes

General Discussion » Doomsaw Marvel Heroes - Ask Me Anything






 
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oh and since Gambit is out now this is how he plays like .
and what's changed from the video.


Since we can't write nothing at the TC now. I'll give my 2 cents on his current status.
Ok. Gambit's review for this build (lvl 47):
BO COMBAT

  • Bo Strike - Nice change, but it's damage output is still low. buff it's damage scaling by +50%. Think +0.3 atk speed per rank would be better then the weakness debuff.
  • Savate Expert - Hurry they changed it! That being said, buff hp and tenacity to give a nice amount by rank 20, like 1k of hp and 500 tenacity.
  • Street Sweep - still problems with animation being smaller then area of effect. buff damage scaling by +50%.
  • Bo Beatdown - still the same. Buff damage scaling by +50%. vulnerability should reach +500 damage rating at rank 20.
  • Bo Vault - Still the same. Make it less expensive, same has Good Times Roll, and make it pass thru obstacles.
  • Grand Slam - Should be the wave cleaner. Buff it's damage output enough so it deals around 10k/12k damage at rank 20.
  • All In - Nice ability with a nice change.
KINETIC MASTERY

  • Royal Flush - Still the same. Could have benefitted from +50% damage scaling.
  • Kinetic Overcharge - Changes yay. The attack speed and Crit rating from Savate Expert are now here. The horrible +x% damage from thrown objects still exists. Remove this horrible affix and buff the Attack & Move speed x2.
  • Ace of Spades - Spirit Cost reduced to 20 yay. Still doesn't do enough damage. x2 damage buff please.
  • Wild Card - Is nice as it is buuuuut could benefit from extra damage.
  • Fold'Em - Nice ability. Decent Dps, good redrawal, cheap cost.
  • 52 Card Pickup - No changes. Should be his signature. Triple it's Area of Effect and multiply it's damage rating by 10 so it deal +20k at rank 20.
  • Kinetic Control - Changed. Was better the old build. The Spirit is a nice add. Change the "+% damage to far away" targets to "+x crit damage and + Crit rating". Please don't remove the spirit buff.
  • Dead Man's Hand - It's cool 2-5 cards is too wild. Change it to 3-5 cards and buff it's damage by 20%.
  • Stack the Deck - Bad damage scaling. Has it is, it's worthless. Buff it's damage by x2 and it's damage scaling by x2.
VAGABOND

  • Good Times Roll - Nice Ability, but could move a little further.
  • Sleight of Hand - Is way nicer now but please, oh please, let the % scale as well. Was half an hour in Midtown and it rarely procced.
  • Sticky Fingers - As it is, it's useless. Add something to make it worthwhile or just removed it and pass the affixes to Kinetic Control.
  • Red Suits - The whole mechanic is way better now. But it's scaling is so bad...
  • Black Suits - Sooo it's a nice ability but it should give more rating per rank. Ending in +500 damage rating at rank 20.
  • Rajin Cajun - It's okay but I feel the cooldown too long. 25 secs is the way to go. If 52 card pickup becomes signature, make this a proc ability with an internal cooldown of 30 secs.
  • Cheat Death - Should be passive and should give passive affixes when it procs to make it worthwhile.
OTHERS

  • Resource - Way better now. Thanks for listening to us.
  • Ultimate - Gambit is a solo hero. He doesn't ASK HELP. C'mon... Make it a Rockslide Kinetic Bomb has some asked for.
Last Words: His way better then before to be honest, at least enough to be playable, tho far away from the top heroes. He still deals below average damage but he has way better survivability.
Cheers.
More details in here:https://forums.marvelheroes.com/dis...-gambit-review-based-on-22th-nov-build#latest

and more recently

Good job design & power team.
Yes the "power" team did an especially fantastic job on his signature power, us who provided feedback were really worried that he'd end up with some lame buff with a mind boggling cooldown as a signature, instead of an awesome card based area of effect power that decimates mobs...oh wait!
Lets not even mention the Radioactive Isotope instead of X-Gene and his bugged stats both of which were were present in his very first test center iteration, and they still exist.
He has a great forum avatar also, top notch, i was afraid that they wouldn't give him one like they gave Loki and everyone else at release, oh wait!
From https://forums.marvelheroes.com/discussion/46916/gambit-fun-to-play#latest

Wednesday Evening Update!


