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Permalink | 3 commentsDaybreak Game Company has announced that the thirteenth DLC for DC Universe Online is now available for all. Amazon Fury Part II picks up where the first episode left off and players are charged with invading the Underworld to take on Hades and Ares. The DLC is squarely focused on cooperative play and includes raids and operations. There is also a single player mission included.Find out more on the DC Universe Online site.
- Amazon Fury Part II marks the debut appearance in DC Universe Online of Ares (God of War), Hades (God of the Underworld), Cerberus and more from Greek mythology.
- DCUO's 13th DLC features a diverse array of content, introducing both new single and multiplayer adventures:
- Three Eight-Player Raids - Halls of Hades, Labyrinth of Lost Souls and Throne of the Dead
- One Elite Eight-Player Raid - An elite version of Throne of the Dead will be available for players seeking a greater challenge
- Two Four-Player Operations - Act of Defiance and Return to the Nexus
- One Single-Player mission - Heroes and Villains will be tasked with an important single-player mission in the open-world, Gotham Under Siege version of Gotham City
- Amazon Fury Part II includes new player rewards, such as themed base items, feats and collections, eight new skill points and new player gear inspired by Wonder Woman and Circe.
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Permalink | 0 commentsThe team will also be exploring achievements earned through the exploit also possibly resulting in their removal from offending players.
When the exploit was discovered, DCUO devs immediately disabled the raid to quickly address the issue, something that many players posting in the attendant thread are grateful for.Justice prevails today! thank you Mepps & Devs.Read the entire thread on the DC Universe Online forum.
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#Munitions is being revealed RIGHT NOW! Tune in live for a look at the new power! http://t.co/gedLcUOxc5 pic.***********/1xjPRcWxGVHead to the link above RIGHT NOW to see what Munitions are all about!
DC Universe Online (@DCUO) March 12, 2015
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I took the plunge and started playing last week. I am hooked.
Permalink | 4 commentsA shoutout to Sgt. Rock and the 80s Action Heroes from film, Munitions will have players whipping out bazookas, rocket launchers, mini-nukes, lasers, and all sorts of high tech military weaponry. Munitions will also serve as the games latest Controller stance power set, which means its also vital for group content as the Controllers focus is on CC and power restoration (basically the equivalent of DCUOs support classes).
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There are two skill trees, Guts and Glory. Guts focuses more on conventional weapons like machine guns, bazookas, and all of the stuff youd expect to see Sgt. Rock using, while Glory goes more future-tech like ATOM or OMAC. The weapons and tech are not akin to your actual weapon choice though, so youll still be able to use shield, rifle, staff, etc as your actual weapon.
But what really makes Munitions a different beast is its mobility. Most DCUO powers lock the players movement when going through the animations. Munitions players will be the games most agile power users, as almost every power can be used while moving. Running and gunning is the name of the game, and when combined with the new Rocket Jump power, were expecting Munitions to be really powerful and useful in PVP situations too.
Theres also a mechanic with Munitions called Bullet Frenzy. As you keep rolling out your powers ones after the other, you stack Bullet Frenzy for increased damage output or power regeneration if youre in controller stance. There are a couple of interesting ultimate powers like The Biggun: a giant laser which pretty much decimates everything in its path or the Mini-Nuke which is exactly as it sounds.
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Now, unlike previous DLC packages, Munitions will be sold separately in the store. As a part of the games new put content out when we have it philosophy, the power set will be a one-time purchase for accounts, at a cheaper cost than the usual $10 DLC pack. In fact Creative Director Jens Andersen reminded us that from here on out, powers, weapons, movement modes, Legends characters, and the more traditional content packs will all be released as a la carte items. Legendary Members (subscribers) will notice no difference in access, but this way free players can pick and choose what pieces of content they want. Only have $5 and want the new power? Fair enough. Just want a new weapon, but dont need or want all the other stuff? Go for it.
Munitions is looking sharp, and actually has me itching to dust off my PC or PS4 account when it launches in the coming weeks. Stay tuned to DCUniverseOnline.com for more info as it becomes available.
William Murphy / Bill is the Managing Editor of MMORPG.com, RTSGuru.com, and lover of all things gaming. He's been playing and writing about MMOs and geekery since 2002. Be sure to follow him on Twitter for all of his pointless rambling.
Munitions is an extremely fun power to play as well. It is highly mobile probably one of the most mobile powers in the game to date which translates to an always moving, always aware run-and-gun style of play. Youre free to move around while you lay down massive barrages of fire. Look for the Rocket Jump abilities, which add a new dimension to DCUO gameplay by allowing you to attack and reposition yourself with tremendous speed and agility.Read more on the special article on the DC Universe Online blog on the PlayStation site.
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New single and multiplayer adventures in Halls of Power Part II include:Review Halls of Power Part I on the DC Universe Online site to get ready for the second part.
- Daily Solo Bounty Missions on New Genesis - Players will be tasked with destroying or repairing Apokoliptian cannons and fighting Dreggs, Bugs and Parademons.
- New Duos - Players will have access to two new Duo Missions, "Necropolis: Resource Recovery," featuring Mister Miracle and Mantis, and "League Hall: Malfunction," where players will take on Orion or Mad Harriet.
- Four-Player Operation - In "Fatal Exams," players must escape Granny Goodness' brainwashing orphanage on Apokolips.
- Eight-Player Operation - Players must fight to reach a special teleporter to either stop Steppenwolf or defeat Lightray in "New Genesis Now."
- Eight-Player Raid - "Happiness Home" requires players to help Oracle and Calculator save Superman or Black Adam from Granny Goodness.
- Episode 14 also includes new player rewards such as New Gods- and New Genesis-inspired Base Items, Feats and Collections, and new high level gear inspired by Mister Miracle and Big Barda (Heroes), and Kalibak and Steppenwolf (Villains).
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Halls of Power Part 2 brings Orion, Lightray, Steppenwolf, Granny Goodness and the Female Furies Lashina, Stompa and Mad Harriet into the game for the first time along with new daily solo missions, two new duos, new 4- and 8-player operations and a new 8-player raid.
You can find out more about Halls of Power Part II on the DC Universe Online site.
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not any more in order to keep their cell phone part they sold that part of SOE to keep that cell phone division around Soy sold it . DCUO is now owned by Day break studios will be headed to other platforms like Xbone now and anyone else that wants them.SOE still owns this right? I read somewhere a few weeks back that this is rumored to come to Xbox One but I didn't get my hopes up because I don't see how it's possible