Reports of Xbox One's online  requirements and used-game fees are no more than "potential scenarios"  and not concrete details, Microsoft told Polygon via email. 
 "While Phil [Harrison]  discussed many potential scenarios around games on Xbox One, today we  have only confirmed that we designed Xbox One to enable our customers to  trade in and resell games at retail," Microsoft told Polygon.
 Initial news from Wired stated that those with second-hand or used games would be required to
 pay a small fee before being able to play.
 Additionally, 
Kotaku  spoke with vice president Phil Harrison during today's event, where  Harrison told the publication that users would need to connect to the  internet every day. Microsoft could not confirm these details.
 "There have been reports of a  specific time period — those were discussions of potential scenarios,  but we have not confirmed any details today, nor will we be," Microsoft  said.
 Microsoft said earlier today that Xbox One 
would not require  an always on internet connection. The statement is echoed on  Microsoft's Q&A page, which says that the Xbox One does require a  connection, but does not always have to be connected.
 "We're designing Xbox One to be  your all-in-one entertainment system that is connected to the cloud and  always ready," the post reads. "We are also designing it so you can  play games and watch Blu-ray movies and live TV if you lose your  connection."
 You can follow along with all of today's news though our Xbox One 
StoryStream.