Doomsaw

GazillionLocation+5 Vorpal Stapler.Staff

November 21
Hi folks,
Here's a brief evening update for you. This is some of the work that went on today:

  • Various teams working on the Loki Boss Fight for the next chapter of Asgard (December).
  • Many more uniques moving through the development system for heroes that don't have uniques for certain slots. Many were inspired for the unique suggestions in the Hero Review Questionnaire Threads, which continue to be a productive resource for developers.
  • Stark's checkbook moving into Gear Slot 3.
  • Buff to 3 of the PVP unique rings.
  • Many tuning changes to PVP after our first 24 hours of PVP testing. Most abusive strategies will be greatly reduced with Friday's small patch.
  • Work towards our raid system, still in initial stages for Q1 2014 release.
  • Changes and bug fixes for Gambit based on testing and the last few bits of player feedback.
  • A new power finalized for Squirrel Girl for AOE clearing - Atomic Acorn (name not final)
  • Design thoughts on Emma Frost's Telepathy upgrades for later in the year.
  • Prep work towards the Decemer
  • Some work towards Ghost Rider in various departments.
  • Fixed every bug reported from test center (zero remaining means one more day of testing to be sure and then live Friday morning with patch 2.02, most likely - this includes Gambit, some PVP balance tuning, bug fixes and various quality of life improvements)
  • Work on new items for the Armor/Weapon vendors to reward those who level them up
  • Work on Fisk Tower terminal (for launch in December)
  • Work on polishing the free 250G quest for level 15 players (once per account, retroactive for existing players)
  • Work on a new target dummy in the training room to simulate stage 2 Doom (it will die, and respawn, so you can test your time to kill) and a target dummy that shoots a rifle at you to test your defensive abilities if desired
  • Planning and advance work for the December "dps system upgrade" to coincide with Ghost Rider launch
  • Work on Ghost Rider's driving power technology (this will open up a lot of design options for future heroes)
  • Character modeling team working on something amazing that will change the hero I play.
  • Work on some color blind work-around for cosmic items.
  • Remember that Rock Troll that Thor smashed at the start of The Dark World? Coming soon!
  • Work on various UI improvements, including chat tabs, X-Defense UI and PVP UI.
  • Work on a Doop level for X-Defense (On a personal note, I bought a new chase costume and I'm going to try it out in X-Defense)
Threads of the day:

Froum: https://forums.marvelheroes.com/discussion/45977/wednesday-evening-update#latest


 
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Five Free-To-Play Games Everyone Needs to Try

November 25th, 2013
Check out this article by GameHowto.com listing Marvel Heroes as one of the five free-to-play games everyone should play!



CONTINUE READING »

And



New Sidekick Class - Who do you want? 123


AgentTen3:20AM


Source:MarvelHeroes.com and forums

We're having a bonus weekend... STARTING NOW! Get +50% XP, Item Rarity and Special Item Find until 12/2!
Bonus XP Weekend Item > Buy Now123





Week of Black Friday Sale!

November 26th, 2013
Our Black Friday sale is NOW live and ends Monday, December 2nd! Almost every Hero, Costume, Pet, and Bundle during this massive sale is 25% OFF their original price! Nearly all webstore packs at store.marvelheroes.com are also on sale!



