The Xbox One - Part 8

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Lol, lots of 1 TB talk along with PS TV talk.

Let's switch it around a bit, what games will be released next year that haven't been announced yet?

I'm thinking a potential Crackdown game could be released around fall of next year even though there isn't a clear announcement, a long with maybe a new Kameo game.

I'm setting my hopes for a Gears 4 announcement at E3 next year.
 
never played the Crackdown games before. but if it's an open world/create your own character game, I'm interested.

I doubt it will be a 2015 release, though. probably 2016.

Gears 4 would be nice. as well as Fable 4.

would also love for Rare to bring back Banjo Kazooie.

but again, I think those are all 2016 and beyond.

in terms of multi plat games, I'd love for new gen Street Fighter and Soul Calibur games to be announced. As well as Fallout 4 or Elder Scrolls 6 ( would be a huge win for MS if either of those is exclusive ).
 
Excellent write up by Colin at IGN. He's right.


XBOX ONE COULD HIT ITS STRIDE IN 2015
Microsoft's position isn't nearly as bad as it seems.

BY: COLIN MORIARTY
OCTOBER 22, 2014

When it comes to the Xbox brand, Microsoft has a problem, and strangely, that problem revolves more around outside forces than its own console. Analyzing the limited data available makes it clear that Xbox One is selling healthily for Microsoft. Xbox One sales are steadily outpacing the Xbox 360's nearly a year into their respective races. It also has a fairly strong library of games that doesn't seem all that different from other consoles' oft-underwhelming year one slates. Hardware sales and games aren't holding Xbox One back.


No, Microsoft's big problem is Sony's PlayStation 4. For as well as Xbox One is selling, PlayStation 4 consistently does better. In fact, its sales have been historically high since its release in late 2013. For nine consecutive months, PS4 has outsold Xbox One in the United States, sometimes by a small percentage, and other times by a big margin. Even Titanfall, Xbox One's anticipated tour de force, couldn't stop the PS4 from outselling it the month the game launched. Optically, everything is pointing in PS4's direction. Xbox One's seeming difficulty in keeping up with PS4 on a technical level isn't helping to change the optical problems in a more literal sense, either.


The thing is -- as I've oft-remarked on Podcast Beyond -- if Microsoft could look at its numbers in a vacuum, if the company could analyze its hardware and software sales based solely on its own traction, and not through the lens of how it's doing against its competition, the company would likely be pleased. Things could be better, of course -- I'm sure Microsoft execs wish they were doing PS4 numbers -- but from Xbox to Xbox 360 to Xbox One, Microsoft's gaming brand has grown stronger in year one sales. There should be every reason for Microsoft to be optimistic and bullish about the future of Xbox One, even if the company isn't likely to surpass Sony's meteoric success with PlayStation 4 any time soon. Indeed, Sony itself taught Microsoft that launching a console isn't a sprint, and that no one should ever count out a seemingly wounded, and even down-and-out competitor.
IGN's own privately commissioned polling plays this out. A "gamer" in the poll conducted on our behalf is someone who plays video games three times a week for at least three hours. 17 percent of those people own a PS4; 13 percent own an Xbox One. For context, 43 percent of those same people own an Xbox 360, with 38 percent owning a PlayStation 3. In other words, there isn't a major difference in numbers. The biggest discrepancy when looking at PS4's numbers is with Wii U, a console only 11 percent of gamers own.
For the two console leaders -- Microsoft and Sony -- the going is good right now, even if it seems one is enjoying the lion's share of the success.

The free market is a funny thing. It's a landscape pocked with strange politics. Yet, for the two console leaders -- Microsoft and Sony -- the going is good right now, even if it seems one is enjoying the lion's share of the success. As of late this past summer, PS4 and Xbox One were combining to outsell PS3 and Xbox 360 during all four console's respective first years on the market by a stunning 80 percent in the US, the world's biggest console market. The tealeaves many prognosticators were reading when the Wii U launched to strong sales and then quickly cratered were wrong. Console gaming isn't dead, or limited to a small, niche market. Nearly one year into the new cycle, console gaming is alive and well, and PlayStation 4 and Xbox One alike have contributed to sustaining -- and even expanding -- the market. Even Wii U, with relatively soft sales that have seen it sink into GameCube (and even Dreamcast) territory over its first two years, has helped push the console market along on the back of its intriguing catalog of first party exclusives. All three consoles -- especially PS4 and Xbox One, with their strong first year showings -- have a place on the market.

Yes, Sony's wins are easier to recount. Most recently, its unusual marriage with Activision's and Bungie's Destiny has paid off in a major way, in a much, much more significant fashion than EA's association with Microsoft over Titanfall. Destiny's success on PlayStation platforms, and the fact that it helped triple PS4 sales during the game's month of release, has been in the news just as people stopped wondering aloud whether EA regretted getting into bed with Microsoft with Titanfall, when it almost certainly would have sold better as a PS4 game.

