Just got done playing through a couple of the co-op missions. More and more do I think that a lot of the hate and criticism against this game was colored by an anti-EA bias.
1. Not as scary as the previous games. Are you ****ing kidding me? I think the people who said that didn't play through the whole game and were listening to knee-jerk reactions about the game. The Co-op missions are ****ing freaky and creepy as hell. They are very much in line with the previous games. I was honestly scared ****less playing most of the game. Necromorphs attack you when you least expect it and aren't prepared for it. They can come at you from all sides. But the co-op missions are like stuff out of Silent Hill.
2. Micro-transactions. Now honestly I'm not a fan of micro-transactions, but what game doesn't have these at this point? And another thing, I never ONCE needed micro-transactions to play or beat this game. So why are people whining about this? If you want to buy stuff, you can earn ration packs or sell items to buy new stuff. You don't have to buy resources with micro-transactions. IMHO this is a stupid thing to complain about and critique. It's just a part of the industry like paying for apps, ringtones, songs etc. It's there if you want it. No big deal.
3. Too action-adventure, gets away from roots of previous games. Also bull. I think the game mixes everything well. Also the zero-g sequences were breathtaking. They were not like anything I've ever played before. I loved doing spacewalks, it was like I was in 2001 or an Arthur Clarke story. They were creepy but amazing to do at the same time.
I think the people complaining about the game mainly wanted to stick it to EA. Now I mean, I think the game has some story problems, but in terms of EA this is IMHO one of the better AAA titles they've released as of late.
Also, drop-in drop-out co-op works great.