CONTINUE READING »


and lastly

[YT]XUX_xz2eRXw[/YT]




Source:MarvelHeroes.com and forums and Marvel Heroes youtube channel
 
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Thanks zenith for always keeping this up to date :up:

There's rarely much discussion about the game on here anymore though. Hypers still playing? I got Gambit last weekend and have got him to level 30, am surprised by how much I enjoy playing as him. He's not the most durable and has ok damage, but is still fun. Has anyone else got him (or Loki, who I haven't got yet?)

What heroes are you guys looking forward to that have been announced for next year? And what ones haven't been announced yet that you'd like to see?
 
I played with monsieur Xavier from here. I see Sam come on and off and he's high level now but I think he's too busy as I did send tells twice but he never responded. some one added me to an avengers guild/super group so I've joined for the time being. and I have an avengers insignia any way so might as well use it must be cause I have cosmic cyclops and some phoenix force visor unique's and I been doing damage with. I've also be doing legendarys missions and helping others that are lower level.

And yeah they worked fast to fix Gambit he's not perfect but you can tell they really wanted him to work well.

Despite the video street ryder put up from you tube from the TC prior to his release.

they're soon to put Ghost rider out on the TC and some new Asgard mission add on soon.


I might also help marvel heroes out cause I know with EPD.Tv /ROTR they have second opinion reviews and alots happened since launch.

I'm just waiting for host rider to come out and the mac version to be on it's way and stuff to be generally well befor it happens.


A Mild-Mannered Reporter: Superhero games across November

(16 hours ago)
Super-hero, Patches, Opinion, Free-to-Play, Marvel Heroes, Champions Online, A Mild-Mannered Reporter, Promotions, Infinite Crisis
9

After a couple of very active months, November was a bit calmer for superheroic games as a whole. It makes sense, of course, since pretty much every game is calmer during November and December aside from sales and holiday events. But there were few big Kickstarter campaigns, a lot of updates that everyone knew were coming, and of course a very poignant anniversary for pretty much everyone reading this column today.

That having been said, the entire month was not a slow funeral dirge for the loss of City of Heroes. In fact, one game apparently decided that the otherwise quiet month was a great time to make some big changes right off the bat, so that's pretty cool. Venture on past the cut with me and we'll take a look at the superhero news from November in review... and possibly bow our heads briefly in respect for the departed. Continue Reading


source: Massively
 
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Spider-Man Ends of the Earth Costume

December 5th, 2013
This week we are introducing one new costume to the store for Spider-Man, the Ends of the Earth suit. This costume is now available in the store.






Source:MarvelHeroes.com

there's a vote for which Heroes you want to show up on the forum of MH

2014 - Vote Here


Doomsaw

GazillionLocation+5 Vorpal Stapler.Staff


Who would you rather see added to Marvel Heroes in 2014.
(We know the rest, just testing the waters on these 4 particular heroes)

Heroes for 2014 - Vote Here

Blade
Mr. Fantastic (Reed Richards)
Rogue
War Machine

This is a public poll: others will see what you voted for.





From here.

https://forums.marvelheroes.com/discussion/49547/heroes-for-2014-vote-here#latest


just letting you all know.

this was pust up last night




Save $3 at Target Now Through December 14th!

December 8th, 2013
Great news! Now through December 14th, you can save $3 on Marvel Heroes Game Cards when you shop at Target.



CONTINUE READING »


source Marvel Heroes .com



The votes are still happening for most requested character to happen this coming 2015 and Rogues still in the lead with Blade hot on her heels .
 
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he's made It to the Test center.

This image has been resized to fit in the page. Click to enlarge.
WHAT'RE YOU LOOKING FORWARD TO MOST IN 2.1?


https://forums.marvelheroes.com/discussion/50587/game-update-2-1-who-s-ready#latest

According to this
Doomsaw

GazillionLocation+5 Vorpal Stapler.Staff

December 10
Please note this patch has nothing to do with the DPS review or Ghost Rider, that's for later (Sunday/Monday).




https://forums.marvelheroes.com/discussion/50526/test-center-is-now-offline/p6



source: Marvel heroes forums

ok this is supposedly the costumes that are coming with the update from last night. translated from a Russian site

On a test server Marvel Heroes set a major upgrade. Team datamaynerov horadric.ru rummaged in the depths of the client and produced another interesting data.
We have discovered a new suit Cables (Cable), Iron Man (Iron Man), Cyclops (Cyclops), Girls proteins (Squirrel Girl), a new image items of clothing and artifacts.
Just temporary images were found for skills Ghost Rider.

