Sgt.Pepper
Nowhere Man
- Joined
- Dec 14, 2010
- Messages
- 3,287
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That's weird because Bioware themselves confirmed that he's not the sniper dude in the trailer.
Sanders isn't the sniper...
Hmm, thanks. I only ask because I used to think he was until I was on IGN today and they said he wasn't on their character listing.Nope, the guy in the trailer wasn't James Sanders.
The Suicide Mission theme was bliss to the ears. Loved it.
Hmm, that's odd. Bioware didn't say that in an article, it was on their forum.
EDIT: Here I found the quote from Jarrett Lee who works for Bioware as, if I'm not mistaken, a marketing manager.
Totally agree. Mass Effect has some of, if not the, best music in modern games in my opinion.
has there been any mention of what Biotic powers, combat talents, and classes are returning?
I hope they take the add and refine route, instead of removing things.
They've said that your Shepard will start with most of his ME2 powers intact.
cool.
but what if you don't import your Shepard and instead start with a new Shepard?
cool.
but what if you don't import your Shepard and instead start with a new Shepard?
I just hope that ME3 will continue to evolve the combat style of ME2. I much preferred the combat in ME2, to the point where I couldn't even go back and play ME1.
I thought the powers (biotic and tech abilities) were inneffective in ME1. I was a vanguard in the first game and the only one I used was barrier. I always found it much easier to just use my gun than the projectile biotics. That was much improved in ME2 were I actually felt as if the powers were more integral and alot easier to utilize. And theres of course the cover system which was also alot better in ME2. There's not much of a comparison; the combat of the second game was better than the first in almost every wayonce you have enough upgrades to let you shoot forever accurately I don't see what the problem is.
I thought the powers (biotic and tech abilities) were inneffective in ME1. I was a vanguard in the first game and the only one I used was barrier. I always found it much easier to just use my gun than the projectile biotics. That was much improved in ME2 were I actually felt as if the powers were more integral and alot easier to utilize. And theres of course the cover system which was also alot better in ME2. There's not much of a comparison; the combat of the second game was better than the first in almost every way
Also maybe it was just a PC bug but if I shot my guns too much in ME1, it would lock up in overheat and the only way out of that was to reload an old save.
Thanks. It must've been an error on PSM's part.