The Xbox One - Part 3

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Have any of you read some of the comments on Kotaku about this switch...Or..Anywhere else?

People are CRAZY! They're whining because they can't share their digital games with 10 people now and they had the crazy idea that the digital purchases would be cheaper like Steam. This is a step in the right direction. I'm still going PS4. They won't have much time to work on software and kinks and the price is still 100 dollars higher. It isn't ruled out for me in the future completely now though. All I will need is a price drop and possibly a Halo.
This is the step in the right direction, but it's a direction that shouldn't have happened in the first place. Microsoft deserves to look like fools for the direction they tried to go in. Just like how they deserve derision for Windows 8 and Surface.
 
This is the step in the right direction, but it's a direction that shouldn't have happened in the first place. Microsoft deserves to look like fools for the direction they tried to go in. Just like how they deserve derision for Windows 8 and Surface.


yeah we'll see. they do deserve that. but sofar




  • Microsoft's Vision Of A Digital Future Is Delayed, But Still Alive

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    on Jun 20, 2013 at 09:33 AM
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    Microsoft doesn't have to abandon its digital future; here's how it can get there.
    ... More



but in the mean time




source: GI
 
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Take with a grain of leak salt, but this is appearently from a disgruntled Xbox employee. Some more details about how the systems would have worked:

Heartbroken Xbox One employee lets rip.
Going back to Xbox One’s feature set, one of the features I was most proud of was Family Sharing. I’ve browsed many gaming forums and saw that many people were excited about it as well! That made my day the first time I saw gamers start to think of amazing experiences that could come from game sharing. It showed that my work resonated with the group for which I helped create it for. I will admit that I was not happy with how some of my fellow colleagues handled explaining the systems and many times pulled my hair out as I felt I could have done a better job explaining and selling the ideas to the press and public at large. I’m writing this for that reason, to explain to gamers how many of the features would have worked and how many of them will still work.

First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library. Anyone who you deem to be family had access to these games regardless of where they are in the world. There was never any catch to that, they didn’t have to share the same billing address or physical address it could be anyone. When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game. We were toying around with a limit on the number of times members could access the shared game (as to discourage gamers from simply beating the game by doing multiple playthroughs). but we had not settled on an appropriate way of handling it. One thing we knew is that we wanted the experience to be seamless for both the person sharing and the family member benefiting. There weren’t many models of this system already in the wild other than Sony’s horrendous game sharing implementation, but it was clear their approach (if one could call it that) was not the way to go. Developers complained about the lost sales and gamers complained about overbearing DRM that punished those who didn’t share that implemented by publishers to quell gamers from taking advantage of a poorly thought out system. We wanted our family sharing plan to be something that was talked about and genuinely enjoyed by the masses as a way of inciting gamers to try new games.

The motto around the offices for the family plan was “It’s the console gaming equivalent to spotify and pandora” it was a social network within itself! The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn’t need to be erased when they purchase the full game! It gave incentive to share your games among your peers, it gave games exposure, it allowed old games to still generate revenue for publishers. At the present time we’re no longer going forward with it, but it is not completely off the table. It is still possible to implement this with the digital downloaded versions of games, and in fact that’s the plan still as far as I’m aware.

Another feature that we didn’t speak out about was the fact we were building a natural social network with Xbox One in itself that didn’t require gamers to open their laptops/tablets to post to their other friends nor did they need to wrestle with keyboard add-ons. Each Xbox Live account would have a full “home space” in which they could post their highest scores, show off their best Game DVR moments, what they’ve watched via Xbox TV and leave messages for others to read and respond to. Kinect 2.0 and Xbox One work together and has robust voice to text capabilities. The entire notion of communicating with friends you met online would have been natural and seamless. No reliance on Facebook, or Twitter (though those are optional for those who want them). Everything is perfectly crafted for the Xbox One controller and Kinect 2.0 and given that shine that only Microsoft can provide.

We at Microsoft have amazing plans for Xbox One that will make it an amazing experience for both gamers and entertainment consumers alike. I stand by the belief that Playstation 4 is Xbox 360 part 2, while Xbox One is trying to revolutionize entertainment consumption. For people who don’t want these amazing additions, like Don said we have a console for that and it’s called Xbox 360.
Link
 
I'm mid 30s and have a lot of colleagues who are always very interested when I show them the latest game trailers. I've asked them what's stopping them getting involved and they just say they wouldn't know how to control it properly & are worried it's too late to learn (they want to play but don't want to have to bother learning anything complicated to enjoy it). There's a barrier to entry there that doesn't need to be there.

And there's more than one division of casual gamers although they seem to get lumped into one category. The type that aren't really worth bothering with for long term loyalty & for attach rate are the ones that the wii so successfully captured...the very young kids, the grandparents & women generally 40+. Professional men in their 20s - 50s who are only into games as much as they are into any tech stuff like their HDTVs & DVDs & blu-rays are a market worth tapping into. But unlike with films there's barriers to just plug & play for them. I think that's part of the reason why CoD became so popular this gen. A whole legion of guys found something that they could do with their mates and avoid some of the social stigmas of gaming & really it's doing the same thing every time rather than learning complex controls for new games every month. I think that CoD has a muuch higher casual %age than other similar games.
 