Iron Man - HulkbusterDescription: a special suit of Iron Man, Tony Stark designed to pacify the rampaging Hulk. Overcome green troublemaker usually can not, but it looks impressive.
Method of production: unknown.
Cable - Techno-organicDescription: Cables suit, fully affected Techno-organic virus.
Method of production: unknown.
Cyclops - All-NewDescription: a new costume from the comics Cyclops All-New.
Method of production: unknown.
Squirrel Girl - XmasDescription: Christmas and New Year's costume Girls proteins.
Method of production: unknown.


http://horadric.ru/blog/novax/datamayn-novyy-kostyum-kabelya-zheleznogo-cheloveka-ciklopa-i-drugoe

and also from the Marvel heroes forum: https://forums.marvelheroes.com/discussion/50627/what-perhaps-could-the-game-update-be-tomorrow/p1
 
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so these costume are out and available now



Squirrel Girl Holiday & Cyclops All New X-Men Costume Available Now!

December 11th, 2013
In preparation for the holidays, Squirrel Girl's Holiday costume is now available complete with little reindeer Squirrels! Cyclops' All New X-Men outfit is also available, and you can find both in the in-game store now.



CONTINUE READING »

Squirrel Girl
Click to Enlarge
Holiday Costume

This modified version of Squirrel Girl’s Santa costume comes complete with antlers (and red nose) adorned squirrels!



Cyclops


Click to Enlarge
All New X-Men Costume

This uniform was worn by a young Scott Summers after being pulled into the present along with Xavier's first class of X-Men.


and he's a bit late but here's DegenTP look at gambit







source:Marvel Heroes.com & DegenTP youTube channel


And Ghost Rider will rid his way on to the game over this coming weekend on the test center.
 
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Coming Soon, to a Marvel Heroes Near You!


Doomsaw

GazillionLocationBusting up the Hulk.Staff

December 13
http://i.imgur.com/elSr4Q8.png

This image has been resized to fit in the page. Click to enlarge.




https://forums.marvelheroes.com/discussion/51000/coming-soon-to-a-marvel-heroes-near-you/p1

Doomsaw

GazillionLocationBusting up the Hulk.Staff

December 13
http://i.imgur.com/8LutdtN.png?1

This image has been resized to fit in the page. Click to enlarge.


https://forums.marvelheroes.com/discussion/51006/too-many-teaser-screenshots-nope/p1


HULK LOVE CHRISTMAS!

Doomsaw

GazillionLocationBusting up the Hulk.Staff

December 11
http://i.imgur.com/W5P2V4N.jpg

This image has been resized to fit in the page. Click to enlarge.





https://forums.marvelheroes.com/discussion/50787/hulk-love-christmas/p1

Cosmic Orbs Adjusted!


AdmiralCrusher

GazillionLocationCalifornia, USAStaff

December 13
Like you, we haven't been too happy with the way the cosmic orbs played, either in the Dr. Doom fight or when bosses have the Power Cosmic affix.
So we've implemented new behavior for them that you'll see in the upcoming Ghostrider patch.
Here's how Cosmic Orbs will work:

  • Orbs no longer target heroes, but move randomly
  • After a set time, they will fade away, but the boss can summon them again (and they will, trust me)
  • They move faster than before
  • Bosses summon 2 at a time (Doom summons 3)
The idea is that they are a hazard you need to be aware of, but not a constant source of damage for melee heroes.

