****ing council is filled with *******s. Should have let them all die.
Is the human council much better though? Should have filled all the spots with Normandy Crew Members. Liara, Garrus, Wrex, Anderson? They'd get **** done.
Same. I loved DA Origins, but after playing the demo for DA2, and seeing all the reviews on it, I didn't even waste a rent on the second game.I didn't even bother buying Dragon Age 2. You could see a mile away what was going to happen.
Guess I'm not going to be a Specter on this playthrough. Finally had enough and told the Council to cram it up their asses.![]()

I took a chance on DA2 despite the warning bells in my head ringing because I had been skeptical of ME2 and Dragon Age Origins to a lesser extent and had ended up being majorly won over. Its a real shame that they bungled that up so badly, I thought it was kind of neat that they had the ME line which was their slick action RPG and Dragon Age which was more of a classic style BW game and it was dissapointing that they ended up just trying to turn DA into a quasi-medieval Mass Effect and not even really doing a good job of it.
*snip*
I just want to see their faces when they finally see a swarm of Reapers and acknowledge them as a threat. And I better hear an apology.
From what I read Dragon Age Origins sold 3.2 million units and Mass Effect 2, 2 million units. So it's not like their wasn't an audience out there wanting a classic CRPG type game.
Even before Dragon Age 2, you could see from the marketing of origins they were desperately trying to get away from the geek pen and paper image (embarrassingly) attempting to make it look hip and down with the kids.
I categorize it with the same problem of Xcom, Syndicate, Rainbow 6 and Ghost Recon in which the people putting out these games are assuming you (specifically console gamers) are too stupid to play games that require any thought and need ADD's explosions and action to actually sell units. I really don't get why you fellows don't get angry about it. It's partly why games like Total War are awsome and increasingly a game I move more and more towards, it's AAA quility without assuming you are too stupid to learn how to play it.
Also Dragon Age 2 (this includes Mass Effect) why the hell do you want to play as a human? In Mass Effect (and to a lesser extend Dragon Age) you have all these interesting designs for races and multiple planets. But... you play as a generic military human who looks like a gap model (and in fact is based on a model) and basically sounds like a near monotone master chef without his biker helmet. Yea, it's part of "the story" it has to be that way. But does it really need to be that way? How many people would rather play as an alein race given the option?
I remember the difference between Jedi Knight II (you were forced to play Kyle Katarn) and Jedi Knight III: Jedi Academy in which you could choose an avatar of multiple races. Every time, human was not the option. The was probably the case with the vast majority of people who played that game.
Making you play a human in Dragon Age II and Shepard in Mass Effects seems abit silly when you can be a floating telepathic jelly fish hanging around a shopping mall.
But...Dragon Age 2...I have no idea how they could go backwards after setting up the playabilty of the different races in Origins. Don't see a good excuse there.
I disagree, for Mass Effect and the type of story they are are telling and the roles of humans within that setting, playing as a human is pretty crucial. Doing what you suggest would require them to completely overhaul the narrative of the entire series. It also makes the most sense as a way of introducing concepts and situations unique to the other races that your character believably might not have an understanding of. In later ME games I would certainly like to play as an alien (heck I pretty much just play aliens in the MP demo) but for the opening trilogy they made totally the right decision by focusing in on a human protagonist.