No you can't blame the creators, they delivered a well made new spin on an old classic. They succeeded in making a good game. You can blame Capcom for poor marketing/research and the old DMC fans for being stuck up their own asses but NT did exactly what Capcom asked them to. It's also quite easy to use reviews to show that this game is better than someone like you could admit to when the reviews are so consistent. Your argument that the reviewers don't know what they're talking about is a classic cover up for not having any kind of argument worth presenting, had this game of come out to poor reviews you'd be using that as ammo. Alas, it didn't and you have to make up some bulls**t about most reviewers "not getting it". Give me a break.
Ninja Theory has had three chances to make a good game, that sold. They haven't done it. At that point it is their fault. I have more then exampled the problems with this game, and have gone into better detail then any review you have presented.
Just look at the combat and weapons. Combat based around forcing you to use certain weapons against certain enemies. That isn't variety, it is limiting. The weapons have very similar attacks, that have similar button combinations, that leave choice pretty irrelevant outside making sure you hit with the right color against the right opponent.
Then there is of course the whip which can slow any fight to a crawl making the fights extremely easy. Pick up, simple combo, move to keep in air, simple combo, rinse and repeat.
They have also made the firearms almost pointless as they have real power and are no longer necessary to keep combos going.
Then there is of course the scoring system which doesn't punish for anything. "S" rankings are handed out like candy on Halloween. Go and try and "S" MGR, Bayonetta, DMC or DMC 3. A whole different ball game.
Yeah, using a blanket statement of calling all journos who gave it a positive review "amateurs" just completely discredits your argument.
Give me an example of one review that goes beyond the combat is "fast" (it isn't) and or doesn't start complaining about people complaining about Dante's new hair. Any attempt at professionalism goes out the window the moment one of these review starts complaining about fans complaining.
The best I have found on the positive review front are Maximilian's and the angry guy on youtube.

Dante and Virgil the twin half-demons and sons of Sparda?
You mean the half human, half demon Sons of Sparda? Sparda who was a great warrior, who saved mankind and slap the crap out of Mundus. Those sons and that Sparda?
Sparda had a giant legacy as the most feared man in the demon world in the original series. He was the Legendary Dark Knight. Being a Son of Sparda meant something. Here he he has been turned into Sisyphus. The original Sparda wouldn't have hide, he wouldn't have ran, he would have kicked Mundus' teeth out.
It is like writing the story of Superman and making Kal-El a non-Kryptonian, who father was the slave of some random alien.
Mundus anger at Sparda and is son?
Mundus wasn't angry at the original and Sparda. He feared him and he also understood the danger Dante presented to him. Hence the need to get rid of him.
He also wasn't somehow completely blind and knew there was two sons. One of which he controlled.
Also, has that been exampled? Mundus' forces raided the house. They knew a kid existed, but didn't realize there was two? Furthermore, considering Vergil and Dante look exactly alike, how come people, including Dante, have so much trouble putting two and two together once they are reunited?
That is like saying Wally West and Wolverine are similar characters. You can wise crack in so many different ways.
OG Dante was always bright, having fun and in love with the challenge his opponent could present to him.
Ibony and Ivory? Rebllion?
Which other then the name, have how much in common with the original take?
It is like saying there is devil trigger, even though it functions nothing like the original devil trigger.
Upgrades after certain stages?
Every game like this does that.
Switch weapons and styles?
What style switching? Are you comparing holding the triggers to the style selection in DMC3 and even 4?

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And compare the weapons and variety. Outside of Aquila, there is no depth. DMC, DMC3 and DMC4 had each weapon function in a fundamentally different way. There are no Nevan, Beowulf, Lucifer, Cerberus, Pandora, or Agni & Rudra here.
Compare how Dante, Vergil and Nero all handle a sword. Completely different.
Collecting orbs to buy items?
A staple of the genre, from Onimusha to God of War.
Every time you purchase an item it becomes more expensive?
Are these a joke? Does this mean this game is also very similar to God of War as well?

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You can do this in a few games.
Al these staying in the reboot mean nothing?
Please, pretty pretty please, don't say something that is IN the game is not in it, or say the game is what it is not standing against it
They do when the characters, world and story have been clearly perverted.
Then there is of course the core game values that are missing, like difficulty, varied combat, and classic and challenging boss fights.
Do we really need to compare the 3 Vergil encounters in DMC 3 to what happens at the end of DmC?