This image has been resized to fit in the page. Click to enlarge.




https://forums.marvelheroes.com/discussion/51159/cosmic-orbs-adjusted/p1

and lastly






15% Bonus G Sale, This Weekend Only!

December 13th, 2013
For this weekend only, purchasing Gs will grant you 15% MORE than the standard amount! Hurry Now!



CONTINUE READING »


source: marvel Heroes.com & the MarvelHeroes forums .
 



Introducing Advance Packs!

December 16th, 2013


CONTINUE READING »



Introducing Advance Packs!

December 16th, 2013
AdvancePack-banner-at-size.png



DOCTOR STRANGE, Sorcerer Supreme ♦ JUGGERNAUT, the Unstoppable Force​
MAGNETO, Master of Magnetism ♦ MOON KNIGHT, the Fist of Khonshu​
NIGHT CRAWLER, Master Swordsman, Fuzzy Elf ♦ PSYLOCKE, the Psychic Ninja​
SILVER SURFER, Herald of Galactus ♦ SUE STORM, the Invisible Woman​
STAR LORD,Leader of the Guardians of the Galaxy ♦ VENOM, the Lethal Protector ..and MORE!

All of these heroes are included in the Marvel Heroes Advance Pack!
The Marvel Heroes Advance Pack is a combination of amazing access and spectacular savings for a limited time only.
As an extra bonus, the Advance Pack Deluxe Edition includes a complimentary Wolverine “Fear Itself” costume and Gambit’s “As Death” Enhanced costume, one month before they are officially released. The Deluxe Edition also includes a free alternate costume for each of 12 heroes, two retcon potions for each hero, and 24 copies of Fortune Card Mark IV, Mark V and Mark VI.
… And, as a limited-time holiday bonus thank you to Marvel Heroes players, order the Deluxe Edition by December 31st and receive a full Ghost Rider hero bundle, including both Ghost Rider costumes, his hero stash tab, and fortune cards. Some of the Advance Pack - Deluxe Edition content even begins shipping this month!

Advance Pack - Deluxe Edition

The Deluxe Edition contains 12 Heroes with their default costumes and their alternate launch costume (delivered on release), 72 new Fortune Cards (which which may contain additional costumes), a Wolverine “Fear Itself” costume, and a Gambit “As Death” costume.
Total estimated value of the limited-time Advance Pack Deluxe Edition is $425. Our holiday price is $129.99.
Contents of the Advance Pack - Deluxe Edition

(Heroes in alphabetical order with TWO costumes each):

  • Dr. Strange
  • Juggernaut
  • Magneto
  • Moon Knight
  • Nightcrawler
  • Psylocke
  • Silver Surfer
  • Star Lord
  • Sue Storm
  • Venom
  • First Additional Hero to be Announced
  • Second Additional Hero to be Announced
  • 24 copies of Fortune Card Mark IV
  • 24 copies of Fortune Card Mark V
  • 24 Copies of Fortune Card Mark VI
  • 24 Retcon Potions
  • 12 Hero Stash Tabs (1 for each hero included in this pack)
  • Advance release of Gambit's "As Death" Enhanced costume, delivered one month before official sale date.
  • Advance release of Wolverine's "Fear Itself" costume, delivered one month before official sale date.

Your Price: $129.99 (estimated value approximately $425.00)
Advance Pack - Standard Edition

The Standard Edition contains 12 Heroes with their default costumes, 36 Fortune Cards (which may contain additional costumes), and more!
Total estimated value of the limited-time Advance Pack Standard Edition is $215. Our holiday price is $99.99.
Contents of the Advance Pack – Standard Edition

(Heroes in alphabetical order with one costumes each):

