But what you're talking about doesn't actually relate to the 'pacing' which is what I was talking about. You're talking about the narrative itself as well as the plot device.
In terms of pacing, it's lots of slow, gradual atmospheric lead up's to punctuated moments of action. Like the faultline section or the Jet take off.
Well, it does, actually. The narrative structure directly impacts the pacing of the story. In telling the story in broken pieces, the pacing becomes a boring mess. Instead of having a buildup as the story progresses, we have a one-level build up (maybe, if the level isn't boring already) and then we cut to a lame ass interrogation scene for 3-4 minutes. Then, another slow build of a car/jet/tank ride for 5 minutes and then an action scene. Then, when that level finishes, we
always go back to a slow, drawn out interrogation scene.
What you said there about the slow, gradual buildups was one of the reasons I found the campaign to be so boring. Don't get me wrong, I love those fantastic details like the jet opening and all that, but holy crap do we have to sit through a 5 minute long intro for every level? And, even after that, the combat scenarios aren't particularly engaging enough to be a "payoff" to those slow build ups most of the time. Meh.
I haven't played MW3, but speaking from previous MW games, they tend to keep the story going in a crescendo towards the climax. Sure, there are lots of explosions along the way and slower levels that take a breather (like sniping levels, etc.) but for the most part, the narrative allows for a gradual buildup to an epic conclusion.
BF3 just feels disjointed as a result of the narrative, and to make matters worse, the final level and the game's climax is a wreck. I'm not even referring to the lame quick-time finale (MW2 had a quick-time finale, if everyone remembers) but just how the game literally just ends right there. No wind down, no nothing. OH HEY IT'S OVER!
All my opinions, of course. I'm not saying MW's campaign is sheer brilliance either; both franchises have similar problems with their stories and stuff. I just think MW was the less boring of the two and overall was a more engaging experience.
PS> sorry for the essay.