Am I the only one that thinks maybe MS is doing this to get SUPPORT for their Always Online and DRM...so they can switch back before launch? I know that sounds crazy but there's a SLEW of people online that's now bellyaching over not being able to do what you have listed above.
 
you know that family sharing thing is fine if your related. But say if i want to barrow a game to a friend like hippy hunter but can't cause I'm not related to him for example. does he have to marry in to my family to play the freaking game ? or vis versa? i mean it's cool I do have cousins and they play. but what happens when you have relative that don't play or don't play the same kinds you like? it's different then buying for on their birth day or the holy day season. if it was a family and friends plan like with your cell sorry I mean smart phone well ok then. But it doesn't add in the friends part.
 
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you know that family sharing thing is fine if your related. but say if i want to barrow a game to a friend like hippy hunter but can't cause I'm not related to him for example. does he have to marry in to my family to play the freaking game ? or vis versa? i mean it's cool I do have cousins and they play. but what happens when you have relative that don't play or don't play the same kinds you like? it's different then buying for on their birth day or the holy day season.

They didn't have to actually be family. How in the world would MS police that?
 
the family sharing thing sounds neat in theory. but would you still be able to access your own game if someone else was demoing it??
 
Actually, now that the Family plan has been explained further, it sounds really lame. You basically play extended Demos.
 
you know that family sharing thing is fine if your related. But say if i want to barrow a game to a friend like hippy hunter but can't cause I'm not related to him for example. does he have to marry in to my family to play the freaking game ? or vis versa? i mean it's cool I do have cousins and they play. but what happens when you have relative that don't play or don't play the same kinds you like? it's different then buying for on their birth day or the holy day season. if it was a family and friends plan like with your cell sorry I mean smart phone well ok then. But it doesn't add in the friends part.
I think it would be fine as long as you can prove (& upload to youtube) that you've had sexual relations with him within the last 2 years.
 
Yeah, you should just be able to give them the whole game so they never have to buy it!
 
Actually, now that the Family plan has been explained further, it sounds really lame. You basically play extended Demos.
Yeah, I thought the point was that you'd be able to play the game. Good riddance then lol. The thing I will miss is being able to install discs to the cloud so I can then redownload them anywhere else and play without the disc. But that's not enough given the damage the associated policies would do.

I do like the sound of this XBox Home Space. Hopefully this can still happen?
 
Yeah, you should just be able to give them the whole game so they never have to buy it!

Or, you know, have free trial demos like Sony already does them on the PS3. What's the point of Family Sharing if they just serve as Demos? I can just as easily tell someone, to try out the demo of that sweet new game I bought.
 
I think it would be fine as long as you can prove (& upload to youtube) that you've had sexual relations with him within the last 2 years.
lol well ok if Hippie's fine with that then? .... no not worth it for him or me. oh man


moving on this was just put up on joystiq
NMA TV takes on Microsoft's Xbox One-80

(57 minutes ago)
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Yesterday, Microsoft backpedaled (hard) on the Xbox One's always-online and game sharing policies. You could (and should!) read all about it right here. For a more visual take on the entire saga, watch NMA's scatalogical recap.
 
Kinect can film it...
Haha, Kinect films it, instantly shares with all XBox friends, all XBox users worldwide, all facebook/twitter etc friends, all google users worldwide, skypes your family live and then says you're not authenticated/region locked from lending him your game.
 
Truth be told, it does sound lame lol. I'm just a supporter of people buying games if they wanna experience them. I'm fine with demo's to promote that end.
 
Yeah, you should just be able to give them the whole game so they never have to buy it!
I thought that was what it was! It legitimises used games to the sellers and is similar but limits one disc to only 10 people rather than 1,000 like now and if only one other person can play the game at any one time the biggest games would sell a lot more than that, & all new.
 
Truth be told, it does sound lame lol. I'm just a supporter of people buying games if they wanna experience them. I'm fine with demo's to promote that end.
That's how I see it too. Demos are great promotional material (most of the time...the Duke Nukem demo saved me from buying that game!) but nothing to shout about when advertising a feature of a console that will result in a ton of rights being lost as a result.
 
Having full access to the game wouldn't be a horrible business decision as long as it did have those restriction of only 10 people and 1 (excluding the original owner)at a time. I'm sure some of those 10 would like the game and be impatient enough to want to play it on their own, thus prompting a purchase.
 
That's from a supposed 'leak' when many other sites and official quotes say you get the full game... Or 'would' have anyway.
 
Oh that family plan does sound super lame and not what people expected at all. That was supposed to be a positive for the One? Fail
 
That's from a supposed 'leak' when many other sites and official quotes say you get the full game... Or 'would' have anyway.

Well, it's not that far from the truth. You do get access to the full game. You just have a time limit on how long you get to play it. I honestly wouldn't be surprised if that's what Microsoft planned all along and simply didn't give us all the info.
 
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