  • Dr. Strange
  • Juggernaut
  • Magneto
  • Moon Knight
  • Nightcrawler
  • Psylocke
  • Silver Surfer
  • Star Lord
  • Sue Storm
  • Venom
  • First Additional Hero to be Announced
  • Second Additional Hero to be Announced
  • 12 copies of Fortune Card Mark IV
  • 12 copies of Fortune Card Mark V
  • 12 Copies of Fortune Card Mark VI
  • 12 Retcon Potions
  • 12 Hero Stash Tabs (1 for each hero included in this pack)

Your Price: $99.99 (estimated value approximately $215.00)

IMPORTANT DETAILS:


  • The order the heroes listed here does not refer to the order they will be released in. All heroes and costumes included will be automatically delivered to you, in game, on their official sales date. You will also automatically receive each hero's Stash tab on the official sales date.
  • The Marvel Heroes Advance Packs will be for sale the next couple of months, but the Ghost Rider bonus bundle will only be available until the end of December 2013.
  • The quantity of Fortune Cards Mark 4, 5, and 6 included in your pack will be delivered as they are input into the game and currently do not have a set date.
  • The quantity of Retcon devices included in your pack will be delivered evenly among the release of each additional hero in your pack. This means you will be receiving either one or two Retcon devices every time a hero included in your pack arrives in game.
  • Release dates are on heroes and costumes included in this pack are to be determined, but are very likely to occur throughout 2014 and early 2015.
  • In the Deluxe Edition, Gambit's "As Death" costume and Wolverine's "Fear Itself" costume will be delivered to you one month before release in the store. However there is no official release date for either costume yet.
  • Nova is not included as one of the 12 heroes in these packs. He will be released in 2014, but is not included in this hero list so original Ultimate Founders pack owners get full value if they want to get the Advance Pack.
source: marvel Heroes.com

Details from the forum in here
https://forums.marvelheroes.com/discussion/50333/teaser-as-i-love-to-do/p1



and Ghost rider is on the Test center as of today
 
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what was Formerly called the Side kick system is on it's way




Doomsaw

GazillionLocation6 turrets, no waiting.Staff

5:15AM

  • Raids (3 biggies)
  • Cosmic Terminals
  • PVP Mode 1 Launch
  • PVP Mode 2 Launch
  • Danger Room
  • Completely revised, redesigned Limbo (unlimited dungeon mode)
  • Runewords
  • Team Up Heroes (Examples: Spider-Man, Bucky Barnes, Dum Dum Dugan, Toro and Bob, Agent of Hydra)
  • New Story Chapters
  • Competitive PVE Mode
  • Achievements
  • and more.


https://forums.marvelheroes.com/discussion/51862/new-heroes-coming-in-2014-awesome-but/p1


source marvel heroes forum

Ryolnir

GazillionLocationAsgardStaff

10:50PM
Hi all,
@Doomsaw and I will be having a live stream tomorrow and talking about/showing off Marvel Heroes 2.1. This will include Ghost Rider, the DPS Rework, and the new Asgard content! Other developers will likely be joining us!
You can find our Twitch.TV channel here: http://www.twitch.tv/marvelheroes
Feel free to subscribe so you get an email notification when we're going live!

Ryan 'Ryolnir' Collins
Community Manager, Fist of Khonshu



source: http://forums.marvelheroes.com/discussion/52085/live-stream-tomorrow-2pm-pst#latest

The Live stream on twitch has started and the link is above this post.
 
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Ok updates for to day if you down load from steam or the site it's self or the disc's bought from target or pc stores.




Three New Costumes Now Available!

December 19th, 2013
This week we are introducing THREE new costumes to the store, the long awaited Iron Man Hulkbuster Armor, Cable's Techno-Organic Virus costume, and a special holiday costume... Daredevil's "I'm Not Daredevil" outfit. All three are available for purchase in-game now!



CONTINUE READING »








Ghost Rider Has Joined Marvel Heroes!

December 19th, 2013
Raised in a carnival by stunt men, Johnny Blaze was born to ride. Ghost Rider, the Spirit of Vengeance, is now available in Marvel Heroes! Grab this Brimstone Biker now!