But Microsoft has new tricks up its sleeve. Sunset Overdrive, a game that, if history was any indication, should have and would have been a PlayStation 4-exclusive (what with Insomniac's nearly two decade history of making PlayStation exclusives), is coming exclusively to Xbox One in a couple of short weeks. And then there's Halo: Master Chief Collection, a guaranteed multi-million seller that will finally connect Xbox's core audience with its favorite franchise. It's a game that will undoubtedly push hardware off the shelf. (Also, stand-alone retail versions of Destiny actually sold best on Xbox One, though these numbers don't include the cascade of PS4 Destiny bundles that were sold.)
It's true that one of the most remarkable things about PlayStation 4's stellar performance is the fact that it all happened without a dearth of incredible triple-A exclusives (though, in my humble opinion, the smaller games and indies have been more than worth the price of admission). Knack, Killzone: Shadow Fall, Infamous: Second Son, Driveclub, and a few others have launched, but nothing (save Resogun, of course!) has truly set the world on fire. It's also true that PlayStation 4 is about to receive a deluge of exclusives in 2015 that people have been clamoring for, like The Order: 1886, Bloodborne, and the biggest one of them all, Uncharted 4: A Thief's End. If PS4s are selling now, "when there are no games," then it's safe to project strong sales through 2015.
There's no reason why, on paper, that lineup can't stand toe-to-toe with what PlayStation 4 will have to offer, even if PS4 is likely to continue enjoying a sales advantage moving forward.

But Xbox One isn't without its own slate of tantalizing exclusives -- long-term or timed -- that could slowly build into a roster worthy of consideration from those still sitting on the fence. Ori and the Blind Forest, Crackdown, Inside, Halo 5, Below, and others will be buttressed by strong third-party support in 2015, creating a landscape more welcoming to prospective players. There's no reason why, on paper, that lineup can't stand toe-to-toe with what PlayStation 4 will have to offer, even if PS4 is likely to continue enjoying a sales advantage moving forward.

There's no doubt that Xbox One's introduction and rollout were terrible. Disastrous, even. The fact that Microsoft revealed Xbox One to the world in such a blundering fashion at the same time Sony was hitting all of the right notes with PlayStation 4 made Microsoft's series of bad decisions even worse. It was especially confusing considering this was Microsoft's race to lose. For as well as Sony handled the PS4 pre-launch, Microsoft has no one to blame about negative consumer perception but itself. Its errors were completely unforced.
But let us not forget history. PlayStation 3's rollout was also terrible, arguably just as bad as Xbox One's, with a horrendous price point backed-up by few notable games and a ton of classic Sony golden era bravado. But Sony turned the ship around. It took time, it took effort, it took patience, and it took money, but PS3 and Xbox 360 are at general sales parity today, a stunning feat considering Xbox 360 came out a full calendar year earlier and had already begun establishing itself on the market by the time PS3 launched in 2006. Don't let the revisionist historians fool you: there were plenty of people writing PS3's eulogy in 2007, and even 2008, just as there have been some people confusingly writing Xbox One's eulogy this year.

layStation 3's rollout was also terrible, arguably just as bad as Xbox One's...
Why couldn't Microsoft -- a company flush with money -- increase the rate of Xbox One's success, and then sustain it, even if it may never catch up with or surpass PlayStation 4 in global sales? Just think about what Microsoft managed to do with Xbox 360 against equally staunch (albeit bumbling) opposition? One console doing well doesn't necessarily preclude other consoles from also performing strongly, and with the competition between Sony and Microsoft at an all-time high, every gamer benefits from these two companies battling one another. After all, through competition comes better products, a story as old as capitalism itself.

Either way, it's time for the bickering to end. Xbox One may not be anywhere near PS4's level of success today, but that doesn't mean it isn't doing well in its own right, and that doesn't mean that it doesn't have a clear path towards even greater success in the future.
Colin Moriarty is IGN’s Senior Editor. You can follow him on Twitter.

http://m.ign.com/articles/2014/10/22/xbox-one-could-hit-its-stride-in-2015
 
Yea, good write up. I don't think it matters at all, but I do see the PS4 holding it's sales lead when all is said and done. I don't see there being a change from last gen to this one.

I think the only thing that could change that is if Sony continues to sit on their hands. There is no argument that Sony has come out of the launch and have done as little work as they possibly could while MS has been tweaking, changing and bettering the X1 on regular, consistent intervals. Now granted MS needed to do that, while all Sony needed to do was count up its cash.
 
