Even if it's more realistic, it still makes the jets/helis stupidly OP. I was in a heli during CQ on one of the new maps (with the TV tower thing) and I was literally unstoppable. Ground units, tanks, enemy helis...nobody could even remotely shoot me down. Like, is that really how the game should play? It's only fun for the pilot. IMO it was way more balanced before they nerfed the stingers.
Also, I was playing a game with Wolvie today and realized how insanely hard it is now to take out tanks with RPGs. We played SQDM and got run over by another squad simply because the tank WOULD NOT DIE. As soon as we managed to blow it up after they'd racked up a billion kills, their team was god awful and we slaughtered them for a while until they got into another tank and proceeded to be basically unkillable.
I know tanks/jets/helis should be a force to be reckoned with, but they shouldn't be WMDs in the hands of any noob who hops into one. Christ, even in Tank vs Tank battles it seems almost stupid how much damage they can take. I just can't comprehend why DICE would've changed that.