CONTINUE READING »








Siege - Game Update 2.1 Now Live!

December 19th, 2013
ASGARD IS UNDER SIEGE! We are raising the stakes again today with enormous battle zones raging across Asgard in Game Update 2.1 – Siege. Now also featuring the Spirit of Vengeance himself, Ghost Rider! Ride on wheels engulfed in mythic hellfire and stop the Dark Elf Malekith and his armies from destroying Asgard.



CONTINUE READING »

and here's trailer for this as well




source: marvel Heroes.com , MH youtube and Street Ryder's youtube channel
 
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Cosmic Terminals - Coming Soon


Doomsaw

GazillionLocationPutting the A in Avengers! (A is for Awesome)Staff

December 27
Cosmic Terminals, aka "Gold Terminals"

  • All enemies are all level 63.
  • All loot is usable at level 60.
  • Every terminal has a Cosmic version. The bosses of these terminals are challenging, not just from raw numbers, which tests gear and builds, but particularly when it comes to avoidance of their core mechanics, which tests skill. Expect overall difficulty to be 2-3 times that of a red terminal.
  • Will include a rewarding optional mechanic to clear the terminal before attacking the mian supervillain.
  • Chance to drop cosmic items from normal enemies is higher and cosmic medallions from supervillains is higher.
  • Cosmic upgrade tokens can drop (allow you to upgrade your purple gear to cosmic without using Unstable Molecules).
  • Cosmic Doop.
  • Cosmic Rings are available from these zones.
  • All enemies feature some kind of cosmic enhancement affecting their damage, mobility, resistance to attacks, durability or other minor affect in addition to other affixes.
  • Cosmic terminals are not part of the "daily" system and do not have daily cube shards. They are each a tough challenge by themselves.
  • Cosmic terminals will play a role in an event much later in 2014.
  • These will be released into testing by end of January and live once they are verified to be working properly.






Source:http://forums.marvelheroes.com/discussion/54861/cosmic-terminals-coming-soon#latest
 
This was made from what is now yesterday.

Skymaster

Amazing

January 4
Hey guys, I logged on today to play and saw Doomsaw in-game answering questions so I decided to take notes for you all instead. He was answering just about every question thrown at him and I was able to screenshot most of them. I may have missed a few because the chat was moving so fast and I also may have missed the beginning of the chat. There are a lot of new stuff I learned and he was nice enough to answer a couple of my questions as well.
The following information is not provided in order. I have cut and cropped out only what Doomsaw said in chat and grouped them into relevant subjects so the page is not too overwhelming long. I tried to included the questions from everyone that asked them but they have mostly moved off chat window by the time they got answered so most of my pics only have replies from Doomsaw. You can mostly tell what the question was just from reading his replies anyway, but my apologies nonetheless. I must start with the best info which I had been waiting an answer for since this game launched!

Heroes:
Psylocke ETA - 2nd quarter 2014
i
This would put her somewhere around April, May or June release date. I really hope it's April because I can't wait, but I'm going to take an educational guess and say she'll be release around the same time as the X-Men movie for cross promotion purpose. The movie is scheduled for May 23 which is perfectly timed for Gaz's usual end of the month big patch with new hero release.
Dr Strange - ETA March

Sue Richards - ETA 3rd quarter or earlier 2014

Dr Doom - May be a playable hero?

