Rumor: The Next Xbox Will Retool Achievements
Developers can reportedly add new Achievements on the fly.
When the Xbox 360 launched in 2005, it came packing Achievements, an undeniably addicting meta-game tied into each and every title released on the console. Achievements became such a phenomenon that Sony jumped on the bandwagon with Trophies in 2008, a similar system that replaced Xboxs Gamerscore with PlayStations Trophy Level.
Either way, eight years later, hunting for Achievements has never been more popular, and according to a report on Polygon, Microsoft intends on allowing developers to approach Achievements differently.
Polygon reports: With the next Xbox, developers and publishers will be able to add more achievements to a game after launch, without the need to add DLC. This is designed specifically to allow developers to tweak player behavior, perhaps urging players to check out specific areas of a game or get past a difficult spot.
Interestingly, Polygon further notes that Achievements can be added for broader events, like killing a specific amount of enemies in a given amount of time (such as over one particular weekend), and that the new, still-unannounced Xbox may even allow for cross-platform and cross-title achievements, the former already being done by Sony with PlayStation 3 and PlayStation Vita (with Trophies), and the latter tethering certain accomplishments in different but related games.