If that ends up being the case... Sony once again goes into next generation cocky and MS goes into it the fighter and once again the roles are reversed .
 
good article and it does put things into perspective.

most likely, the PS4 will have a strong holiday season this year. but the X1 needs to have an equally strong showing, too. it can't have the PS4 outselling it 3:1 again, especially with all the bundles and Halo coming out.
 
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Lol, lots of 1 TB talk along with PS TV talk.

Let's switch it around a bit, what games will be released next year that haven't been announced yet?

I'm thinking a potential Crackdown game could be released around fall of next year even though there isn't a clear announcement, a long with maybe a new Kameo game.

I'm setting my hopes for a Gears 4 announcement at E3 next year.
I'm reasonably confident Gears 4 will come out in 2016 so we should see some good content by E3 2015.
 
The Halo Xbox One IGN is giving away.

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^^ooh!!

but why can't that be a retail 1TB bundle??!! That should be the Halo MCC bundle.
 
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Lol, lots of 1 TB talk along with PS TV talk.

Let's switch it around a bit, what games will be released next year that haven't been announced yet?

I'm thinking a potential Crackdown game could be released around fall of next year even though there isn't a clear announcement, a long with maybe a new Kameo game.

I'm setting my hopes for a Gears 4 announcement at E3 next year.

Not sure if you're aware, but a new Crackdown was revealed at this year's E3 for 2015, so you are right there. Kameo, though? That's a random thought. Doubt it, but then Phantom Dust is getting a remake, so I guess you never know.
 
anyways, it looks like the Dec. update will be smaller and a time for "pause."

http://www.ign.com/articles/2014/10...pdate-smaller-wont-include-screenshot-feature

Screenshots will probably come in 2015.

And, Spencer says that they are continuing to improve install times and that it is a priority for him personally.

yes!

I hope every other video game "boss" are taking notes from Spencer. From day one of his promotion he has been saying(and backing up) the right things. MS couldnt have a better dude in charge of their Xbox division.
 
C'mon Crimson Skies!

Okay, that's a pipe dream. But a new Banjo would be a good idea. Xbox needs something to compete with all Sony's platformers.

I would really like to see a revival of Perfect Dark. Probably the best FPS ever made when it came out.
 
C'mon Crimson Skies!

Okay, that's a pipe dream. But a new Banjo would be a good idea. Xbox needs something to compete with all Sony's platformers.

I would really like to see a revival of Perfect Dark. Probably the best FPS ever made when it came out.

Platformers? All I can think of is LBP
 
There's also Sly Cooper, and Ratchet and Clank, granted Jak is dormant, but he could come back.
 
Also, Knack. Though I don't see that becoming a major series. But you never know.
 
Wasn't the last new Sly Copper game on the PS2? It's as dormant as Jak. But yeah, R&C with the remake of the first one, guess that's true.
 
Nah. Thieves in Time came out in 2013. Good game too.

Ratchet and Clank is hit and miss. Too many games. It's like Sony's answer to Sonic quality wise.
 
I fully believe Banjo is being worked on Spencer has constantly said he has Rare working on something big... And he's not the type of guy that ********s and the big thing ends up being Xbox Sports Remix for Dummies or whatever.
 
I hope every other video game "boss" are taking notes from Spencer. From day one of his promotion he has been saying(and backing up) the right things. MS couldnt have a better dude in charge of their Xbox division.

yeah.

it makes you wonder just how different the current "landscape" would be if Spencer had been in charge of the Xbox division when the X1 was designed and revealed and launched.

If the "current X1" had been available at launch last year, I most likely would have purchased that instead of a PS4. because, as we've discussed before, I'm actually more of the target consumer for the X1 - someone who wants a gaming console that functions as a multi purpose media machine.
 
I don't know if Spencer would have fixed everything, but he does seem much more in tune with what people actually want.

The original Xbox One was just not well thought out. Even as a consumer unfriendly DRM box, somethings didn't make much sense. Like, a 500 GB HDD, that is in no way upgradable.

For me the ideal Xbox One would cost 500 bucks, have no DRM, keep the Kinect, but also have an upgradeable 1 TB HDD and 16 gigs of RAM.

Or hell, keep the 500 GB HDD, but make it upgradable. The extra RAM would be more important, and costly.
 
it would have been ever more of a design flaw if the 500GB hdd wasn't upgradeable AND they didn't let you use external drives. then, you'd be totally screwed......lol.

still, a bigger internal drive would have been nice ( especially given the install sizes of the games ).
 
Yea I don't understand why MS doesn't allow the system to have a swappable internal HDD, even tho they do allow the more consumer friendly option of external HDDs. Clearly there is something to the 500 gigs tho and it has to be price, because Sony is doing the same thing with the size.
 
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