Professor X - Another possible playable hero

Black Bolt - Possibly next year

Iceman - ETA 2015
"
Blade - ETA 2015


Here's more

[QUOTE]
Domino - ETA 2015

Nova - ETA 2014

War-Machine and She-Hulk

Venom - Question answered about which version we are getting

Emma Costume

Iron-Man Costume

Rocket Raccoon Costume - No ETA but it's coming

[/QUOTE]

Further more

Raids:
Raid Summary
img src="" alt="" />
Misc Info:
Permanent daily gifts this month

http://forums.marvelheroes.com/discussion/56764/alt=


and even further more
Active player count
img src="" alt="" />
Reply to my Guild bank question
img src="" alt="" />
Base Stats rework and intellect stat changes
img src="![]()" alt="" />
@doomsaw Please don't remove the xp bonus when adding some new stats on intellect. This is really fun having extra xp bonus added to our synergy for a nice little boost.
Apocalypse Coming
img src="" alt="" />
Bronx Zoo ETA - After Asgard
img src="" alt="" />
New Uru items coming
img src="" alt="" />
Enchanting Crafting
img src="" alt="" />
Wolverine fear itself costume most likely not enhanced.
img src="" alt="" />
Gambit death costume + additional one coming
img src="" alt="" />


Almost done thank goodness
Captain America movie promotion
img src="" alt="" />
OK I'm just going to post the rest of the pic with no comment to shorten my post. They don't need commenting anyway.
img src="" alt="" />



second to last.

and Finally over

"



"" alt="" />
And lastly, Doomsaw complimenting my friend @Serafyna for her hard work on testing and feedbacks! WTG Sera!!
img src="" alt="" />
The Q&A was from this afternoon but I just now finished. Sorry for taking so long. This project has ended up taking all day because editing pics take a lot of time so there was no playtime for me, but I'm glad to finally have it done. The most time consuming part was trying to organize Doomsaws answers into appropriate groups for easier reading. Hope you enjoy it!!
Thanks to everyone that asked these questions and big thanks to Doomsaw for taking the time to answer them all!



Source:
http://forums.marvelheroes.com/discussion/56764/q-a-with-doomsaw-in-game-information-overload#latest
 
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So now I'm really excited for this danger room...

Heretic

LocationYellowstone Supervolcano
4:57PM
Hulk is something we are working on for the Danger Room simulation list, but he may or may not make launch of the game mode. We'll see. I am hoping he'll make it in time.


http://forums.marvelheroes.com/disc...-m-really-excited-for-this-danger-room#latest






oh the and Night crawler forum is now up. Here's your lead in to the place


NIGHTCRAWLERLER

and here are images
and here.
@TheDink said: As promised Nightcrawler pics, I do hope most like him, a lot of love and effort went into him!

This image has been resized to fit in the page. Click to enlarge.

This image has been resized to fit in the page. Click to enlarge.

This image has been resized to fit in the page. Click to enlarge.


@TheDink said: Hey guys, here is the classic one that everyone likes, he is already in the game:

This image has been resized to fit in the page. Click to enlarge.
This is not a render but a screen shot from Maya. This was done long before I got here but he is very iconic and classic!





Source: http://forums.marvelheroes.com/discussion/57684/predictions-nightcrawler-now-with-pics#latest

Ok and lastly


 
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Cheaper than launch, but still ridiculous. You still have 3 price brackets for characters. From low, mid, to most popular you spend $4.50, $9 and $13.50. At least you can spend Eternity Crystal you get in the game to purchase them. For costumes, you can spend up to $19.50. In most cases they are the enhanced ones. Those that give you different voices and animations I assume.
 
Is the pricing still outrageous in this game?

Oh yeah sorry spoons I was out it's as Nathan just said but you can buy what you want with the Eternity splinter Crystals . I have bought another pack since the launch and I'm doing fine due to that. and they did give us and I mean all of us free g cash to buy stuff for some holiday events.

The private combat zone after they finish up Asgard and some of the stuff I put up like the danger room will be the Bronx zoo. with craven the the hunter and few others . and they have been allowing pick up stuff in events like those cards for example which have let pick artifacts or cosmic and unique costumes to name a few. And the game play has become way better.


And one of the dev's just told a poster over the week that they will have the chase phoenix 5 costumes voice sound more of a cosmic echoing sound along the line with Jean when she does that. to set them apart.
 
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I just picked a dead pool costume from the fortune favors you event today just loging in today . Not bad.
 
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